Player Matchup

Ymir
Ymir
Aidosis
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,766 Elo+
Party 1
Susano
Susano
LordDumbleDank
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PEPW
Guan Yu
Level 27
God Stats
6W - 3L
1,740 SR
Queue Stats
82W - 71L
1,521 Elo+
Solo
Olorun
Olorun
cortadeus
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 2
Apollo
Apollo
damonhouse
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,598 Elo+

VS

Team Averages
Level 18
1,666 SR
1,451 Elo+
Cerberus
Cerberus
Fatcheekz
Cerberus
Level 5
God Stats
2W - 4L
1,638 SR
Queue Stats
9W - 13L
1,411 Elo+
Solo
Chang'e
Chang'e
Mitcher707
Chang'e
Level 15
God Stats
1W - 3L
1,502 SR
Queue Stats
12W - 19L
1,421 Elo+
Party 3
Skadi
Skadi
NotMyFaultUrDed
Skadi
Level 30
God Stats
16W - 16L
1,555 SR
Queue Stats
29W - 31L
1,551 Elo+
Solo
Pele
Pele
Olivetree23
Pele
Level 27
God Stats
3W - 2L
1,815 SR
Queue Stats
17W - 24L
1,445 Elo+
Party 3
Jing Wei
Jing Wei
jeanfairy
Jing Wei
Level 15
God Stats
2W - 1L
1,818 SR
Queue Stats
15W - 21L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aidosis
Ymir
9
3 / 4 / 6
5,778
578
3,839
7,156
3,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 3 / 2
6,374
637
3,718
6,419
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
PEPW
Guan Yu
10
1 / 0 / 3
6,058
606
2,552
5,433
2,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
cortadeus
Olorun
10
2 / 5 / 7
6,162
616
3,657
6,053
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
damonhouse
Apollo
11
7 / 0 / 1
7,198
720
2,954
4,106
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fatcheekz
Cerberus
9
3 / 3 / 4
5,789
579
3,899
6,425
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Mitcher707
Chang'e
9
3 / 5 / 6
5,799
580
5,593
6,568
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,962
196
0
0
0
8
6 / 4 / 5
6,106
611
5,330
7,505
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
jeanfairy
Jing Wei
7
0 / 5 / 5
4,825
483
1,474
7,266
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
16
Kills
12
12
Deaths
17
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aidosis
Ymir
3
4
6
1.5
L
Cerberus
Fatcheekz
Cerberus
3
3
4
1.67
W
3
3
2
1.33
L
Chang'e
Mitcher707
Chang'e
3
5
6
1.2
L
0
0
0
0
L
6
4
5
2.13
W
Guan Yu
PEPW
Guan Yu
1
0
3
2.5
W
Olorun
cortadeus
Olorun
2
5
7
1.1
W
Apollo
damonhouse
Apollo
7
0
1
7.5
L
Jing Wei
jeanfairy
Jing Wei
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
16,296
29,167
Taken
27,764
11,465
Mitigated
7,916
7,889
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aidosis
Ymir
3,839
1,144
0
977
7,156
3,461
602
2,635
4,368
11,257
0
L
Cerberus
Fatcheekz
Cerberus
3,899
647
0
1,601
6,425
3,025
0
2,385
3,940
16,658
0
W
3,718
623
0
2,180
6,419
2,013
221
879
5,524
0
29,362
L
Chang'e
Mitcher707
Chang'e
5,593
764
737
1,672
6,568
1,697
310
1,486
5,032
25,341
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,330
1,505
0
2,034
7,505
1,682
330
1,800
5,680
0
19,429
W
Guan Yu
PEPW
Guan Yu
2,552
40
119
1,494
5,433
2,719
887
1,631
3,765
0
21,979
W
Olorun
cortadeus
Olorun
3,657
1,904
87
1,073
6,053
2,014
1,189
2,516
3,370
22,164
0
W
Apollo
damonhouse
Apollo
2,954
1,661
0
1,959
4,106
1,258
2,345
1,362
2,648
0
36,187
L
Jing Wei
jeanfairy
Jing Wei
1,474
1,035
0
1,462
7,266
1,512
0
1,825
5,441
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
24,481
253
Minions Killed
156
0
Camps Cleared
0
935,591
Distance Traveled
772,210
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,778
578
18
2
0
182,591
1
L
Cerberus
5,789
579
47
5
0
220,284
2
W
Susano
6,374
637
69
7
0
211,397
1
L
Chang'e
5,799
580
42
4
0
181,385
1
L
Skadi
1,962
196
0
0
0
0
0
L
Pele
6,106
611
34
3
0
199,743
0
W
Guan Yu
6,058
606
55
6
0
177,711
2
W
Olorun
6,162
616
36
4
0
167,844
0
W
Apollo
7,198
720
75
8
0
196,048
3
L
Jing Wei
4,825
483
33
3
0
170,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role