Player Matchup

Horus
Horus
MonkeyGottaGun
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 1
Raijin
Raijin
PeenusMan
Raijin
Level 15
God Stats
2W - 5L
1,536 SR
Queue Stats
22W - 27L
1,523 Elo+
Party 1
He Bo
He Bo
Revolving
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,527 Elo+
Party 1
Thor
Thor
UnitedaBest
Thor
Level 28
God Stats
1W - 2L
1,702 SR
Queue Stats
33W - 27L
1,531 Elo+
Party 1
Janus
Janus
grajita
Janus
Level 26
God Stats
55W - 86L
1,397 SR
Queue Stats
569W - 596L
1,438 Elo+
Solo
Team Averages
Level 37
1,527 SR
1,474 Elo+

VS

Team Averages
Level 23
1,531 SR
1,574 Elo+
Janus
Janus
AutrixHD
Janus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,718 Elo+
Solo
Ares
Ares
OokamiSr
Ares
Level 16
God Stats
2W - 3L
1,421 SR
Queue Stats
18W - 24L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Xanderplay93
Gilgamesh
Level 29
God Stats
5W - 3L
1,688 SR
Queue Stats
182W - 179L
1,558 Elo+
Solo
Neith
Neith
xIchigox20
Neith
Level 29
God Stats
12W - 3L
1,834 SR
Queue Stats
169W - 129L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
zuzurip
Baron Samedi
Level 16
God Stats
14W - 9L
1,210 SR
Queue Stats
302W - 288L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 10
10,156
1,016
8,133
23,961
18,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
PeenusMan
Raijin
16
4 / 9 / 7
10,523
1,052
13,047
15,697
6,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Revolving
He Bo
16
3 / 8 / 11
10,822
1,082
11,726
18,150
6,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 8 / 7
10,785
1,079
10,619
19,020
7,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
grajita
Janus
18
4 / 3 / 9
11,445
1,145
13,751
12,890
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

67

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AutrixHD
Janus
17
2 / 4 / 19
10,166
1,017
12,786
7,474
3,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
17
1 / 5 / 23
10,347
1,035
10,316
14,567
15,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Xanderplay93
Gilgamesh
18
11 / 2 / 11
12,478
1,248
10,626
12,872
11,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
15 / 4 / 19
13,872
1,387
34,950
17,457
7,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
zuzurip
Baron Samedi
19
8 / 1 / 20
12,803
1,280
16,823
9,496
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
129
16
Kills
37
37
Deaths
16
44
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Janus
AutrixHD
Janus
2
4
19
2.88
L
1
9
10
0.67
W
Ares
1
5
23
2.5
L
Raijin
PeenusMan
Raijin
4
9
7
0.83
L
He Bo
Revolving
He Bo
3
8
11
1.06
L
4
8
7
0.94
W
Gilgamesh
Xanderplay93
Gilgamesh
11
2
11
8.25
L
Janus
grajita
Janus
4
3
9
2.83
W
Neith
15
4
19
6.13
W
Baron Samedi
zuzurip
Baron Samedi
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,276
Damage
85,501
89,718
Taken
61,866
42,845
Mitigated
42,480
3,513
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AutrixHD
Janus
12,786
49
0
24
7,474
3,160
0
5,534
1,774
22,815
0
L
8,133
4,717
1,291
1,931
23,961
18,258
0
11,542
12,419
0
15,402
W
Ares
10,316
363
0
23
14,567
15,396
0
9,171
5,158
19,246
0
L
Raijin
PeenusMan
Raijin
13,047
878
0
92
15,697
6,052
0
6,012
9,685
18,593
0
L
He Bo
Revolving
He Bo
11,726
729
0
0
18,150
6,515
0
9,354
8,796
20,609
0
L
10,619
2,711
0
0
19,020
7,309
0
8,577
10,443
0
24,874
W
Gilgamesh
Xanderplay93
Gilgamesh
10,626
1,963
0
2,023
12,872
11,035
0
7,277
5,533
0
33,406
L
Janus
grajita
Janus
13,751
248
0
199
12,890
4,711
0
4,440
8,450
50,614
0
W
Neith
34,950
18,208
0
3,761
17,457
7,757
0
10,707
6,320
0
49,234
W
Baron Samedi
zuzurip
Baron Samedi
16,823
410
2,039
4,727
9,496
5,132
0
4,801
4,557
41,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
59,666
171
Minions Killed
179
3
Camps Cleared
5
947,020
Distance Traveled
953,314
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,166
1,017
34
3
1
171,003
0
L
Horus
10,156
1,016
14
1
1
202,354
0
W
Ares
10,347
1,035
8
1
0
195,548
1
L
Raijin
10,523
1,052
19
2
0
157,813
0
L
He Bo
10,822
1,082
17
2
0
204,982
0
L
Thor
10,785
1,079
33
3
1
187,235
0
W
Gilgamesh
12,478
1,248
55
6
0
212,237
1
L
Janus
11,445
1,145
88
9
1
194,636
0
W
Neith
13,872
1,387
20
2
3
176,968
0
W
Baron Samedi
12,803
1,280
62
6
1
197,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role