Player Matchup

Cthulhu
Cthulhu
CHONGSDOMAIN
Cthulhu
Level 24
God Stats
55W - 77L
1,547 SR
Queue Stats
67W - 95L
1,465 Elo+
Party 2
Izanami
Izanami
Fearnoevil78
Izanami
Level 43
God Stats
22W - 26L
1,428 SR
Queue Stats
30W - 45L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
PridefulSinZuX
Sylvanus
Level 68
God Stats
15W - 8L
1,500 SR
Queue Stats
94W - 106L
1,753 Elo+
Party 2
Anhur
Anhur
Skaaarless
Anhur
Level 17
God Stats
25W - 38L
1,377 SR
Queue Stats
30W - 47L
1,295 Elo+
Party 2
Bellona
Bellona
mochieon
Bellona
Level 12
God Stats
11W - 15L
1,453 SR
Queue Stats
28W - 31L
1,432 Elo+
Party 2
Team Averages
Level 33
1,461 SR
1,465 Elo+

VS

Team Averages
Level 20
1,459 SR
1,441 Elo+
Fafnir
Fafnir
KakakIsHere
Fafnir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 183L
1,506 Elo+
Solo
Neith
Neith
MightyWizard19
Neith
Level 10
God Stats
12W - 7L
1,443 SR
Queue Stats
21W - 23L
1,296 Elo+
Party 1
Xing Tian
Xing Tian
Minwen
Xing Tian
Level 27
God Stats
4W - 7L
1,364 SR
Queue Stats
20W - 27L
1,296 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Polo077
Cu Chulainn
Level 16
God Stats
1W - 2L
1,488 SR
Queue Stats
4W - 2L
1,655 Elo+
Party 3
Erlang Shen
Erlang Shen
shirrinn
Erlang Shen
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHONGSDOMAIN
Cthulhu
17
5 / 3 / 20
11,665
1,060
14,864
15,615
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Fearnoevil78
Izanami
17
4 / 4 / 21
10,783
980
18,399
11,503
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
18
3 / 0 / 22
11,552
1,050
8,322
11,932
13,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
17
9 / 0 / 16
11,956
1,087
15,842
5,621
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
mochieon
Bellona
18
9 / 0 / 20
12,007
1,092
15,332
12,345
11,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

246

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 10 / 4
9,823
893
5,737
17,850
22,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 4
9,933
903
11,849
8,554
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Minwen
Xing Tian
16
1 / 5 / 4
9,743
886
16,560
21,288
16,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Polo077
Cu Chulainn
16
0 / 3 / 5
9,708
883
4,750
15,184
9,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
shirrinn
Erlang Shen
15
4 / 8 / 1
10,360
942
12,884
20,616
14,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
25
30
Kills
7
7
Deaths
30
99
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CHONGSDOMAIN
Cthulhu
5
3
20
5
W
Izanami
Fearnoevil78
Izanami
4
4
21
3.63
L
Fafnir
0
10
4
0.2
L
2
4
4
1
L
Xing Tian
Minwen
Xing Tian
1
5
4
0.6
L
Cu Chulainn
Polo077
Cu Chulainn
0
3
5
0.83
W
Sylvanus
3
0
22
14
W
Anhur
9
0
16
17
W
Bellona
mochieon
Bellona
9
0
20
19
L
Erlang Shen
shirrinn
Erlang Shen
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,759
Damage
51,780
57,016
Taken
83,492
54,825
Mitigated
66,058
22,873
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CHONGSDOMAIN
Cthulhu
14,864
1,541
2,881
1,658
15,615
19,651
0
5,901
9,714
29,079
0
W
Izanami
Fearnoevil78
Izanami
18,399
14,277
0
705
11,503
6,304
0
5,492
6,011
0
38,619
L
Fafnir
5,737
1,203
0
722
17,850
22,504
0
6,392
11,458
15,503
0
L
11,849
5,818
0
116
8,554
3,284
0
1,198
7,356
0
29,185
L
Xing Tian
Minwen
Xing Tian
16,560
637
901
975
21,288
16,202
0
6,644
14,644
38,848
0
L
Cu Chulainn
Polo077
Cu Chulainn
4,750
645
0
4,037
15,184
9,386
0
2,964
12,220
0
25,046
W
Sylvanus
8,322
2,508
8,510
4,910
11,932
13,987
0
4,729
7,203
24,727
0
W
Anhur
15,842
11,567
0
1,232
5,621
2,901
0
2,560
3,061
0
27,678
W
Bellona
mochieon
Bellona
15,332
3,336
1,048
1,929
12,345
11,982
0
3,615
8,730
0
22,754
L
Erlang Shen
shirrinn
Erlang Shen
12,884
7,294
0
2,025
20,616
14,682
0
5,988
14,628
0
24,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,963
Gold Earned
49,567
181
Minions Killed
182
5
Camps Cleared
3
958,027
Distance Traveled
978,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,665
1,060
48
4
1
224,036
0
W
Izanami
10,783
980
55
5
0
161,770
0
L
Fafnir
9,823
893
22
2
0
186,996
0
L
Neith
9,933
903
35
3
0
154,153
0
L
Xing Tian
9,743
886
29
3
0
226,101
0
L
Cu Chulainn
9,708
883
62
6
1
193,189
0
W
Sylvanus
11,552
1,050
25
2
0
153,199
0
W
Anhur
11,956
1,087
33
3
3
185,215
0
W
Bellona
12,007
1,092
20
2
1
233,807
0
L
Erlang Shen
10,360
942
34
3
2
217,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role