Player Matchup

Aphrodite
Aphrodite
ColonelKumm
Aphrodite
Level 80
God Stats
3W - 4L
1,471 SR
Queue Stats
20W - 26L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Dwreck772
Xing Tian
Level 39
God Stats
4W - 9L
1,339 SR
Queue Stats
633W - 714L
1,444 Elo+
Solo
Rama
Rama
TinyA3
Rama
Level 89
God Stats
32W - 37L
1,545 SR
Queue Stats
241W - 253L
1,494 Elo+
Solo
Team Averages
Level 69
1,452 SR
1,477 Elo+

VS

Team Averages
Level 126
1,480 SR
1,531 Elo+
Sylvanus
Sylvanus
ElChaliwawa
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,524 Elo+
Party 1
Fafnir
Fafnir
M4RRAQUETA
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,552 Elo+
Party 1
Terra
Terra
SrMagikarp
Terra
Level 144
God Stats
2W - 0L
1,439 SR
Queue Stats
69W - 61L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ColonelKumm
Aphrodite
14
2 / 5 / 5
10,378
610
12,886
16,789
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Dwreck772
Xing Tian
14
3 / 2 / 5
10,606
624
16,012
21,458
23,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rama
TinyA3
Rama
14
3 / 3 / 5
10,935
643
13,453
15,957
6,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElChaliwawa
Sylvanus
15
7 / 3 / 3
12,212
718
16,767
22,275
11,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
M4RRAQUETA
Fafnir
13
2 / 4 / 6
10,682
628
10,096
19,770
12,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
15
1 / 1 / 9
11,034
649
17,419
17,297
11,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
10
10
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ColonelKumm
Aphrodite
2
5
5
0.9
L
Xing Tian
Dwreck772
Xing Tian
3
2
5
2.75
W
Sylvanus
ElChaliwawa
Sylvanus
7
3
3
2.83
W
Fafnir
M4RRAQUETA
Fafnir
2
4
6
1.25
W
Terra
1
1
9
5.5
L
Rama
TinyA3
Rama
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,351
Damage
44,282
54,204
Taken
59,342
36,597
Mitigated
35,771
23,229
Healing
34,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ColonelKumm
Aphrodite
12,886
2,566
8,033
8,398
16,789
7,402
0
13,651
3,040
47,404
0
L
Xing Tian
Dwreck772
Xing Tian
16,012
1,430
0
3,868
21,458
23,148
0
15,713
5,477
34,063
0
W
Sylvanus
ElChaliwawa
Sylvanus
16,767
5,701
4,027
7,525
22,275
11,724
2,427
11,146
11,129
53,260
6,205
W
Fafnir
M4RRAQUETA
Fafnir
10,096
2,340
306
5,677
19,770
12,970
300
10,354
9,416
31,419
0
W
Terra
17,419
1,182
8,087
8,392
17,297
11,077
420
7,442
9,855
57,400
0
L
Rama
TinyA3
Rama
13,453
11,071
0
2,930
15,957
6,047
0
13,483
2,197
0
60,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
33,928
188
Minions Killed
183
0
Camps Cleared
0
858,530
Distance Traveled
878,333
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,378
610
70
4
0
228,850
5
L
Xing Tian
10,606
624
27
2
0
323,442
0
W
Sylvanus
12,212
718
81
5
0
248,462
0
W
Fafnir
10,682
628
39
2
0
271,466
6
W
Terra
11,034
649
63
4
0
358,405
4
L
Rama
10,935
643
91
5
0
306,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role