Player Matchup

Pele
Pele
Champlo0
Pele
Level 5
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Kukulkan
Kukulkan
CoconutBuster420
Kukulkan
Level 14
God Stats
9W - 5L
1,595 SR
Queue Stats
13W - 20L
1,355 Elo+
Party 2
Fafnir
Fafnir
KakakIsHere
Fafnir
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
193W - 183L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Starcrate90
Baron Samedi
Level 22
God Stats
0W - 2L
1,627 SR
Queue Stats
3W - 4L
1,473 Elo+
Solo
Nu Wa
Nu Wa
strawberrysoda80
Nu Wa
Level 18
God Stats
2W - 5L
1,278 SR
Queue Stats
47W - 55L
1,344 Elo+
Party 2
Team Averages
Level 13
1,394 SR
1,376 Elo+

VS

Team Averages
Level 19
1,439 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dustcell
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,110 SR
Queue Stats
101W - 63L
1,600 Elo+
Party 1
Chernobog
Chernobog
HAMIN666MAIN
Chernobog
Level 18
God Stats
5W - 3L
1,499 SR
Queue Stats
50W - 43L
1,541 Elo+
Party 1
Bacchus
Bacchus
MageGoBrrr
Bacchus
Level 27
God Stats
1W - 3L
1,495 SR
Queue Stats
50W - 45L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Sle3p3rH
Gilgamesh
Level 15
God Stats
14W - 13L
1,592 SR
Queue Stats
32W - 33L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
eliceicham
Baron Samedi
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 234L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 13 / 7
11,735
1,067
16,745
21,071
9,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 8 / 9
10,478
953
8,537
13,018
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
17
0 / 12 / 12
10,545
959
4,245
21,839
27,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Starcrate90
Baron Samedi
17
4 / 5 / 7
11,245
1,022
12,513
12,884
6,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 11
11,249
1,023
15,988
14,799
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

32

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dustcell
Ah Muzen Cab
20
9 / 1 / 27
13,580
1,235
25,290
12,037
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
HAMIN666MAIN
Chernobog
20
27 / 4 / 12
14,934
1,358
26,470
13,790
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
MageGoBrrr
Bacchus
18
1 / 3 / 31
11,622
1,057
11,459
17,250
23,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Sle3p3rH
Gilgamesh
17
7 / 3 / 19
11,750
1,068
9,142
11,244
5,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
eliceicham
Baron Samedi
18
2 / 4 / 26
11,090
1,008
4,692
9,381
3,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
161
15
Kills
46
46
Deaths
15
46
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Pele
5
13
7
0.65
L
3
8
9
0.94
W
Ah Muzen Cab
Dustcell
Ah Muzen Cab
9
1
27
22.5
W
Chernobog
HAMIN666MAIN
Chernobog
27
4
12
8.25
L
Fafnir
0
12
12
0.5
W
Bacchus
MageGoBrrr
Bacchus
1
3
31
5.5
W
Gilgamesh
Sle3p3rH
Gilgamesh
7
3
19
5.5
L
Baron Samedi
Starcrate90
Baron Samedi
4
5
7
1.5
W
Baron Samedi
eliceicham
Baron Samedi
2
4
26
3.75
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,028
Damage
77,053
83,611
Taken
63,702
54,444
Mitigated
42,268
6,853
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
16,745
3,922
0
1,114
21,071
9,086
0
4,319
16,752
0
31,581
L
8,537
988
0
0
13,018
5,467
0
3,430
9,588
22,911
0
W
Ah Muzen Cab
Dustcell
Ah Muzen Cab
25,290
18,632
0
7,609
12,037
4,598
0
7,061
4,806
0
69,105
W
Chernobog
HAMIN666MAIN
Chernobog
26,470
21,921
0
59
13,790
5,656
0
8,156
5,437
0
35,792
L
Fafnir
4,245
1,200
0
1,115
21,839
27,951
0
3,783
18,056
22,359
0
W
Bacchus
MageGoBrrr
Bacchus
11,459
1,445
0
766
17,250
23,171
0
11,525
5,272
17,888
0
W
Gilgamesh
Sle3p3rH
Gilgamesh
9,142
2,465
0
290
11,244
5,314
0
6,366
4,638
0
21,614
L
Baron Samedi
Starcrate90
Baron Samedi
12,513
1,188
1,136
2,157
12,884
6,472
0
1,425
11,459
39,003
0
W
Baron Samedi
eliceicham
Baron Samedi
4,692
1,178
691
1,288
9,381
3,529
0
6,887
2,266
26,351
0
L
15,988
4,769
147
1,184
14,799
5,468
0
3,194
11,605
31,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
62,976
185
Minions Killed
196
2
Camps Cleared
10
901,847
Distance Traveled
904,568
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,735
1,067
37
3
0
187,696
1
L
Kukulkan
10,478
953
40
4
0
189,049
2
W
Ah Muzen Cab
13,580
1,235
93
8
7
210,017
0
W
Chernobog
14,934
1,358
22
2
1
157,446
0
L
Fafnir
10,545
959
20
2
2
178,093
0
W
Bacchus
11,622
1,057
12
1
0
212,418
1
W
Gilgamesh
11,750
1,068
18
2
0
176,499
0
L
Baron Samedi
11,245
1,022
60
5
0
182,742
3
W
Baron Samedi
11,090
1,008
51
5
2
148,188
0
L
Nu Wa
11,249
1,023
28
3
0
164,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role