Player Matchup

Thanatos
Thanatos
IFineOgayI
Thanatos
Level 22
God Stats
12W - 3L
1,673 SR
Queue Stats
60W - 37L
1,673 Elo+
Party 1
Scylla
Scylla
IPandaCrapI
Scylla
Level 18
God Stats
4W - 5L
1,517 SR
Queue Stats
45W - 26L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
IonicZayzack172
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 28L
1,781 Elo+
Solo
Artemis
Artemis
JennaMarbles528
Artemis
Level 15
God Stats
1W - 0L
1,861 SR
Queue Stats
53W - 23L
1,701 Elo+
Party 1
Sun Wukong
Sun Wukong
THE CAPSTER55
Sun Wukong
Level 61
God Stats
7W - 2L
1,748 SR
Queue Stats
80W - 60L
1,644 Elo+
Party 1
Team Averages
Level 29
1,660 SR
1,694 Elo+

VS

Team Averages
Level 20
1,511 SR
1,645 Elo+
Kukulkan
Kukulkan
Almoboiii
Kukulkan
Level 8
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 9L
1,727 Elo+
Solo
Camazotz
Camazotz
CHUCKNORRISSxx
Camazotz
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
138W - 108L
1,628 Elo+
Solo
Skadi
Skadi
HaloKiller778
Skadi
Level 15
God Stats
2W - 2L
1,374 SR
Queue Stats
162W - 144L
1,605 Elo+
Solo
Bacchus
Bacchus
SoulReaperBoy14
Bacchus
Level 28
God Stats
10W - 11L
1,653 SR
Queue Stats
322W - 315L
1,622 Elo+
Solo
Achilles
Achilles
Vendelaswolf
Achilles
Level 25
God Stats
2W - 4L
1,314 SR
Queue Stats
58W - 46L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IFineOgayI
Thanatos
11
5 / 1 / 5
6,722
672
5,222
5,788
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
2 / 1 / 1
6,171
617
2,785
3,320
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
9
5 / 2 / 2
6,222
622
3,040
6,214
2,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 1 / 5
5,764
576
4,655
4,555
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
THE CAPSTER55
Sun Wukong
10
1 / 2 / 0
5,712
571
2,459
6,433
2,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Almoboiii
Kukulkan
8
0 / 5 / 0
4,597
460
157
4,805
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
10
3 / 3 / 0
5,624
562
3,522
7,297
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
4,647
465
2,161
4,765
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 0
5,131
513
2,343
5,492
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Vendelaswolf
Achilles
8
1 / 1 / 1
4,712
471
3,923
5,548
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
6
7
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Almoboiii
Kukulkan
0
5
0
0
L
Camazotz
3
3
0
1
L
0
4
2
0.25
W
Thanatos
IFineOgayI
Thanatos
5
1
5
7.5
W
Scylla
2
1
1
2.5
W
Sylvanus
5
2
2
3
W
2
1
5
4.5
L
2
2
0
1
W
Sun Wukong
THE CAPSTER55
Sun Wukong
1
2
0
0.5
L
Achilles
Vendelaswolf
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
12,106
26,310
Taken
27,907
8,218
Mitigated
12,897
12,034
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Almoboiii
Kukulkan
157
39
0
0
4,805
1,393
0
1,162
3,587
16,459
0
L
Camazotz
3,522
730
0
3,701
7,297
2,658
0
1,695
5,528
0
31,732
L
2,161
685
0
500
4,765
1,210
0
1,590
3,135
0
18,247
W
Thanatos
IFineOgayI
Thanatos
5,222
1,553
0
5,034
5,788
1,647
0
84
5,679
0
32,133
W
Scylla
2,785
609
0
520
3,320
898
839
117
3,163
29,654
0
W
Sylvanus
3,040
977
845
1,996
6,214
2,202
446
962
5,252
16,263
0
W
4,655
1,701
0
2,000
4,555
1,242
342
1,297
3,258
0
24,965
L
2,343
0
0
1,024
5,492
3,252
0
1,208
4,284
8,766
0
W
Sun Wukong
THE CAPSTER55
Sun Wukong
2,459
647
0
1,639
6,433
2,229
98
0
6,033
0
27,457
L
Achilles
Vendelaswolf
Achilles
3,923
871
0
930
5,548
4,384
0
0
5,548
0
16,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
24,711
251
Minions Killed
185
0
Camps Cleared
0
884,512
Distance Traveled
924,081
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,597
460
40
4
0
175,563
1
L
Camazotz
5,624
562
66
7
0
178,947
2
L
Skadi
4,647
465
43
4
0
177,910
2
W
Thanatos
6,722
672
50
5
0
208,649
0
W
Scylla
6,171
617
65
7
0
172,807
5
W
Sylvanus
6,222
622
34
3
0
158,942
3
W
Artemis
5,764
576
45
5
0
156,417
0
L
Bacchus
5,131
513
10
1
0
184,392
4
W
Sun Wukong
5,712
571
57
6
0
187,697
3
L
Achilles
4,712
471
26
3
0
207,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role