Player Matchup

Gilgamesh
Gilgamesh
KingTutan13
Gilgamesh
Level 95
God Stats
3W - 7L
1,659 SR
Queue Stats
174W - 174L
1,502 Elo+
Party 1
Athena
Athena
Moshukai
Athena
Level 108
God Stats
7W - 4L
1,951 SR
Queue Stats
326W - 315L
1,485 Elo+
Party 1
Tiamat
Tiamat
Wakefulswine
Tiamat
Level 108
God Stats
3W - 5L
1,443 SR
Queue Stats
176W - 187L
1,526 Elo+
Party 1
Artemis
Artemis
djblue-ice
Artemis
Level 61
God Stats
47W - 39L
1,441 SR
Queue Stats
132W - 146L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
vVDrippy-KillaVv
Guan Yu
Level 83
God Stats
3W - 6L
1,557 SR
Queue Stats
103W - 115L
1,491 Elo+
Party 1
Team Averages
Level 91
1,610 SR
1,472 Elo+

VS

Team Averages
Level 103
1,572 SR
1,280 Elo+
Ravana
Ravana
BLAHBLAHBLAH6969
Ravana
Level 129
God Stats
3W - 4L
1,470 SR
Queue Stats
257W - 264L
1,554 Elo+
Solo
Chronos
Chronos
Blaxhawk
Chronos
Level 105
God Stats
1W - 0L
1,434 SR
Queue Stats
2W - 2L
1,212 Elo+
Party 2
Vulcan
Vulcan
Dontask87
Vulcan
Level 128
God Stats
1W - 0L
1,589 SR
Queue Stats
13W - 10L
1,212 Elo+
Party 2
Ne Zha
Ne Zha
FirmestBuns
Ne Zha
Level 67
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 2
Hou Yi
Hou Yi
NoobNugget096
Hou Yi
Level 88
God Stats
22W - 15L
1,698 SR
Queue Stats
40W - 30L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingTutan13
Gilgamesh
17
4 / 5 / 0
11,096
504
6,509
19,565
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Moshukai
Athena
16
3 / 3 / 5
11,620
528
8,116
22,474
21,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
3 / 10 / 4
9,809
446
10,149
18,600
10,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
djblue-ice
Artemis
12
0 / 13 / 4
8,185
372
4,801
16,843
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 2 / 1
10,420
474
5,606
15,600
13,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 4
12,874
585
10,275
13,584
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Blaxhawk
Chronos
18
7 / 2 / 10
11,716
533
18,212
11,531
4,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Dontask87
Vulcan
18
5 / 4 / 10
12,221
556
16,035
9,398
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
7 / 3 / 6
12,663
576
9,178
16,243
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 1 / 14
12,894
586
19,332
12,249
4,958
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
13
Kills
33
33
Deaths
13
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Chronos
Blaxhawk
Chronos
7
2
10
6
W
Vulcan
Dontask87
Vulcan
5
4
10
2.5
W
Ne Zha
7
3
6
3.33
L
Gilgamesh
KingTutan13
Gilgamesh
4
5
0
0.8
L
Athena
Moshukai
Athena
3
3
5
1.83
W
12
1
14
19
L
Tiamat
3
10
4
0.5
L
Artemis
djblue-ice
Artemis
0
13
4
0.15
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
73,032
93,082
Taken
63,005
59,476
Mitigated
27,024
12,653
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,275
3,665
0
1,502
13,584
6,553
2,431
2,012
11,572
0
96,433
W
Chronos
Blaxhawk
Chronos
18,212
3,004
0
2,777
11,531
4,163
2,319
3,576
7,955
70,602
0
W
Vulcan
Dontask87
Vulcan
16,035
6,745
0
859
9,398
3,733
1,530
5,426
3,972
76,424
0
W
Ne Zha
9,178
3,747
0
8,325
16,243
7,617
329
4,538
11,705
0
94,467
L
Gilgamesh
KingTutan13
Gilgamesh
6,509
1,967
0
1,780
19,565
7,678
0
7,104
12,461
0
63,346
L
Athena
Moshukai
Athena
8,116
2,298
0
930
22,474
21,859
0
9,013
13,461
35,681
0
W
19,332
11,011
0
5,411
12,249
4,958
4,452
2,713
9,536
0
84,394
L
Tiamat
10,149
1,726
0
4,132
18,600
10,750
128
7,390
11,210
55,550
0
L
Artemis
djblue-ice
Artemis
4,801
1,794
0
1,433
16,843
6,119
0
7,381
9,462
0
31,174
L
5,606
1,370
529
3,849
15,600
13,070
437
3,359
12,241
0
61,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,130
Gold Earned
62,368
424
Minions Killed
708
0
Camps Cleared
0
1,970,758
Distance Traveled
2,213,083
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,874
585
194
9
0
438,104
5
W
Chronos
11,716
533
88
4
0
471,333
4
W
Vulcan
12,221
556
145
7
0
426,878
2
W
Ne Zha
12,663
576
161
7
0
457,208
0
L
Gilgamesh
11,096
504
95
4
0
430,333
0
L
Athena
11,620
528
50
2
0
424,493
5
W
Hou Yi
12,894
586
120
5
0
419,560
3
L
Tiamat
9,809
446
99
5
0
356,039
6
L
Artemis
8,185
372
59
3
0
343,724
3
L
Guan Yu
10,420
474
121
6
0
416,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role