Player Matchup

Ymir
Ymir
Azael lol8143
Ymir
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 17L
1,491 Elo+
Party 2
Serqet
Serqet
EddieLacy27386
Serqet
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
526W - 462L
1,717 Elo+
Solo
Hel
Hel
ToxicBansheeee
Hel
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 52L
1,499 Elo+
Solo
Fafnir
Fafnir
kevincruz215
Fafnir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 391L
1,469 Elo+
Solo
Danzaburou
Danzaburou
papa-choko
Danzaburou
Level 149
God Stats
14W - 13L
1,544 SR
Queue Stats
425W - 391L
1,528 Elo+
Party 2
Team Averages
Level 47
1,509 SR
1,541 Elo+

VS

Team Averages
Level 19
1,583 SR
1,490 Elo+
Ratatoskr
Ratatoskr
GMETOTHEMOON13
Ratatoskr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,506 Elo+
Party 1
Pele
Pele
JayrooWhite2
Pele
Level 16
God Stats
11W - 11L
1,578 SR
Queue Stats
224W - 232L
1,519 Elo+
Solo
Izanami
Izanami
JigglyWigglyJay
Izanami
Level 29
God Stats
2W - 1L
1,650 SR
Queue Stats
96W - 87L
1,494 Elo+
Solo
Ares
Ares
belsbelsbels
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 260L
1,474 Elo+
Party 1
Olorun
Olorun
the黑洞
Olorun
Level 5
God Stats
2W - 0L
1,689 SR
Queue Stats
7W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,842
392
1,866
13,629
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 1
8,942
447
5,369
17,873
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 4 / 0
6,776
339
1,607
5,567
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
13
0 / 10 / 5
8,557
428
3,446
20,819
13,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
papa-choko
Danzaburou
15
4 / 7 / 0
9,505
475
14,007
17,713
5,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GMETOTHEMOON13
Ratatoskr
19
13 / 1 / 5
12,191
610
16,430
13,819
5,795
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 1 / 6
12,605
630
9,972
10,709
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 16
10,396
520
16,453
9,732
4,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 10
10,997
550
5,436
10,754
9,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
the黑洞
Olorun
15
5 / 3 / 11
10,288
514
7,894
9,700
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
8
Kills
36
37
Deaths
8
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
3
7
1
0.5
W
Ratatoskr
GMETOTHEMOON13
Ratatoskr
13
1
5
15.5
W
7
1
6
10
W
5
3
16
4.33
L
1
4
0
0.25
W
6
0
10
11
L
Fafnir
0
10
5
0.25
L
Danzaburou
papa-choko
Danzaburou
4
7
0
0.57
W
Olorun
the黑洞
Olorun
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
56,185
75,601
Taken
54,714
39,567
Mitigated
31,794
9,844
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,866
538
0
720
13,629
10,817
0
3,050
10,477
14,684
0
L
5,369
756
0
30
17,873
7,018
148
3,066
14,707
0
50,813
W
Ratatoskr
GMETOTHEMOON13
Ratatoskr
16,430
5,459
0
4,708
13,819
5,795
1,170
2,489
10,760
0
84,464
W
9,972
2,324
0
6,685
10,709
7,527
4,945
2,043
8,001
0
90,201
W
16,453
12,317
0
2,552
9,732
4,147
2,775
208
9,260
0
68,048
L
1,607
374
142
1,789
5,567
2,274
170
248
5,302
13,856
0
W
5,436
374
0
1,000
10,754
9,360
136
784
9,970
31,415
0
L
Fafnir
3,446
1,920
0
3,589
20,819
13,517
927
3,086
17,527
36,104
0
L
Danzaburou
papa-choko
Danzaburou
14,007
4,401
0
3,574
17,713
5,941
189
3,327
14,258
0
65,031
W
Olorun
the黑洞
Olorun
7,894
2,586
992
2,625
9,700
4,965
2,838
1,120
8,429
39,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
56,477
313
Minions Killed
550
0
Camps Cleared
0
1,310,902
Distance Traveled
1,812,719
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,842
392
27
1
0
243,824
0
L
Serqet
8,942
447
95
5
0
396,059
5
W
Ratatoskr
12,191
610
123
6
0
455,283
0
W
Pele
12,605
630
181
9
0
363,603
0
W
Izanami
10,396
520
128
6
0
305,709
4
L
Hel
6,776
339
33
2
0
109,660
0
W
Ares
10,997
550
28
1
0
355,103
5
L
Fafnir
8,557
428
58
3
0
277,663
0
L
Danzaburou
9,505
475
100
5
0
283,696
3
W
Olorun
10,288
514
90
5
0
333,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role