Player Matchup

Fafnir
Fafnir
Afroswine
Fafnir
Level 127
God Stats
13W - 7L
1,706 SR
Queue Stats
208W - 205L
1,553 Elo+
Party 2
Merlin
Merlin
Keeg43
Merlin
Level 84
God Stats
27W - 29L
1,548 SR
Queue Stats
123W - 100L
1,591 Elo+
Solo
Fenrir
Fenrir
Orlanchez
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,510 Elo+
Party 2
Izanami
Izanami
PlayerNotFound
Izanami
Level 117
God Stats
13W - 12L
1,539 SR
Queue Stats
109W - 113L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scioso
Ah Muzen Cab
Level 102
God Stats
13W - 4L
1,623 SR
Queue Stats
123W - 131L
1,470 Elo+
Party 2
Team Averages
Level 106
1,583 SR
1,531 Elo+

VS

Team Averages
Level 94
1,505 SR
1,491 Elo+
Freya
Freya
DadadaffyDuck
Freya
Level 83
God Stats
21W - 22L
1,612 SR
Queue Stats
810W - 812L
1,475 Elo+
Party 1
Chiron
Chiron
EmPTECliPS86
Chiron
Level 112
God Stats
1W - 4L
1,550 SR
Queue Stats
31W - 65L
1,420 Elo+
Party 1
Susano
Susano
LeIronPotato
Susano
Level 58
God Stats
0W - 1L
1,299 SR
Queue Stats
184W - 168L
1,494 Elo+
Solo
Fenrir
Fenrir
MrH0dor
Fenrir
Level 94
God Stats
13W - 16L
1,506 SR
Queue Stats
400W - 386L
1,508 Elo+
Party 1
King Arthur
King Arthur
SmilyDrop974790
King Arthur
Level 124
God Stats
58W - 60L
1,559 SR
Queue Stats
505W - 585L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Afroswine
Fafnir
14
2 / 0 / 9
10,364
576
7,874
12,672
14,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Keeg43
Merlin
17
5 / 3 / 4
10,495
583
7,492
6,207
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Orlanchez
Fenrir
16
5 / 4 / 3
9,813
545
7,339
11,623
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 7
10,599
589
9,726
9,262
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Scioso
Ah Muzen Cab
16
5 / 2 / 7
10,200
567
8,554
11,736
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,468
470
3,095
10,159
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
16
4 / 3 / 2
9,741
541
6,523
13,202
4,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
13
3 / 6 / 1
8,476
471
5,123
12,565
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
MrH0dor
Fenrir
12
3 / 4 / 2
7,647
425
6,235
11,594
7,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
SmilyDrop974790
King Arthur
13
1 / 5 / 1
7,752
431
5,665
16,008
11,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
11
11
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Afroswine
Fafnir
2
0
9
6.5
L
0
2
2
0.5
L
Chiron
4
3
2
1.67
W
Merlin
Keeg43
Merlin
5
3
4
2.33
L
Susano
3
6
1
0.58
L
Fenrir
MrH0dor
Fenrir
3
4
2
1
W
Fenrir
Orlanchez
Fenrir
5
4
3
1.63
W
3
2
7
3.25
W
Ah Muzen Cab
Scioso
Ah Muzen Cab
5
2
7
4.25
L
King Arthur
SmilyDrop974790
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
26,641
51,500
Taken
63,528
31,459
Mitigated
32,202
19,553
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Afroswine
Fafnir
7,874
2,116
0
4,336
12,672
14,817
402
1,738
10,934
19,160
0
L
3,095
1,057
0
3,542
10,159
3,271
615
2,728
7,150
58,512
0
L
Chiron
6,523
2,565
326
3,757
13,202
4,716
2,282
3,398
9,503
0
68,706
W
Merlin
Keeg43
Merlin
7,492
385
0
1,689
6,207
2,550
1,422
57
6,150
65,553
0
L
Susano
5,123
1,267
0
3,073
12,565
5,026
543
1,769
10,650
0
47,000
L
Fenrir
MrH0dor
Fenrir
6,235
785
0
1,006
11,594
7,655
114
2,288
8,958
0
22,983
W
Fenrir
Orlanchez
Fenrir
7,339
1,261
0
4,243
11,623
5,978
81
432
11,191
0
65,981
W
9,726
5,962
0
3,968
9,262
3,405
3,792
868
8,394
0
87,642
W
Ah Muzen Cab
Scioso
Ah Muzen Cab
8,554
2,533
0
5,317
11,736
4,709
891
0
11,736
0
52,684
L
King Arthur
SmilyDrop974790
King Arthur
5,665
246
0
2,261
16,008
11,534
56
3,797
11,901
0
38,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
42,084
536
Minions Killed
478
0
Camps Cleared
0
1,672,635
Distance Traveled
1,674,757
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,364
576
18
1
0
348,038
8
L
Freya
8,468
470
111
6
0
324,431
7
L
Chiron
9,741
541
145
8
0
309,017
4
W
Merlin
10,495
583
142
8
0
318,060
3
L
Susano
8,476
471
98
5
0
340,128
2
L
Fenrir
7,647
425
41
2
0
367,769
4
W
Fenrir
9,813
545
106
6
0
373,042
1
W
Izanami
10,599
589
169
9
0
296,723
7
W
Ah Muzen Cab
10,200
567
101
6
0
336,772
3
L
King Arthur
7,752
431
83
5
0
333,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role