Player Matchup

Guan Yu
Guan Yu
Platinum III
Bakin_Baconn
Guan Yu
Platinum III
Level 149
God Stats
80W - 63L
1,669 SR
Queue Stats
626W - 604L
1,701 MMR
Party 3
Kuzenbo
Kuzenbo
Gold II
THE_4GottenSweat
Kuzenbo
Gold II
Level 98
God Stats
6W - 5L
1,614 SR
Queue Stats
495W - 481L
1,580 MMR
Party 3
Horus
Horus
Gold I
Wayne-Stylez
Horus
Gold I
Level 160
God Stats
12W - 7L
1,638 SR
Queue Stats
864W - 841L
1,674 MMR
Solo
Scylla
Scylla
Gold III
Yeez_AE
Scylla
Gold III
Level 88
God Stats
2W - 1L
1,607 SR
Queue Stats
18W - 14L
1,670 MMR
Party 1
Neith
Neith
Gold II
zzGrizzzz
Neith
Gold II
Level 48
God Stats
8W - 3L
1,606 SR
Queue Stats
25W - 20L
1,697 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,627 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,667 SR
1,663 MMR
Cu Chulainn
Cu Chulainn
Platinum III
HoboOnAHelo
Cu Chulainn
Platinum III
Level 158
God Stats
3W - 4L
1,616 SR
Queue Stats
778W - 783L
1,650 MMR
Solo
Sobek
Sobek
Gold I
NotZeezki
Sobek
Gold I
Level 144
God Stats
2W - 1L
1,829 SR
Queue Stats
80W - 58L
1,561 MMR
Party 2
Janus
Janus
Gold II
Yodden
Janus
Gold II
Level 85
God Stats
2W - 6L
1,545 SR
Queue Stats
98W - 100L
1,708 MMR
Solo
Mercury
Mercury
Gold II
arturo_gamer706
Mercury
Gold II
Level 107
God Stats
11W - 10L
1,606 SR
Queue Stats
113W - 115L
1,687 MMR
Solo
Heimdallr
Heimdallr
Gold IV
ogMdog
Heimdallr
Gold IV
Level 143
God Stats
4W - 3L
1,740 SR
Queue Stats
19W - 10L
1,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bakin_Baconn
Guan Yu
20
9 / 2 / 19
16,163
557
27,906
30,791
45,353
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
4 / 5 / 16
13,930
480
18,899
29,832
40,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 1 / 24
15,220
525
18,542
25,867
17,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Yeez_AE
Scylla
20
14 / 4 / 14
16,236
560
26,248
19,192
8,238
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
zzGrizzzz
Neith
20
12 / 1 / 15
18,815
649
31,580
16,663
8,524
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaTsukuyomiApolloCthulhuTiamat

VS

Bans
DanzaburouHelGilgameshHeraSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HoboOnAHelo
Cu Chulainn
18
1 / 10 / 7
12,527
432
15,897
37,830
31,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
NotZeezki
Sobek
17
2 / 11 / 7
13,321
459
16,996
36,771
34,845
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Yodden
Janus
16
0 / 13 / 5
11,149
384
13,793
24,415
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 9 / 4
13,913
480
17,985
25,929
10,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
ogMdog
Heimdallr
20
4 / 4 / 3
14,451
498
18,662
28,666
12,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
39
47
Kills
13
13
Deaths
47
88
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bakin_Baconn
Guan Yu
9
2
19
9.25
L
Cu Chulainn
HoboOnAHelo
Cu Chulainn
1
10
7
0.45
L
Sobek
NotZeezki
Sobek
2
11
7
0.5
W
4
5
16
2.4
W
8
1
24
20
W
Scylla
Yeez_AE
Scylla
14
4
14
5.25
L
Janus
Yodden
Janus
0
13
5
0.19
L
6
9
4
0.89
L
Heimdallr
ogMdog
Heimdallr
4
4
3
1.38
W
Neith
zzGrizzzz
Neith
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,175
Damage
83,333
122,345
Taken
153,611
120,197
Mitigated
96,369
51,979
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bakin_Baconn
Guan Yu
27,906
3,510
4,898
10,326
30,791
45,353
836
5,314
25,377
0
112,718
L
Cu Chulainn
HoboOnAHelo
Cu Chulainn
15,897
2,125
0
5,762
37,830
31,663
0
10,545
27,285
6,771
80,355
L
Sobek
NotZeezki
Sobek
16,996
1,400
0
8,175
36,771
34,845
0
12,771
24,000
44,003
0
W
18,899
4,811
0
8,175
29,832
40,731
696
8,109
21,491
49,572
0
W
18,542
7,403
6,069
10,903
25,867
17,351
1,057
8,660
16,435
0
78,213
W
Scylla
Yeez_AE
Scylla
26,248
3,701
170
2,164
19,192
8,238
1,182
6,478
12,584
134,621
0
L
Janus
Yodden
Janus
13,793
369
0
3,107
24,415
6,617
0
6,116
18,299
83,044
0
L
17,985
7,112
0
500
25,929
10,818
0
6,836
19,093
0
93,219
L
Heimdallr
ogMdog
Heimdallr
18,662
8,690
0
8,178
28,666
12,426
0
8,879
19,787
0
125,753
W
Neith
zzGrizzzz
Neith
31,580
18,703
0
9,274
16,663
8,524
7,522
3,971
12,650
0
153,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,364
Gold Earned
65,361
698
Minions Killed
634
0
Camps Cleared
0
2,895,016
Distance Traveled
2,545,317
41
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,163
557
152
5
0
584,856
6
L
Cu Chulainn
12,527
432
135
5
0
489,745
7
L
Sobek
13,321
459
44
2
0
511,278
8
W
Kuzenbo
13,930
480
42
1
0
527,191
10
W
Horus
15,220
525
100
3
0
704,055
5
W
Scylla
16,236
560
188
6
0
544,810
11
L
Janus
11,149
384
125
4
0
481,561
4
L
Mercury
13,913
480
146
5
0
586,498
3
L
Heimdallr
14,451
498
184
6
0
476,235
10
W
Neith
18,815
649
216
7
0
534,104
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role