Player Matchup

Kukulkan
Kukulkan
ImSimplyTooGood
Kukulkan
Level 12
God Stats
2W - 3L
1,391 SR
Queue Stats
6W - 8L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
KoalaAC
Cthulhu
Level 23
God Stats
11W - 9L
1,547 SR
Queue Stats
17W - 15L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
Sosax20
Sun Wukong
Level 18
God Stats
8W - 3L
1,627 SR
Queue Stats
21W - 19L
1,442 Elo+
Party 2
Neith
Neith
baseballdrew
Neith
Level 12
God Stats
3W - 9L
1,485 SR
Queue Stats
6W - 14L
1,341 Elo+
Party 2
Zhong Kui
Zhong Kui
bubzz609
Zhong Kui
Level 27
God Stats
28W - 16L
1,215 SR
Queue Stats
100W - 102L
1,500 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,413 Elo+

VS

Team Averages
Level 34
1,634 SR
1,493 Elo+
Ares
Ares
ITheDarkShifterI
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
ItsMeWafflez
Heimdallr
Level 26
God Stats
2W - 5L
1,470 SR
Queue Stats
16W - 14L
1,485 Elo+
Party 1
Tyr
Tyr
Kawasaki00
Tyr
Level 23
God Stats
2W - 3L
1,547 SR
Queue Stats
55W - 67L
1,441 Elo+
Solo
Ra
Ra
StompGuts
Ra
Level 15
God Stats
6W - 1L
1,996 SR
Queue Stats
10W - 11L
1,411 Elo+
Party 1
Pele
Pele
gponce321
Pele
Level 17
God Stats
9W - 7L
1,655 SR
Queue Stats
123W - 101L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 7 / 9
11,741
452
15,769
15,925
7,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
KoalaAC
Cthulhu
19
7 / 6 / 15
14,424
555
17,643
26,795
27,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Sosax20
Sun Wukong
18
1 / 2 / 14
11,364
437
11,875
15,521
10,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
16 / 5 / 10
13,662
525
23,821
16,524
7,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
bubzz609
Zhong Kui
20
11 / 3 / 9
16,633
640
30,701
25,391
19,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 8
9,510
366
13,517
27,135
28,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ItsMeWafflez
Heimdallr
12
3 / 13 / 6
9,260
356
11,638
22,964
8,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 7 / 7
10,848
417
14,247
26,088
25,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 6 / 3
11,816
454
15,455
17,634
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
17
8 / 5 / 6
12,015
462
17,641
22,920
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
40
Kills
23
23
Deaths
40
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Kukulkan
5
7
9
1.36
L
Heimdallr
ItsMeWafflez
Heimdallr
3
13
6
0.46
L
5
7
7
1.21
W
Cthulhu
KoalaAC
Cthulhu
7
6
15
2.42
W
Sun Wukong
Sosax20
Sun Wukong
1
2
14
4
L
5
6
3
1.08
W
16
5
10
4.2
W
Zhong Kui
bubzz609
Zhong Kui
11
3
9
5.17
L
Pele
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,809
Damage
72,498
100,156
Taken
116,741
72,540
Mitigated
80,036
26,512
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,517
620
930
2,697
27,135
28,553
63
12,845
14,290
22,515
0
W
Kukulkan
15,769
2,963
0
2,665
15,925
7,490
892
4,108
11,709
58,270
0
L
Heimdallr
ItsMeWafflez
Heimdallr
11,638
5,243
0
2,170
22,964
8,954
167
12,394
10,570
0
39,633
L
14,247
1,336
0
3,551
26,088
25,391
0
15,270
10,818
0
42,861
W
Cthulhu
KoalaAC
Cthulhu
17,643
2,562
498
3,148
26,795
27,106
2,172
11,506
15,001
61,657
0
W
Sun Wukong
Sosax20
Sun Wukong
11,875
2,760
0
4,043
15,521
10,856
614
3,857
11,428
0
73,589
L
15,455
1,267
3,699
5,285
17,634
8,172
147
11,409
6,225
84,559
0
W
23,821
13,321
0
3,847
16,524
7,449
4,766
5,749
10,711
0
54,621
W
Zhong Kui
bubzz609
Zhong Kui
30,701
1,766
0
12,311
25,391
19,639
2,299
2,960
22,335
116,215
0
L
Pele
17,641
3,936
0
5,655
22,920
8,966
0
12,195
10,725
0
65,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,824
Gold Earned
53,449
537
Minions Killed
385
0
Camps Cleared
0
2,526,177
Distance Traveled
2,217,194
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,510
366
8
0
0
421,326
4
W
Kukulkan
11,741
452
82
3
0
451,735
3
L
Heimdallr
9,260
356
46
2
0
404,936
1
L
Tyr
10,848
417
62
2
0
423,133
0
W
Cthulhu
14,424
555
81
3
0
581,023
1
W
Sun Wukong
11,364
437
102
4
0
552,428
3
L
Ra
11,816
454
162
6
0
470,757
1
W
Neith
13,662
525
83
3
0
494,018
1
W
Zhong Kui
16,633
640
189
7
0
446,973
3
L
Pele
12,015
462
107
4
0
497,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role