Player Matchup

Fenrir
Fenrir
Pxnarin
Fenrir
Level 109
God Stats
2W - 2L
1,406 SR
Queue Stats
168W - 158L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
billyunit
Zhong Kui
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
147W - 278L
1,307 Elo+
Party 2
Bacchus
Bacchus
zeke_82
Bacchus
Level 29
God Stats
11W - 22L
1,412 SR
Queue Stats
79W - 130L
1,260 Elo+
Party 2
Team Averages
Level 62
1,440 SR
1,345 Elo+

VS

Team Averages
Level 14
1,540 SR
1,249 Elo+
Arachne
Arachne
FatBoyyTee
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,205 Elo+
Party 1
Bakasura
Bakasura
Lieutenant_Kefla
Bakasura
Level 23
God Stats
2W - 3L
1,623 SR
Queue Stats
234W - 208L
1,434 Elo+
Solo
Ah Puch
Ah Puch
MariisKing
Ah Puch
Level 5
God Stats
1W - 5L
1,496 SR
Queue Stats
7W - 10L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pxnarin
Fenrir
14
9 / 2 / 4
10,770
769
10,883
10,936
7,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
billyunit
Zhong Kui
14
3 / 0 / 10
9,615
687
7,065
9,050
7,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
zeke_82
Bacchus
13
3 / 1 / 10
10,393
742
6,551
8,286
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatBoyyTee
Arachne
12
2 / 4 / 0
8,991
642
3,648
9,449
3,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 3
8,809
629
5,393
10,255
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
MariisKing
Ah Puch
10
1 / 6 / 2
8,280
591
7,590
8,639
2,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
FatBoyyTee
Arachne
2
4
0
0.5
L
0
5
3
0.3
L
Ah Puch
MariisKing
Ah Puch
1
6
2
0.33
W
Fenrir
Pxnarin
Fenrir
9
2
4
5.5
W
Zhong Kui
billyunit
Zhong Kui
3
0
10
8
W
Bacchus
zeke_82
Bacchus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
16,631
28,272
Taken
28,343
23,553
Mitigated
11,024
8,720
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FatBoyyTee
Arachne
3,648
2,949
207
1,168
9,449
3,424
0
4,934
4,515
0
19,825
L
5,393
4,736
0
1,677
10,255
4,655
0
5,283
4,972
0
20,270
L
Ah Puch
MariisKing
Ah Puch
7,590
1,287
0
1,114
8,639
2,945
0
3,477
5,162
25,488
0
W
Fenrir
Pxnarin
Fenrir
10,883
2,606
0
1,154
10,936
7,631
185
1,902
8,804
0
59,224
W
Zhong Kui
billyunit
Zhong Kui
7,065
1,867
0
6,209
9,050
7,443
583
3,339
5,491
45,863
0
W
Bacchus
zeke_82
Bacchus
6,551
89
0
1,357
8,286
8,479
509
2,550
5,627
20,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
26,080
224
Minions Killed
127
0
Camps Cleared
0
728,147
Distance Traveled
704,127
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,991
642
54
4
0
247,113
0
L
Bakasura
8,809
629
53
4
0
276,704
6
L
Ah Puch
8,280
591
20
1
0
180,310
0
W
Fenrir
10,770
769
89
6
0
255,872
3
W
Zhong Kui
9,615
687
113
8
0
196,563
0
W
Bacchus
10,393
742
22
2
0
275,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role