Player Matchup

Kali
Kali
Bantotter
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,565 Elo+
Party 2
Chang'e
Chang'e
ComfyRevy
Chang'e
Level 115
God Stats
1W - 4L
1,293 SR
Queue Stats
74W - 73L
1,607 Elo+
Solo
Chronos
Chronos
Ghosthawk41
Chronos
Level 135
God Stats
3W - 8L
1,267 SR
Queue Stats
148W - 134L
1,579 Elo+
Party 2
Olorun
Olorun
OriAtRyleh
Olorun
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 113L
1,625 Elo+
Party 2
Chaac
Chaac
Yunoxx145
Chaac
Level 108
God Stats
2W - 3L
1,530 SR
Queue Stats
28W - 27L
1,569 Elo+
Party 2
Team Averages
Level 122
1,418 SR
1,589 Elo+

VS

Team Averages
Level 131
1,535 SR
1,547 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Alpha_Rhinoo
Fenrir
Level 158
God Stats
7W - 5L
1,528 SR
Queue Stats
180W - 188L
1,513 Elo+
Party 1
Chaac
Chaac
Baumajino
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,562 Elo+
Party 1
Zeus
Zeus
DIABL0313_6
Zeus
Level 156
God Stats
2W - 5L
1,395 SR
Queue Stats
624W - 605L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
JustCause-JR
Ao Kuang
Level 125
God Stats
9W - 4L
1,753 SR
Queue Stats
113W - 104L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
1 / 5 / 3
8,509
425
8,156
13,991
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
ComfyRevy
Chang'e
15
1 / 8 / 4
9,345
467
12,130
17,736
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
Ghosthawk41
Chronos
16
3 / 4 / 1
10,380
519
13,893
16,071
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
OriAtRyleh
Olorun
18
3 / 3 / 0
10,815
541
15,094
18,075
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Yunoxx145
Chaac
13
1 / 5 / 2
7,969
398
4,748
11,835
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 0 / 1
12,393
620
10,133
13,099
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
4 / 3 / 15
10,450
523
8,832
18,481
13,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Baumajino
Chaac
17
1 / 1 / 5
9,997
500
13,730
21,051
15,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 3 / 10
10,491
525
14,795
9,400
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
JustCause-JR
Ao Kuang
18
9 / 2 / 8
11,168
558
9,053
17,477
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
9
Kills
25
25
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
1
7.5
W
Fenrir
4
3
15
3.83
L
Kali
1
5
3
0.5
W
Chaac
Baumajino
Chaac
1
1
5
3.5
L
Chang'e
ComfyRevy
Chang'e
1
8
4
0.38
W
4
3
10
3
L
Chronos
Ghosthawk41
Chronos
3
4
1
0.88
W
Ao Kuang
JustCause-JR
Ao Kuang
9
2
8
6.5
L
Olorun
OriAtRyleh
Olorun
3
3
0
1
L
Chaac
Yunoxx145
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,021
Damage
56,543
77,708
Taken
79,508
35,328
Mitigated
44,513
25,862
Healing
35,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,133
3,833
0
9,400
13,099
5,105
1,234
7,582
5,295
0
91,260
W
Fenrir
8,832
1,997
0
4,313
18,481
13,635
174
6,878
11,027
0
19,468
L
Kali
8,156
3,675
0
2,699
13,991
7,729
0
3,884
10,107
0
45,086
W
Chaac
Baumajino
Chaac
13,730
2,824
0
10,288
21,051
15,250
157
12,908
8,001
0
69,671
L
Chang'e
ComfyRevy
Chang'e
12,130
215
1,541
5,549
17,736
6,294
92
9,185
8,551
67,125
0
W
14,795
2,371
0
1,908
9,400
3,475
678
5,162
4,012
76,636
0
L
Chronos
Ghosthawk41
Chronos
13,893
4,314
0
3,126
16,071
6,261
538
2,616
13,455
65,181
0
W
Ao Kuang
JustCause-JR
Ao Kuang
9,053
2,679
0
9,217
17,477
7,048
487
7,131
10,056
62,827
0
L
Olorun
OriAtRyleh
Olorun
15,094
7,735
72
10,876
18,075
8,317
1,290
2,183
15,892
82,852
0
L
Chaac
Yunoxx145
Chaac
4,748
823
0
1,999
11,835
6,727
0
5,980
5,855
0
35,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
54,499
532
Minions Killed
583
0
Camps Cleared
0
1,860,189
Distance Traveled
1,962,735
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,393
620
174
9
0
340,283
2
W
Fenrir
10,450
523
24
1
0
423,344
4
L
Kali
8,509
425
78
4
0
409,504
5
W
Chaac
9,997
500
117
6
0
432,741
6
L
Chang'e
9,345
467
130
7
0
352,349
1
W
Zeus
10,491
525
150
8
0
336,059
0
L
Chronos
10,380
519
132
7
0
383,151
1
W
Ao Kuang
11,168
558
118
6
0
430,308
4
L
Olorun
10,815
541
149
7
0
333,915
3
L
Chaac
7,969
398
43
2
0
381,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role