Player Matchup

Danzaburou
Danzaburou
Silver I
FMT_103
Danzaburou
Silver I
Level 108
God Stats
16W - 10L
1,615 SR
Queue Stats
73W - 62L
1,365 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Faca112
Tsukuyomi
Gold IV
Level 104
God Stats
5W - 0L
1,766 SR
Queue Stats
85W - 72L
1,443 MMR
Party 1
Poseidon
Poseidon
Silver III
joseAndres011
Poseidon
Silver III
Level 79
God Stats
3W - 5L
1,284 SR
Queue Stats
52W - 48L
1,145 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,555 SR
1,318 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,491 SR
1,179 MMR
Achilles
Achilles
Bronze III
KenTehNoob
Achilles
Bronze III
Level 66
God Stats
0W - 2L
1,545 SR
Queue Stats
6W - 21L
1,325 MMR
Party 2
Ra
Ra
Silver IV
The_Evil_Teddy91
Ra
Silver IV
Level 67
God Stats
21W - 21L
1,513 SR
Queue Stats
150W - 234L
896 MMR
Party 2
Chernobog
Chernobog
Gold IV
ooSUP3RM4Noo
Chernobog
Gold IV
Level 159
God Stats
6W - 10L
1,416 SR
Queue Stats
229W - 262L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FMT_103
Danzaburou
19
10 / 4 / 7
15,725
786
12,906
17,252
7,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Faca112
Tsukuyomi
19
10 / 4 / 8
15,255
763
18,356
13,799
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
joseAndres011
Poseidon
15
0 / 8 / 12
12,219
611
11,246
12,926
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ZeusAnubisAphroditeGilgameshCthulhu

VS

Bans
KukulkanDiscordiaScyllaHeraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KenTehNoob
Achilles
15
7 / 9 / 7
13,104
655
15,784
20,852
13,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 6 / 7
12,597
630
7,810
13,065
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
ooSUP3RM4Noo
Chernobog
17
6 / 5 / 7
14,117
706
13,056
17,394
7,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
20
Kills
16
16
Deaths
20
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FMT_103
Danzaburou
10
4
7
3.38
W
Tsukuyomi
Faca112
Tsukuyomi
10
4
8
3.5
L
Achilles
KenTehNoob
Achilles
7
9
7
1.17
L
3
6
7
1.08
W
Poseidon
joseAndres011
Poseidon
0
8
12
0.75
L
Chernobog
ooSUP3RM4Noo
Chernobog
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
36,650
43,977
Taken
51,311
17,812
Mitigated
26,361
12,409
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FMT_103
Danzaburou
12,906
8,034
0
7,092
17,252
7,891
984
3,713
13,539
0
101,333
W
Tsukuyomi
Faca112
Tsukuyomi
18,356
5,314
0
2,461
13,799
6,383
1,728
2,866
10,933
0
64,046
L
Achilles
KenTehNoob
Achilles
15,784
8,197
0
2,257
20,852
13,722
15
5,588
14,920
0
28,459
L
7,810
223
2,600
3,811
13,065
4,891
0
2,092
10,715
53,272
0
W
Poseidon
joseAndres011
Poseidon
11,246
1,379
0
2,856
12,926
3,538
0
1,271
11,655
41,616
0
L
Chernobog
ooSUP3RM4Noo
Chernobog
13,056
6,400
0
3,447
17,394
7,748
0
2,856
14,354
0
76,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
39,818
253
Minions Killed
236
0
Camps Cleared
0
944,544
Distance Traveled
940,932
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,725
786
124
6
0
323,585
1
W
Tsukuyomi
15,255
763
60
3
0
358,322
7
L
Achilles
13,104
655
30
2
0
302,021
0
L
Ra
12,597
630
93
5
0
324,697
2
W
Poseidon
12,219
611
69
3
0
262,637
1
L
Chernobog
14,117
706
113
6
0
314,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role