Player Matchup

Cupid
Cupid
IBlazin420
Cupid
Level 22
God Stats
3W - 3L
1,591 SR
Queue Stats
4W - 9L
1,295 Elo+
Party 2
Tiamat
Tiamat
Kaikujo
Tiamat
Level 28
God Stats
4W - 6L
1,504 SR
Queue Stats
6W - 16L
1,278 Elo+
Party 2
Sobek
Sobek
ManWhoEatsPants
Sobek
Level 38
God Stats
5W - 4L
1,512 SR
Queue Stats
10W - 18L
1,369 Elo+
Party 2
Chaac
Chaac
islanddutchman
Chaac
Level 26
God Stats
2W - 6L
1,510 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 2
Team Averages
Level 29
1,529 SR
1,287 Elo+

VS

Team Averages
Level 132
1,558 SR
1,311 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MattyAsity
Kukulkan
Level 149
God Stats
8W - 7L
1,610 SR
Queue Stats
15W - 12L
1,122 Elo+
Party 1
Medusa
Medusa
MortyKong
Medusa
Level 160
God Stats
3W - 0L
1,616 SR
Queue Stats
19W - 18L
1,122 Elo+
Party 1
Ymir
Ymir
TomClancys101
Ymir
Level 142
God Stats
2W - 2L
1,506 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 5 / 0
8,343
642
4,538
11,070
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Kaikujo
Tiamat
13
1 / 3 / 0
8,294
638
7,705
9,714
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
8,197
631
1,324
14,775
14,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 4 / 1
8,764
674
6,346
13,759
7,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 6
9,732
749
7,339
1,710
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
MattyAsity
Kukulkan
16
3 / 1 / 2
10,279
791
9,502
4,670
2,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MortyKong
Medusa
17
5 / 0 / 4
11,233
864
13,221
8,293
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 5
11,481
883
11,283
16,453
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
6
3
L
Cupid
0
5
0
0
L
Tiamat
Kaikujo
Tiamat
1
3
0
0.33
L
0
1
1
0.5
W
Kukulkan
MattyAsity
Kukulkan
3
1
2
4
W
Medusa
MortyKong
Medusa
5
0
4
7
W
5
0
5
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
41,345
49,318
Taken
31,126
31,377
Mitigated
21,576
11,356
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,339
2,669
238
93
1,710
589
1,136
639
1,019
29,180
0
L
Cupid
4,538
2,215
619
1,617
11,070
3,855
518
6,358
4,576
0
36,830
L
Tiamat
Kaikujo
Tiamat
7,705
225
453
1,469
9,714
5,568
34
5,706
3,817
23,811
0
L
1,324
194
756
2,010
14,775
14,154
135
7,723
6,747
23,612
0
W
Kukulkan
MattyAsity
Kukulkan
9,502
403
696
521
4,670
2,237
3,175
1,310
3,228
37,739
0
W
Medusa
MortyKong
Medusa
13,221
5,722
0
2,056
8,293
3,440
1,315
2,399
5,682
0
62,214
W
11,283
1,484
0
2,768
16,453
15,310
346
4,396
11,777
27,592
0
L
6,346
1,733
388
4,044
13,759
7,800
60
8,538
5,129
0
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
42,725
214
Minions Killed
243
7
Camps Cleared
12
894,222
Distance Traveled
1,018,147
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,732
749
35
3
3
236,382
1
L
Cupid
8,343
642
79
6
2
199,291
0
L
Tiamat
8,294
638
40
3
2
195,650
0
L
Sobek
8,197
631
29
2
1
247,045
1
W
Kukulkan
10,279
791
73
6
4
258,700
0
W
Medusa
11,233
864
93
7
4
251,961
1
W
Ymir
11,481
883
42
3
1
271,104
3
L
Chaac
8,764
674
66
5
2
252,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role