Player Matchup

Scylla
Scylla
Layton0630
Scylla
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 105L
1,268 Elo+
Solo
Chang'e
Chang'e
NaRdVaRkEd
Chang'e
Level 26
God Stats
5W - 8L
1,524 SR
Queue Stats
66W - 50L
1,510 Elo+
Solo
Susano
Susano
SaltyJang
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
SeiyaSenpai
Neith
Level 6
God Stats
1W - 3L
1,762 SR
Queue Stats
6W - 8L
1,719 Elo+
Solo
Artemis
Artemis
Valentina_PR7
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 36
1,557 SR
1,499 Elo+

VS

Team Averages
Level 19
1,518 SR
1,268 Elo+
Pele
Pele
CeraBug
Pele
Level 24
God Stats
8W - 17L
1,133 SR
Queue Stats
9W - 23L
1,081 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alaskingamin
Tsukuyomi
Level 28
God Stats
10W - 8L
1,651 SR
Queue Stats
28W - 46L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
creppery
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,263 Elo+
Solo
Neith
Neith
xIchigox20
Neith
Level 29
God Stats
12W - 3L
1,806 SR
Queue Stats
169W - 129L
1,563 Elo+
Solo
Hercules
Hercules
绯红落尘大大
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Layton0630
Scylla
19
8 / 10 / 13
13,497
1,125
16,305
22,236
8,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
NaRdVaRkEd
Chang'e
19
5 / 6 / 13
13,321
1,110
19,429
23,526
8,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
SaltyJang
Susano
19
7 / 8 / 12
13,014
1,085
13,245
21,291
8,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 8 / 14
12,071
1,006
14,211
20,274
8,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
18
2 / 16 / 13
11,584
965
6,977
24,761
9,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CeraBug
Pele
19
6 / 3 / 19
13,017
1,085
15,862
18,002
15,447
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
alaskingamin
Tsukuyomi
16
1 / 7 / 11
10,509
876
4,098
10,667
3,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
creppery
Baron Samedi
19
2 / 5 / 20
11,869
989
7,509
11,739
5,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
34 / 5 / 9
18,725
1,560
59,809
16,901
7,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 28
13,447
1,121
18,902
19,475
21,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
135
25
Kills
48
48
Deaths
25
65
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Pele
CeraBug
Pele
6
3
19
5.17
L
Scylla
Layton0630
Scylla
8
10
13
1.45
L
Chang'e
NaRdVaRkEd
Chang'e
5
6
13
1.92
L
Susano
SaltyJang
Susano
7
8
12
1.63
L
3
8
14
1.25
L
Artemis
2
16
13
0.53
W
Tsukuyomi
alaskingamin
Tsukuyomi
1
7
11
0.93
W
Baron Samedi
creppery
Baron Samedi
2
5
20
2.4
W
Neith
34
5
9
7.7
W
5
5
28
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,167
Damage
106,180
112,088
Taken
76,784
43,663
Mitigated
54,381
18,107
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
CeraBug
Pele
15,862
3,691
1,554
4,311
18,002
15,447
0
7,309
10,693
478
41,349
L
Scylla
Layton0630
Scylla
16,305
2,308
0
0
22,236
8,018
0
1,251
20,980
24,671
0
L
Chang'e
NaRdVaRkEd
Chang'e
19,429
2,290
5,939
6,401
23,526
8,754
0
1,231
22,188
57,388
0
L
Susano
SaltyJang
Susano
13,245
2,419
1,568
1,450
21,291
8,741
0
1,638
19,653
0
29,642
L
14,211
7,490
0
1,405
20,274
8,478
0
3,092
17,182
0
27,172
L
Artemis
6,977
5,437
0
1,344
24,761
9,672
0
728
24,033
0
17,851
W
Tsukuyomi
alaskingamin
Tsukuyomi
4,098
446
0
136
10,667
3,682
0
6,939
3,728
0
8,358
W
Baron Samedi
creppery
Baron Samedi
7,509
886
1,454
641
11,739
5,319
0
4,767
6,972
24,733
0
W
Neith
59,809
33,019
0
4,596
16,901
7,944
0
8,217
8,684
0
79,246
W
18,902
3,069
0
3,319
19,475
21,989
0
8,502
10,973
0
37,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,487
Gold Earned
67,567
195
Minions Killed
177
5
Camps Cleared
4
949,108
Distance Traveled
807,040
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,017
1,085
56
5
1
204,976
0
L
Scylla
13,497
1,125
19
2
1
185,940
0
L
Chang'e
13,321
1,110
83
7
1
236,441
1
L
Susano
13,014
1,085
36
3
1
228,897
2
L
Neith
12,071
1,006
35
3
2
137,322
0
L
Artemis
11,584
965
22
2
0
160,508
0
W
Tsukuyomi
10,509
876
4
0
0
115,813
0
W
Baron Samedi
11,869
989
38
3
1
114,910
2
W
Neith
18,725
1,560
38
3
1
166,554
0
W
Hercules
13,447
1,121
41
3
1
204,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role