Player Matchup

Ymir
Ymir
Crabattle
Ymir
Level 25
God Stats
3W - 1L
1,732 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
Gondie212
Thoth
Level 61
God Stats
1W - 0L
1,691 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Kali
Kali
NextIshy
Kali
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Neith
Neith
STshogun
Neith
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 10L
1,305 Elo+
Party 1
Kumbhakarna
Kumbhakarna
optimusp4nts
Kumbhakarna
Level 28
God Stats
1W - 0L
1,996 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 31
1,728 SR
1,459 Elo+

VS

Team Averages
Level 23
1,418 SR
1,321 Elo+
Izanami
Izanami
IPlayClipzYT
Izanami
Level 28
God Stats
4W - 8L
1,298 SR
Queue Stats
141W - 162L
1,303 Elo+
Solo
Chaac
Chaac
NaSolomon
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,394 Elo+
Solo
Bastet
Bastet
Nēru
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 86L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Zecro_Fears
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,159 Elo+
Solo
Baron Samedi
Baron Samedi
churromatafurros
Baron Samedi
Level 16
God Stats
3W - 6L
1,294 SR
Queue Stats
33W - 27L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 8
6,258
447
3,163
10,641
7,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Gondie212
Thoth
11
2 / 1 / 6
7,503
536
8,290
6,089
1,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
11
4 / 3 / 4
7,729
552
2,927
7,587
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
STshogun
Neith
16
15 / 2 / 3
10,088
721
13,810
11,458
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
optimusp4nts
Kumbhakarna
12
2 / 0 / 4
7,796
557
3,789
3,236
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IPlayClipzYT
Izanami
10
1 / 4 / 4
6,199
443
5,331
8,847
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
NaSolomon
Chaac
10
0 / 3 / 0
5,911
422
1,725
7,605
7,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Nēru
Bastet
9
4 / 5 / 1
6,487
463
7,693
11,810
3,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Zecro_Fears
Cthulhu
9
3 / 4 / 3
6,028
431
4,074
9,702
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
churromatafurros
Baron Samedi
9
2 / 7 / 4
6,171
441
5,012
7,222
2,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
10
10
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
4
8
1
W
Thoth
Gondie212
Thoth
2
1
6
5
L
Izanami
IPlayClipzYT
Izanami
1
4
4
0.75
L
Chaac
NaSolomon
Chaac
0
3
0
0
W
Kali
4
3
4
2
L
Bastet
Nēru
Bastet
4
5
1
0.9
W
Neith
STshogun
Neith
15
2
3
8.25
L
Cthulhu
Zecro_Fears
Cthulhu
3
4
3
1.13
L
Baron Samedi
churromatafurros
Baron Samedi
2
7
4
0.57
W
Kumbhakarna
optimusp4nts
Kumbhakarna
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,979
Damage
23,835
39,011
Taken
45,186
17,259
Mitigated
24,566
12,336
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,163
646
0
2,554
10,641
7,122
440
2,338
8,107
11,130
0
W
Thoth
Gondie212
Thoth
8,290
564
747
775
6,089
1,267
1,811
841
5,177
32,043
0
L
Izanami
IPlayClipzYT
Izanami
5,331
2,964
0
1,428
8,847
2,638
199
3,841
5,006
0
33,102
L
Chaac
NaSolomon
Chaac
1,725
139
0
1,618
7,605
7,735
107
3,803
3,802
0
17,479
W
Kali
2,927
1,697
0
1,769
7,587
3,140
1,370
1,482
6,009
0
26,260
L
Bastet
Nēru
Bastet
7,693
2,083
0
3,595
11,810
3,558
0
3,361
8,449
0
30,317
W
Neith
STshogun
Neith
13,810
8,899
207
5,584
11,458
4,249
1,864
3,641
7,817
0
61,380
L
Cthulhu
Zecro_Fears
Cthulhu
4,074
460
240
672
9,702
8,165
121
3,497
6,205
16,024
0
L
Baron Samedi
churromatafurros
Baron Samedi
5,012
1,190
302
851
7,222
2,470
175
740
6,482
21,125
0
W
Kumbhakarna
optimusp4nts
Kumbhakarna
3,789
768
0
700
3,236
1,481
1,187
421
2,815
28,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
30,796
275
Minions Killed
200
0
Camps Cleared
0
1,260,201
Distance Traveled
1,080,205
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,258
447
18
1
0
251,933
1
W
Thoth
7,503
536
45
3
0
246,642
3
L
Izanami
6,199
443
61
4
0
247,824
0
L
Chaac
5,911
422
30
2
0
186,855
0
W
Kali
7,729
552
52
4
0
261,171
0
L
Bastet
6,487
463
57
4
0
252,835
1
W
Neith
10,088
721
106
8
0
229,834
4
L
Cthulhu
6,028
431
20
1
0
228,851
1
L
Baron Samedi
6,171
441
32
2
0
163,840
0
W
Kumbhakarna
7,796
557
54
4
0
270,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role