Player Matchup

Eset
Eset
Silver I
ShareTheRedBuff
Eset
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,434 MMR
Party 1
Ares
Ares
Gold V
St000000000p
Ares
Gold V
Level 35
God Stats
4W - 3L
1,624 SR
Queue Stats
24W - 16L
1,640 MMR
Party 1
Achilles
Achilles
Gold IV
theePLEdgeBRIAN
Achilles
Gold IV
Level 143
God Stats
17W - 15L
1,924 SR
Queue Stats
76W - 59L
1,504 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,683 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,426 SR
1,438 MMR
Gilgamesh
Gilgamesh
Platinum V
Deslgn x
Gilgamesh
Platinum V
Level 87
God Stats
3W - 2L
1,617 SR
Queue Stats
39W - 45L
1,762 MMR
Party 2
Chang'e
Chang'e
Gold IV
MythieStar
Chang'e
Gold IV
Level 129
God Stats
24W - 20L
1,237 SR
Queue Stats
138W - 153L
1,239 MMR
Party 2
Bastet
Bastet
Gold V
SHADY BIG BOI
Bastet
Gold V
Level 114
God Stats
5W - 1L
1,423 SR
Queue Stats
64W - 73L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 4
12,015
751
12,238
15,062
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 7 / 9
12,121
758
12,240
20,921
22,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
15
10 / 9 / 5
12,360
773
15,535
21,326
23,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AphroditeGuan YuTiamatCu ChulainnThoth

VS

Bans
DanzaburouAthenaMedusaScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deslgn x
Gilgamesh
16
10 / 6 / 13
13,140
821
16,195
20,084
12,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
MythieStar
Chang'e
16
7 / 4 / 13
12,336
771
17,673
16,562
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 8 / 13
13,008
813
17,129
15,476
5,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
18
Kills
26
26
Deaths
18
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Deslgn x
Gilgamesh
10
6
13
2.75
W
Chang'e
MythieStar
Chang'e
7
4
13
3.38
W
9
8
13
1.94
L
5
10
4
0.7
L
3
7
9
1.07
L
Achilles
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,013
Damage
50,997
57,309
Taken
52,122
52,315
Mitigated
23,401
8,163
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Deslgn x
Gilgamesh
16,195
4,746
0
807
20,084
12,313
396
11,883
8,201
461
46,950
W
Chang'e
MythieStar
Chang'e
17,673
1,114
3,994
6,601
16,562
5,346
1,628
7,422
9,140
51,315
0
W
17,129
5,643
0
1,884
15,476
5,742
444
5,312
10,164
0
55,847
L
12,238
345
1,517
2,297
15,062
6,001
513
5,142
9,705
50,701
0
L
12,240
924
0
827
20,921
22,540
51
7,181
13,350
26,254
0
L
Achilles
15,535
5,415
294
3,228
21,326
23,774
813
4,688
16,287
0
48,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,496
Gold Earned
38,484
158
Minions Killed
187
0
Camps Cleared
0
794,317
Distance Traveled
871,735
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,140
821
55
3
0
298,876
1
W
Chang'e
12,336
771
66
4
0
289,594
0
W
Bastet
13,008
813
66
4
0
283,265
4
L
Eset
12,015
751
74
5
0
254,321
4
L
Ares
12,121
758
17
1
0
283,692
3
L
Achilles
12,360
773
67
4
0
256,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role