Player Matchup

Ullr
Ullr
DracoTheKing
Ullr
Level 30
God Stats
17W - 7L
1,736 SR
Queue Stats
183W - 152L
1,514 Elo+
Party 3
Khepri
Khepri
VIRTUOSO_Lume
Khepri
Level 47
God Stats
85W - 53L
1,559 SR
Queue Stats
267W - 265L
1,478 Elo+
Party 3
Neith
Neith
Violetwolf12341
Neith
Level 7
God Stats
4W - 11L
1,227 SR
Queue Stats
5W - 16L
1,227 Elo+
Party 1
Fenrir
Fenrir
ZTALONSTER
Fenrir
Level 39
God Stats
4W - 9L
1,376 SR
Queue Stats
10W - 20L
1,354 Elo+
Party 1
Tiamat
Tiamat
Zerkrei TV
Tiamat
Level 89
God Stats
8W - 9L
1,468 SR
Queue Stats
41W - 56L
1,423 Elo+
Party 1
Team Averages
Level 42
1,473 SR
1,399 Elo+

VS

Team Averages
Level 62
1,528 SR
1,464 Elo+
Ares
Ares
TGx rockz
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,487 Elo+
Party 2
Skadi
Skadi
kingyamuel
Skadi
Level 65
God Stats
28W - 26L
1,619 SR
Queue Stats
258W - 268L
1,430 Elo+
Solo
Tyr
Tyr
l kayoshi l
Tyr
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 126L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
xAztek 10
Nu Wa
Level 108
God Stats
67W - 40L
1,520 SR
Queue Stats
119W - 108L
1,424 Elo+
Party 2
Ra
Ra
xUniversum
Ra
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 21
14,756
922
19,319
20,300
7,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 23
15,063
941
13,656
19,832
23,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 7
12,526
783
3,659
7,601
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ZTALONSTER
Fenrir
20
10 / 3 / 15
17,012
1,063
19,854
22,868
9,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Zerkrei TV
Tiamat
20
18 / 1 / 14
17,650
1,103
37,972
14,308
10,913
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 2 / 2
12,152
760
2,978
5,831
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
20
4 / 11 / 4
14,407
900
23,851
25,168
8,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 5 / 4
13,062
816
11,778
33,746
41,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Nu Wa
xAztek 10
Nu Wa
20
6 / 8 / 6
15,654
978
36,334
18,624
6,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 3
12,546
784
3,146
15,967
7,279
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
34
Kills
13
14
Deaths
34
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
21
3.13
L
Ares
2
2
2
1.5
W
3
3
23
4.83
W
1
3
7
1.5
W
Fenrir
ZTALONSTER
Fenrir
10
3
15
5.83
W
Tiamat
Zerkrei TV
Tiamat
18
1
14
25
L
Skadi
4
11
4
0.55
L
1
5
4
0.6
L
Nu Wa
xAztek 10
Nu Wa
6
8
6
1.13
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,460
Damage
78,087
84,909
Taken
99,336
53,623
Mitigated
68,001
18,716
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,319
15,734
0
723
20,300
7,872
0
9,399
10,901
0
69,669
L
Ares
2,978
452
0
1,084
5,831
3,955
0
1,605
4,009
6,011
0
W
13,656
662
2,000
3,612
19,832
23,127
0
8,951
10,881
33,999
0
W
3,659
1,683
0
599
7,601
2,553
0
4,561
3,040
0
16,099
W
Fenrir
ZTALONSTER
Fenrir
19,854
6,517
0
3,108
22,868
9,158
0
12,713
10,155
0
49,065
W
Tiamat
Zerkrei TV
Tiamat
37,972
1,114
1,852
6,822
14,308
10,913
0
6,834
7,474
97,460
0
L
Skadi
23,851
13,224
0
4,546
25,168
8,650
0
13,463
11,331
0
60,764
L
11,778
2,922
753
2,641
33,746
41,698
0
11,957
21,171
0
22,060
L
Nu Wa
xAztek 10
Nu Wa
36,334
9,993
0
2,118
18,624
6,419
0
11,460
6,859
88,049
0
L
3,146
962
337
708
15,967
7,279
0
11,584
4,193
19,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,007
Gold Earned
67,821
353
Minions Killed
263
14
Camps Cleared
5
1,425,323
Distance Traveled
1,106,295
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,756
922
99
6
2
253,955
1
L
Ares
12,152
760
11
1
0
85,405
0
W
Khepri
15,063
941
37
2
0
295,010
0
W
Neith
12,526
783
35
2
0
208,260
0
W
Fenrir
17,012
1,063
56
4
11
339,243
1
W
Tiamat
17,650
1,103
126
8
1
328,855
0
L
Skadi
14,407
900
87
5
1
211,689
1
L
Tyr
13,062
816
18
1
0
336,901
0
L
Nu Wa
15,654
978
101
6
4
265,678
0
L
Ra
12,546
784
46
3
0
206,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role