Player Matchup

Sobek
Sobek
Beefkahuna
Sobek
Level 125
God Stats
0W - 2L
1,267 SR
Queue Stats
94W - 101L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
aHugePwner
Nu Wa
Level 88
God Stats
13W - 27L
1,439 SR
Queue Stats
242W - 385L
1,394 Elo+
Solo
Loki
Loki
keefbahuna
Loki
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 54L
1,289 Elo+
Party 2
Team Averages
Level 102
1,402 SR
1,364 Elo+

VS

Team Averages
Level 88
1,608 SR
1,507 Elo+
Chaac
Chaac
Doctor Sour
Chaac
Level 104
God Stats
9W - 8L
1,729 SR
Queue Stats
144W - 169L
1,515 Elo+
Party 1
Zeus
Zeus
DoctorBionic
Zeus
Level 100
God Stats
94W - 104L
1,501 SR
Queue Stats
154W - 172L
1,533 Elo+
Party 1
Izanami
Izanami
Waters8141
Izanami
Level 60
God Stats
35W - 23L
1,594 SR
Queue Stats
400W - 489L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 4 / 4
9,176
655
5,015
14,404
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
12
2 / 0 / 4
8,701
622
4,083
4,203
1,782
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 4 / 1
9,238
660
3,904
8,721
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,718
694
10,583
10,576
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 5
9,236
660
7,214
5,791
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Waters8141
Izanami
13
2 / 2 / 6
9,659
690
5,171
6,839
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
8
8
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
4
0.75
W
4
1
4
6
W
2
3
5
1.5
W
Izanami
Waters8141
Izanami
2
2
6
2.5
L
Nu Wa
2
0
4
4
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,002
Damage
22,968
27,328
Taken
23,206
18,679
Mitigated
12,640
5,006
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,015
45
0
1,892
14,404
13,281
0
4,142
10,262
16,312
0
W
10,583
853
0
4,783
10,576
8,014
505
3,736
6,776
0
43,099
W
7,214
554
0
685
5,791
2,029
924
2,217
3,532
54,194
0
W
Izanami
Waters8141
Izanami
5,171
3,973
0
2,048
6,839
2,597
1,398
3,104
3,703
0
49,342
L
Nu Wa
4,083
516
754
2,133
4,203
1,782
6
1,236
2,967
23,251
0
L
3,904
174
0
227
8,721
3,616
0
1,888
6,833
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,115
Gold Earned
28,613
108
Minions Killed
212
0
Camps Cleared
0
756,393
Distance Traveled
810,138
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,176
655
18
1
0
281,118
0
W
Chaac
9,718
694
42
3
0
301,832
6
W
Zeus
9,236
660
82
6
0
242,553
3
W
Izanami
9,659
690
88
6
0
265,753
1
L
Nu Wa
8,701
622
37
3
0
232,790
2
L
Loki
9,238
660
53
4
0
242,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role