Player Matchup

Fenrir
Fenrir
BunnywafleGT
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,831 Elo+
Party 1
Thor
Thor
EliasxB2K
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,831 Elo+
Party 1
Scylla
Scylla
xxxtpz211xxx
Scylla
Level 15
God Stats
1W - 0L
1,764 SR
Queue Stats
16W - 6L
1,766 Elo+
Party 1
Team Averages
Level 12
1,588 SR
1,809 Elo+

VS

Team Averages
Level 85
1,562 SR
1,644 Elo+
Athena
Athena
Rockinrye22
Athena
Level 118
God Stats
0W - 2L
1,342 SR
Queue Stats
231W - 188L
1,623 Elo+
Party 2
Baba Yaga
Baba Yaga
Vippperrrrr
Baba Yaga
Level 28
God Stats
109W - 73L
1,671 SR
Queue Stats
790W - 571L
1,666 Elo+
Party 2
Medusa
Medusa
Wreckemrecon
Medusa
Level 108
God Stats
199W - 140L
1,673 SR
Queue Stats
941W - 726L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 4 / 14
10,238
731
9,646
14,250
9,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
14
12 / 1 / 7
11,176
798
18,911
12,135
9,318
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
15
4 / 1 / 13
10,282
734
9,807
7,592
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 7 / 5
8,704
622
4,691
17,745
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Vippperrrrr
Baba Yaga
13
2 / 8 / 4
9,355
668
10,316
13,026
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
2 / 6 / 3
8,982
642
8,917
12,798
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
5
6
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
4
14
3
W
Thor
12
1
7
15.5
L
Athena
1
7
5
0.5
L
Baba Yaga
Vippperrrrr
Baba Yaga
2
8
4
0.5
L
Medusa
2
6
3
0.58
W
Scylla
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
23,924
33,977
Taken
43,569
21,539
Mitigated
23,327
8,499
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,646
2,263
0
4,531
14,250
9,749
301
5,546
8,372
0
39,380
W
Thor
18,911
6,676
0
2,283
12,135
9,318
897
4,884
6,947
0
31,348
L
Athena
4,691
1,488
792
3,733
17,745
13,426
0
3,467
14,278
13,210
0
L
Baba Yaga
Vippperrrrr
Baba Yaga
10,316
0
0
2,075
13,026
4,879
0
5,219
7,807
37,463
0
L
Medusa
8,917
3,908
0
1,228
12,798
5,022
23
1,158
11,640
0
42,427
W
Scylla
9,807
405
0
1,685
7,592
2,472
336
3,887
3,535
48,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
27,041
136
Minions Killed
148
0
Camps Cleared
0
794,598
Distance Traveled
703,490
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,238
731
41
3
0
281,233
2
W
Thor
11,176
798
28
2
0
253,630
1
L
Athena
8,704
622
19
1
0
250,697
2
L
Baba Yaga
9,355
668
73
5
0
213,221
0
L
Medusa
8,982
642
56
4
0
239,572
0
W
Scylla
10,282
734
67
5
0
259,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role