Player Matchup

Ymir
Ymir
Crabattle
Ymir
Level 25
God Stats
3W - 1L
1,766 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 2
Ra
Ra
Gondie212
Ra
Level 61
God Stats
2W - 0L
1,610 SR
Queue Stats
5W - 3L
1,554 Elo+
Party 2
Artemis
Artemis
NextIshy
Artemis
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,637 Elo+
Party 2
Tiamat
Tiamat
STshogun
Tiamat
Level 29
God Stats
8W - 9L
1,561 SR
Queue Stats
10W - 10L
1,341 Elo+
Party 2
Jormungandr
Jormungandr
optimusp4nts
Jormungandr
Level 28
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 2
Team Averages
Level 31
1,634 SR
1,561 Elo+

VS

Team Averages
Level 30
1,469 SR
1,252 Elo+
Pele
Pele
QueenBaepolar
Pele
Level 20
God Stats
6W - 10L
1,332 SR
Queue Stats
19W - 22L
1,343 Elo+
Party 1
King Arthur
King Arthur
RinzlerSSJ
King Arthur
Level 96
God Stats
5W - 10L
1,516 SR
Queue Stats
110W - 90L
1,182 Elo+
Party 3
Vulcan
Vulcan
VTX_MigaDePan
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,115 Elo+
Solo
Neith
Neith
dope295king
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Olorun
Olorun
laginasmilk
Olorun
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 2 / 11
6,301
525
1,921
7,115
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 6
7,152
596
5,010
4,560
3,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
NextIshy
Artemis
12
7 / 0 / 2
7,620
635
7,044
3,551
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
STshogun
Tiamat
12
8 / 0 / 5
7,841
653
6,915
6,150
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
optimusp4nts
Jormungandr
11
2 / 2 / 1
6,651
554
5,507
7,272
6,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,580
465
1,601
8,238
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
RinzlerSSJ
King Arthur
12
2 / 4 / 2
6,947
579
6,509
10,203
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 7 / 0
4,408
367
1,576
4,269
1,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,394
450
3,323
4,599
1,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
7
0 / 6 / 0
5,064
422
1,844
7,572
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
24
Kills
3
4
Deaths
25
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
11
4.25
W
4
0
6
7
W
Artemis
NextIshy
Artemis
7
0
2
8
L
0
4
0
0
L
King Arthur
RinzlerSSJ
King Arthur
2
4
2
0.75
W
Tiamat
STshogun
Tiamat
8
0
5
10.5
L
0
7
0
0
L
1
4
0
0.25
L
Olorun
0
6
0
0
W
Jormungandr
optimusp4nts
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
14,853
28,648
Taken
34,881
19,565
Mitigated
12,038
10,432
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,921
1,001
0
1,004
7,115
3,293
0
721
6,394
5,015
0
W
5,010
625
3,263
1,950
4,560
3,935
625
663
3,897
26,527
0
W
Artemis
NextIshy
Artemis
7,044
3,657
0
0
3,551
1,316
2,233
1,395
2,156
0
39,512
L
1,601
238
183
1,687
8,238
2,833
0
1,971
6,267
0
26,806
L
King Arthur
RinzlerSSJ
King Arthur
6,509
1,273
0
753
10,203
4,203
0
7,535
2,668
0
40,283
W
Tiamat
STshogun
Tiamat
6,915
1,128
451
3,264
6,150
4,499
0
641
5,509
36,846
4,149
L
1,576
694
0
40
4,269
1,013
0
963
3,306
7,694
0
L
3,323
1,470
0
280
4,599
1,467
684
3,419
1,180
0
17,094
L
Olorun
1,844
320
158
1,458
7,572
2,522
1,257
5,356
2,216
22,166
0
W
Jormungandr
optimusp4nts
Jormungandr
5,507
1,906
0
500
7,272
6,522
398
0
7,272
27,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
27,393
263
Minions Killed
219
0
Camps Cleared
0
1,145,402
Distance Traveled
995,977
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,301
525
6
1
0
243,409
0
W
Ra
7,152
596
48
4
0
235,126
2
W
Artemis
7,620
635
78
7
0
216,388
1
L
Pele
5,580
465
60
5
0
247,558
0
L
King Arthur
6,947
579
85
7
0
222,005
0
W
Tiamat
7,841
653
73
6
0
235,785
2
L
Vulcan
4,408
367
6
1
0
139,567
0
L
Neith
5,394
450
28
2
0
194,038
0
L
Olorun
5,064
422
40
3
0
192,809
1
W
Jormungandr
6,651
554
58
5
0
214,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role