Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Baptera
Neith
Level 88
God Stats
96W - 104L
1,482 SR
Queue Stats
123W - 133L
1,445 Elo+
Solo
Loki
Loki
F70o0ly_1
Loki
Level 69
God Stats
4W - 5L
1,501 SR
Queue Stats
355W - 357L
1,457 Elo+
Party 2
Izanami
Izanami
Xx_-MDAMER-_xX
Izanami
Level 65
God Stats
37W - 24L
1,537 SR
Queue Stats
184W - 177L
1,469 Elo+
Party 2
Scylla
Scylla
k7_m9t
Scylla
Level 43
God Stats
19W - 18L
1,495 SR
Queue Stats
120W - 115L
1,478 Elo+
Party 2
Team Averages
Level 70
1,503 SR
1,470 Elo+

VS

Team Averages
Level 74
1,517 SR
1,285 Elo+
Cerberus
Cerberus
Shebita9
Cerberus
Level 54
God Stats
35W - 67L
1,283 SR
Queue Stats
401W - 672L
1,204 Elo+
Party 1
Mercury
Mercury
VIIKINGS1102
Mercury
Level 43
God Stats
33W - 32L
1,523 SR
Queue Stats
96W - 93L
1,430 Elo+
Solo
Apollo
Apollo
Zepodanslebendo
Apollo
Level 106
God Stats
12W - 3L
1,904 SR
Queue Stats
647W - 671L
1,456 Elo+
Solo
Chaac
Chaac
levi9312
Chaac
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 100L
1,050 Elo+
Solo
Hades
Hades
xXhema_75Xx
Hades
Level 45
God Stats
134W - 200L
1,374 SR
Queue Stats
204W - 354L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 5
6,356
636
3,423
4,236
1,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Baptera
Neith
10
2 / 2 / 1
6,323
632
3,941
6,381
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
11
0 / 0 / 2
6,039
604
942
5,680
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 2
7,184
718
4,881
4,553
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
k7_m9t
Scylla
11
3 / 1 / 1
6,471
647
4,921
5,928
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shebita9
Cerberus
7
0 / 2 / 0
4,789
479
1,294
5,428
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
VIIKINGS1102
Mercury
10
2 / 3 / 0
5,591
559
1,404
5,220
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
4,733
473
2,943
5,872
1,401
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Chaac
levi9312
Chaac
11
0 / 1 / 1
5,807
581
2,739
3,924
2,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
5,635
564
4,500
7,777
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
5
4.5
W
Neith
Baptera
Neith
2
2
1
1.25
W
Loki
0
0
2
1
L
Cerberus
Shebita9
Cerberus
0
2
0
0
L
Mercury
VIIKINGS1102
Mercury
2
3
0
0.67
W
5
0
2
6
L
0
4
1
0.13
W
Scylla
k7_m9t
Scylla
3
1
1
3.5
L
Chaac
levi9312
Chaac
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
12,880
26,778
Taken
28,221
8,230
Mitigated
10,057
12,418
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,423
802
0
923
4,236
1,435
273
697
3,539
0
27,206
W
Neith
Baptera
Neith
3,941
2,000
147
2,446
6,381
2,024
1,463
714
5,667
0
28,067
W
Loki
942
212
0
3,181
5,680
1,541
0
1,174
4,506
0
34,411
L
Cerberus
Shebita9
Cerberus
1,294
0
0
2,102
5,428
1,615
0
0
5,428
13,398
0
L
Mercury
VIIKINGS1102
Mercury
1,404
125
564
498
5,220
1,602
543
466
4,744
0
27,271
W
4,881
3,399
298
2,825
4,553
1,356
2,827
496
4,057
0
45,159
L
2,943
1,362
0
1,476
5,872
1,401
0
62
5,810
0
21,656
W
Scylla
k7_m9t
Scylla
4,921
501
0
2,598
5,928
1,874
235
2,713
3,215
32,884
0
L
Chaac
levi9312
Chaac
2,739
283
0
1,327
3,924
2,149
264
647
3,247
0
27,827
L
4,500
138
18
3,943
7,777
3,290
0
3,392
4,071
28,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
26,555
364
Minions Killed
258
0
Camps Cleared
0
993,963
Distance Traveled
916,709
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,356
636
63
6
0
207,650
3
W
Neith
6,323
632
53
5
0
173,623
0
W
Loki
6,039
604
87
9
0
235,674
0
L
Cerberus
4,789
479
33
3
0
159,181
0
L
Mercury
5,591
559
56
6
0
237,526
2
W
Izanami
7,184
718
94
9
0
185,534
0
L
Apollo
4,733
473
43
4
0
177,298
2
W
Scylla
6,471
647
67
7
0
191,482
2
L
Chaac
5,807
581
67
7
0
182,043
3
L
Hades
5,635
564
59
6
0
160,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role