Player Matchup

Vulcan
Vulcan
BroTFuDoin
Vulcan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,615 Elo+
Solo
Mulan
Mulan
JisunF9
Mulan
Level 29
God Stats
2W - 2L
1,336 SR
Queue Stats
84W - 87L
1,622 Elo+
Solo
Cerberus
Cerberus
Uh_Oh_Marty
Cerberus
Level 27
God Stats
0W - 3L
1,451 SR
Queue Stats
20W - 37L
1,460 Elo+
Solo
Medusa
Medusa
cuchololo
Medusa
Level 27
God Stats
6W - 4L
1,668 SR
Queue Stats
106W - 85L
1,594 Elo+
Solo
Nike
Nike
deadwalking00
Nike
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 38L
1,526 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,563 Elo+

VS

Team Averages
Level 29
1,534 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Darkskinbrandon1
Gilgamesh
Level 73
God Stats
6W - 2L
1,882 SR
Queue Stats
139W - 129L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Jefry345
Heimdallr
Level 17
God Stats
13W - 6L
1,739 SR
Queue Stats
26W - 21L
1,583 Elo+
Solo
Agni
Agni
TheGoatDior
Agni
Level 12
God Stats
3W - 2L
1,262 SR
Queue Stats
46W - 59L
1,460 Elo+
Party 1
Odin
Odin
Trangula
Odin
Level 28
God Stats
2W - 1L
1,286 SR
Queue Stats
91W - 100L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
antho_carl
Baron Samedi
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
24W - 27L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BroTFuDoin
Vulcan
12
1 / 8 / 2
8,105
405
6,650
9,523
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
JisunF9
Mulan
17
3 / 1 / 2
9,883
494
4,868
9,447
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Uh_Oh_Marty
Cerberus
12
0 / 1 / 3
7,901
395
1,641
10,650
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
cuchololo
Medusa
13
3 / 6 / 2
8,466
423
4,411
12,488
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 3 / 0
10,422
521
6,137
11,128
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
7 / 2 / 6
11,515
576
9,788
12,007
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Jefry345
Heimdallr
18
7 / 0 / 4
11,131
557
12,840
8,602
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 3
9,363
468
3,796
5,152
1,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
2 / 4 / 6
8,660
433
5,199
8,436
5,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
antho_carl
Baron Samedi
17
3 / 2 / 6
10,538
527
3,785
8,020
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
19
19
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BroTFuDoin
Vulcan
1
8
2
0.25
W
Gilgamesh
7
2
6
5
W
Heimdallr
Jefry345
Heimdallr
7
0
4
9
L
Mulan
JisunF9
Mulan
3
1
2
4
W
0
2
3
0.75
W
Odin
2
4
6
1.25
L
Cerberus
Uh_Oh_Marty
Cerberus
0
1
3
1.5
W
Baron Samedi
antho_carl
Baron Samedi
3
2
6
3
L
Medusa
cuchololo
Medusa
3
6
2
0.67
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
35,408
53,236
Taken
42,217
31,291
Mitigated
23,791
10,586
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BroTFuDoin
Vulcan
6,650
1,409
0
869
9,523
3,312
54
2,114
7,200
37,490
0
W
Gilgamesh
9,788
3,123
0
4,720
12,007
8,376
2,391
3,035
8,785
0
84,644
W
Heimdallr
Jefry345
Heimdallr
12,840
4,077
0
2,474
8,602
3,559
1,124
1,368
7,069
0
77,556
L
Mulan
JisunF9
Mulan
4,868
612
0
5,102
9,447
5,714
0
965
8,382
0
66,037
W
3,796
334
0
487
5,152
1,862
1,988
0
5,002
42,395
0
W
Odin
5,199
1,644
0
0
8,436
5,795
597
1,146
7,227
0
38,941
L
Cerberus
Uh_Oh_Marty
Cerberus
1,641
54
0
2,106
10,650
7,002
0
303
10,329
27,230
0
W
Baron Samedi
antho_carl
Baron Samedi
3,785
108
59
1,707
8,020
4,199
744
2,538
5,304
62,785
0
L
Medusa
cuchololo
Medusa
4,411
1,459
0
1,099
12,488
4,032
129
1,276
11,105
0
47,195
L
6,137
1,989
0
1,410
11,128
11,231
206
2,196
8,636
203
61,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,777
Gold Earned
51,207
490
Minions Killed
601
0
Camps Cleared
0
1,835,251
Distance Traveled
1,840,449
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,105
405
79
4
0
272,678
2
W
Gilgamesh
11,515
576
149
7
0
415,746
0
W
Heimdallr
11,131
557
147
7
0
366,428
4
L
Mulan
9,883
494
134
7
0
375,294
5
W
Agni
9,363
468
113
6
0
317,972
2
W
Odin
8,660
433
62
3
0
367,160
0
L
Cerberus
7,901
395
76
4
0
369,128
4
W
Baron Samedi
10,538
527
130
7
0
373,143
4
L
Medusa
8,466
423
83
4
0
409,856
6
L
Nike
10,422
521
118
6
0
408,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role