Player Matchup

Jing Wei
Jing Wei
IcemanLoki
Jing Wei
Level 128
God Stats
1W - 2L
1,712 SR
Queue Stats
141W - 128L
1,616 Elo+
Party 1
Olorun
Olorun
JShredz
Olorun
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,739 Elo+
Party 1
Persephone
Persephone
Knight
Persephone
Level 143
God Stats
2W - 1L
1,820 SR
Queue Stats
56W - 30L
1,710 Elo+
Party 1
Fafnir
Fafnir
ScyllaMasterRace
Fafnir
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 6L
1,727 Elo+
Party 1
Mulan
Mulan
luckster07
Mulan
Level 140
God Stats
0W - 1L
1,791 SR
Queue Stats
18W - 11L
1,606 Elo+
Party 1
Team Averages
Level 119
1,708 SR
1,679 Elo+

VS

Team Averages
Level 67
1,499 SR
1,542 Elo+
Apollo
Apollo
MadamSweggy
Apollo
Level 20
God Stats
1W - 0L
1,297 SR
Queue Stats
22W - 9L
1,644 Elo+
Party 3
Merlin
Merlin
Migmar85
Merlin
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 162L
1,543 Elo+
Party 2
Fafnir
Fafnir
MisterSweggy
Fafnir
Level 20
God Stats
1W - 0L
1,696 SR
Queue Stats
19W - 5L
1,717 Elo+
Party 3
Nemesis
Nemesis
TMG SCARFACE69
Nemesis
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
384W - 402L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
WaningBlues
Kukulkan
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 195L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IcemanLoki
Jing Wei
18
5 / 4 / 16
11,102
793
10,830
14,254
7,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
JShredz
Olorun
19
6 / 4 / 11
11,747
839
13,743
12,802
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Knight
Persephone
17
3 / 4 / 16
10,992
785
11,420
10,598
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 18
11,534
824
8,234
21,269
31,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
17
9 / 4 / 10
11,223
802
11,794
16,789
13,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 3 / 8
13,094
935
13,917
14,418
7,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Migmar85
Merlin
19
4 / 6 / 9
11,609
829
11,893
11,874
5,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
20
5 / 6 / 11
12,838
917
7,959
22,145
29,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 8
9,322
666
5,684
13,053
10,332
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
WaningBlues
Kukulkan
19
5 / 4 / 12
11,983
856
16,625
8,235
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
26
Kills
22
22
Deaths
26
71
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
IcemanLoki
Jing Wei
5
4
16
3.25
L
Olorun
JShredz
Olorun
6
4
11
2.88
L
Persephone
Knight
Persephone
3
4
16
2.75
W
Apollo
7
3
8
3.67
W
Merlin
Migmar85
Merlin
4
6
9
1.42
W
Fafnir
5
6
11
1.75
L
3
6
18
2
W
1
7
8
0.71
W
Kukulkan
WaningBlues
Kukulkan
5
4
12
2.75
L
Mulan
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
56,078
75,712
Taken
69,725
62,766
Mitigated
56,475
22,216
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
IcemanLoki
Jing Wei
10,830
7,458
951
2,876
14,254
7,283
1,950
8,008
6,246
0
24,017
L
Olorun
JShredz
Olorun
13,743
7,651
2,894
3,004
12,802
6,181
3,189
7,814
4,988
28,396
0
L
Persephone
Knight
Persephone
11,420
133
834
1,491
10,598
4,471
268
5,695
4,899
36,717
0
W
Apollo
13,917
10,578
1,485
5,448
14,418
7,992
3,910
7,140
7,278
0
44,118
W
Merlin
Migmar85
Merlin
11,893
920
513
1,674
11,874
5,144
921
5,392
6,482
27,557
0
W
Fafnir
7,959
1,851
1,477
3,454
22,145
29,347
1,093
8,885
13,260
19,470
0
L
8,234
2,526
1,485
3,558
21,269
31,414
493
9,107
12,162
12,193
0
W
5,684
1,553
237
2,311
13,053
10,332
0
6,946
6,107
0
8,622
W
Kukulkan
WaningBlues
Kukulkan
16,625
2,615
2,034
578
8,235
3,660
736
5,034
3,201
39,677
0
L
Mulan
11,794
1,019
2,422
2,701
16,789
13,417
584
5,851
10,938
0
20,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,598
Gold Earned
58,846
138
Minions Killed
163
0
Camps Cleared
0
1,134,975
Distance Traveled
1,132,334
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,102
793
29
2
0
232,156
0
L
Olorun
11,747
839
44
3
0
201,543
1
L
Persephone
10,992
785
50
4
0
225,645
0
W
Apollo
13,094
935
65
5
0
239,526
0
W
Merlin
11,609
829
31
2
0
229,663
4
W
Fafnir
12,838
917
5
0
0
226,045
3
L
Fafnir
11,534
824
2
0
0
223,539
0
W
Nemesis
9,322
666
2
0
0
226,688
2
W
Kukulkan
11,983
856
60
4
0
210,412
4
L
Mulan
11,223
802
13
1
0
252,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role