Player Matchup

Scylla
Scylla
AdeCe
Scylla
Level 128
God Stats
5W - 5L
1,656 SR
Queue Stats
52W - 64L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
S4DIST4
Kuzenbo
Level 126
God Stats
2W - 4L
1,511 SR
Queue Stats
488W - 574L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
TribilinYT
Tsukuyomi
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,409 Elo+
Party 1
Team Averages
Level 121
1,556 SR
1,460 Elo+

VS

Team Averages
Level 95
1,668 SR
1,453 Elo+
Chang'e
Chang'e
Belsev
Chang'e
Level 48
God Stats
34W - 16L
1,626 SR
Queue Stats
52W - 35L
1,563 Elo+
Solo
Cabrakan
Cabrakan
Darrious_Stone
Cabrakan
Level 109
God Stats
6W - 3L
1,496 SR
Queue Stats
60W - 63L
1,320 Elo+
Solo
Thanatos
Thanatos
MWNM-Orion
Thanatos
Level 129
God Stats
3W - 3L
1,883 SR
Queue Stats
238W - 245L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdeCe
Scylla
19
4 / 6 / 5
14,710
613
23,076
14,072
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
S4DIST4
Kuzenbo
15
2 / 7 / 5
12,830
535
10,579
26,697
40,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
TribilinYT
Tsukuyomi
16
3 / 12 / 4
14,350
598
13,073
24,558
8,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Belsev
Chang'e
20
8 / 2 / 12
15,880
662
23,343
24,541
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
18
6 / 2 / 13
15,408
642
17,135
27,483
34,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
MWNM-Orion
Thanatos
20
11 / 5 / 6
16,451
685
15,549
21,960
8,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
25
25
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
AdeCe
Scylla
4
6
5
1.08
W
Chang'e
Belsev
Chang'e
8
2
12
7
W
Cabrakan
6
2
13
6.25
W
Thanatos
MWNM-Orion
Thanatos
11
5
6
2.8
L
Kuzenbo
S4DIST4
Kuzenbo
2
7
5
0.64
L
Tsukuyomi
TribilinYT
Tsukuyomi
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
56,027
65,327
Taken
73,984
53,100
Mitigated
52,527
4,133
Healing
43,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AdeCe
Scylla
23,076
1,115
0
1,911
14,072
4,233
0
8,898
4,894
100,713
0
W
Chang'e
Belsev
Chang'e
23,343
1,701
10,046
16,579
24,541
9,302
1,371
12,231
11,942
98,129
0
W
Cabrakan
17,135
2,771
0
1,771
27,483
34,964
701
10,502
16,435
61,099
0
W
Thanatos
MWNM-Orion
Thanatos
15,549
3,502
0
15,095
21,960
8,261
1,982
9,821
11,384
0
75,888
L
Kuzenbo
S4DIST4
Kuzenbo
10,579
3,073
0
860
26,697
40,021
0
14,467
11,876
33,479
0
L
Tsukuyomi
TribilinYT
Tsukuyomi
13,073
1,808
0
1,362
24,558
8,846
0
16,154
7,989
0
82,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
47,739
240
Minions Killed
261
0
Camps Cleared
0
1,170,089
Distance Traveled
1,308,650
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,710
613
130
5
0
392,889
3
W
Chang'e
15,880
662
114
5
0
475,924
5
W
Cabrakan
15,408
642
62
3
0
386,295
3
W
Thanatos
16,451
685
85
4
0
446,431
1
L
Kuzenbo
12,830
535
31
1
0
414,806
3
L
Tsukuyomi
14,350
598
79
3
0
362,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role