Player Matchup

Pele
Pele
Darth4Stark
Pele
Level 73
God Stats
1W - 10L
1,298 SR
Queue Stats
19W - 48L
1,387 Elo+
Party 1
Chernobog
Chernobog
DarthSmok
Chernobog
Level 129
God Stats
1W - 0L
1,595 SR
Queue Stats
10W - 31L
1,221 Elo+
Party 1
Baron Samedi
Baron Samedi
DarthUlaire
Baron Samedi
Level 109
God Stats
2W - 1L
1,766 SR
Queue Stats
28W - 38L
1,492 Elo+
Party 1
Hercules
Hercules
IvanYuki
Hercules
Level 160
God Stats
1W - 1L
1,529 SR
Queue Stats
21W - 30L
1,540 Elo+
Party 1
Achilles
Achilles
leitopdo6983
Achilles
Level 145
God Stats
1W - 1L
1,570 SR
Queue Stats
31W - 52L
1,483 Elo+
Party 1
Team Averages
Level 123
1,551 SR
1,425 Elo+

VS

Team Averages
Level 111
1,534 SR
1,568 Elo+
Persephone
Persephone
KingOfTheDead00
Persephone
Level 105
God Stats
9W - 9L
1,593 SR
Queue Stats
223W - 197L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LuchoRMZ
Tsukuyomi
Level 85
God Stats
30W - 24L
1,480 SR
Queue Stats
613W - 629L
1,469 Elo+
Solo
Ymir
Ymir
NAlN IOTA
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 125L
1,680 Elo+
Party 3
Vamana
Vamana
iiCrimz
Vamana
Level 141
God Stats
3W - 1L
1,751 SR
Queue Stats
547W - 487L
1,611 Elo+
Party 3
Medusa
Medusa
oSquidzz
Medusa
Level 102
God Stats
2W - 6L
1,344 SR
Queue Stats
172W - 149L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
13,103
524
10,098
15,238
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
DarthSmok
Chernobog
20
5 / 3 / 5
13,189
528
8,498
10,768
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
DarthUlaire
Baron Samedi
19
8 / 2 / 10
12,677
507
23,003
18,717
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
IvanYuki
Hercules
20
5 / 1 / 8
13,673
547
13,905
21,928
14,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
leitopdo6983
Achilles
19
6 / 7 / 15
12,398
496
10,249
26,666
29,291
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingOfTheDead00
Persephone
19
0 / 2 / 3
12,232
489
21,181
13,828
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
LuchoRMZ
Tsukuyomi
18
4 / 10 / 3
11,361
454
8,749
21,856
8,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
2 / 9 / 4
11,968
479
6,530
24,105
20,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
iiCrimz
Vamana
20
2 / 3 / 1
14,181
567
10,591
17,248
15,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
oSquidzz
Medusa
18
6 / 5 / 2
12,953
518
13,609
17,662
7,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
29
Kills
14
14
Deaths
29
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Chernobog
DarthSmok
Chernobog
5
3
5
2.5
W
Baron Samedi
DarthUlaire
Baron Samedi
8
2
10
6.5
W
Hercules
IvanYuki
Hercules
5
1
8
9
L
Persephone
KingOfTheDead00
Persephone
0
2
3
0.75
L
Tsukuyomi
LuchoRMZ
Tsukuyomi
4
10
3
0.55
L
Ymir
2
9
4
0.44
L
Vamana
iiCrimz
Vamana
2
3
1
0.83
W
Achilles
leitopdo6983
Achilles
6
7
15
1.93
L
Medusa
oSquidzz
Medusa
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,753
Damage
60,660
93,317
Taken
94,699
64,069
Mitigated
56,988
37,394
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,098
1,107
0
7,603
15,238
7,455
738
3,013
12,225
0
101,143
W
Chernobog
DarthSmok
Chernobog
8,498
5,676
0
3,810
10,768
4,204
5,025
1,046
9,722
0
90,394
W
Baron Samedi
DarthUlaire
Baron Samedi
23,003
1,892
4,159
6,962
18,717
8,564
299
10,490
8,227
86,370
0
W
Hercules
IvanYuki
Hercules
13,905
3,096
0
9,554
21,928
14,555
2,719
5,443
16,485
0
85,234
L
Persephone
KingOfTheDead00
Persephone
21,181
899
0
4,890
13,828
5,272
287
6,116
7,274
94,296
0
L
Tsukuyomi
LuchoRMZ
Tsukuyomi
8,749
1,614
0
4,930
21,856
8,661
192
3,889
17,782
0
83,557
L
Ymir
6,530
1,212
0
930
24,105
20,186
93
5,815
18,056
49,164
0
L
Vamana
iiCrimz
Vamana
10,591
4,386
0
4,476
17,248
15,418
2,666
1,877
15,295
0
115,234
W
Achilles
leitopdo6983
Achilles
10,249
3,837
1,758
3,548
26,666
29,291
78
7,719
18,947
0
45,303
L
Medusa
oSquidzz
Medusa
13,609
8,444
0
5,142
17,662
7,451
578
4,212
13,289
0
80,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,040
Gold Earned
62,695
645
Minions Killed
703
0
Camps Cleared
0
2,430,916
Distance Traveled
2,130,539
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,103
524
162
6
0
566,239
2
W
Chernobog
13,189
528
156
6
0
474,082
2
W
Baron Samedi
12,677
507
117
5
0
430,958
1
W
Hercules
13,673
547
163
7
0
494,078
3
L
Persephone
12,232
489
151
6
0
463,806
8
L
Tsukuyomi
11,361
454
127
5
0
440,715
1
L
Ymir
11,968
479
83
3
0
341,591
5
L
Vamana
14,181
567
204
8
0
464,781
2
W
Achilles
12,398
496
47
2
0
465,559
1
L
Medusa
12,953
518
138
6
0
419,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role