Player Matchup

Jormungandr
Jormungandr
Shawnald
Jormungandr
Level 13
God Stats
67W - 33L
1,500 SR
Queue Stats
74W - 54L
1,155 Elo+
Party 1
Chaac
Chaac
Spiderhawk1315
Chaac
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 69L
1,131 Elo+
Party 1
Bakasura
Bakasura
Wolfz96
Bakasura
Level 16
God Stats
4W - 9L
1,089 SR
Queue Stats
29W - 30L
1,155 Elo+
Party 1
Cernunnos
Cernunnos
kaiserwaldCC
Cernunnos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,224 Elo+
Solo
Nu Wa
Nu Wa
sicarN-
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,101 Elo+
Solo
Team Averages
Level 12
1,418 SR
1,153 Elo+

VS

Team Averages
Level 23
1,434 SR
1,395 Elo+
Gilgamesh
Gilgamesh
Ascension236679
Gilgamesh
Level 29
God Stats
4W - 5L
1,496 SR
Queue Stats
140W - 174L
1,393 Elo+
Solo
Anubis
Anubis
DrGIitch_
Anubis
Level 29
God Stats
22W - 16L
1,517 SR
Queue Stats
94W - 86L
1,429 Elo+
Solo
Agni
Agni
Percedal2675
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
SubTestament
Baron Samedi
Level 17
God Stats
2W - 5L
1,465 SR
Queue Stats
62W - 48L
1,396 Elo+
Solo
Danzaburou
Danzaburou
ninjindaisukiman
Danzaburou
Level 25
God Stats
2W - 3L
1,193 SR
Queue Stats
260W - 340L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Shawnald
Jormungandr
20
2 / 5 / 24
13,666
976
14,324
19,567
13,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 10 / 24
14,987
1,071
18,220
33,512
22,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
Wolfz96
Bakasura
20
11 / 17 / 19
16,646
1,189
34,598
33,223
12,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
kaiserwaldCC
Cernunnos
20
6 / 5 / 25
16,037
1,146
29,786
21,898
13,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
sicarN-
Nu Wa
20
17 / 5 / 22
17,957
1,283
35,097
20,280
7,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ascension236679
Gilgamesh
20
5 / 10 / 12
14,734
1,052
15,295
30,417
14,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
DrGIitch_
Anubis
20
25 / 6 / 13
20,199
1,443
53,977
40,352
18,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 11 / 21
14,852
1,061
28,900
23,434
13,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
SubTestament
Baron Samedi
20
3 / 7 / 23
14,161
1,012
16,481
21,717
9,136
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ninjindaisukiman
Danzaburou
20
4 / 7 / 17
13,655
975
5,038
21,817
8,761

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
128
41
Kills
42
42
Deaths
41
114
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ascension236679
Gilgamesh
5
10
12
1.1
L
Anubis
DrGIitch_
Anubis
25
6
13
5.25
L
5
11
21
1.41
W
Jormungandr
Shawnald
Jormungandr
2
5
24
2.8
W
5
10
24
1.7
L
Baron Samedi
SubTestament
Baron Samedi
3
7
23
2.07
W
Bakasura
Wolfz96
Bakasura
11
17
19
1.21
W
Cernunnos
kaiserwaldCC
Cernunnos
6
5
25
3.7
L
Danzaburou
ninjindaisukiman
Danzaburou
4
7
17
1.79
W
Nu Wa
sicarN-
Nu Wa
17
5
22
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,025
Damage
119,691
128,480
Taken
137,737
68,689
Mitigated
63,910
14,836
Healing
35,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ascension236679
Gilgamesh
15,295
6,881
0
452
30,417
14,346
0
10,814
18,854
0
48,804
L
Anubis
DrGIitch_
Anubis
53,977
4,265
2,436
23,367
40,352
18,257
0
11,218
27,867
104,290
0
L
28,900
3,473
0
3,715
23,434
13,410
0
10,589
11,536
68,969
0
W
Jormungandr
Shawnald
Jormungandr
14,324
3,498
222
780
19,567
13,341
0
16,333
3,234
33,280
0
W
18,220
5,253
0
5,599
33,512
22,299
0
24,363
9,149
0
36,266
L
Baron Samedi
SubTestament
Baron Samedi
16,481
3,416
1,363
3,720
21,717
9,136
0
8,500
12,080
40,549
0
W
Bakasura
Wolfz96
Bakasura
34,598
22,866
0
995
33,223
12,094
0
25,946
7,277
0
49,956
W
Cernunnos
kaiserwaldCC
Cernunnos
29,786
15,548
0
2,024
21,898
13,605
0
17,010
4,888
198
74,117
L
Danzaburou
ninjindaisukiman
Danzaburou
5,038
1,947
0
891
21,817
8,761
0
8,498
12,675
0
14,398
W
Nu Wa
sicarN-
Nu Wa
35,097
15,646
667
4,549
20,280
7,350
0
15,706
4,574
51,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,293
Gold Earned
77,601
251
Minions Killed
316
5
Camps Cleared
8
1,250,166
Distance Traveled
1,132,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,734
1,052
72
5
1
274,179
0
L
Anubis
20,199
1,443
94
7
4
196,004
0
L
Agni
14,852
1,061
66
5
0
248,196
0
W
Jormungandr
13,666
976
30
2
0
252,843
0
W
Chaac
14,987
1,071
42
3
0
274,858
0
L
Baron Samedi
14,161
1,012
74
5
1
200,701
0
W
Bakasura
16,646
1,189
44
3
1
252,992
0
W
Cernunnos
16,037
1,146
100
7
3
223,485
0
L
Danzaburou
13,655
975
10
1
2
213,593
0
W
Nu Wa
17,957
1,283
35
3
1
245,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role