Player Matchup

Kukulkan
Kukulkan
Goenitzeb
Kukulkan
Level 7
God Stats
0W - 3L
1,124 SR
Queue Stats
3W - 20L
968 Elo+
Party 1
Neith
Neith
Suicideboy521
Neith
Level 7
God Stats
2W - 18L
1,231 SR
Queue Stats
4W - 24L
1,123 Elo+
Party 1
Thor
Thor
TiobrinoSteam
Thor
Level 7
God Stats
0W - 6L
1,043 SR
Queue Stats
9W - 24L
1,123 Elo+
Party 1
Hercules
Hercules
Viper08
Hercules
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 20L
1,006 Elo+
Party 1
Ganesha
Ganesha
nobrik
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,226 Elo+
Party 1
Team Averages
Level 7
1,238 SR
1,089 Elo+

VS

Team Averages
Level 19
1,522 SR
1,339 Elo+
Anubis
Anubis
Akatosh00
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,253 Elo+
Party 2
Izanami
Izanami
Hellskrayn
Izanami
Level 28
God Stats
11W - 18L
1,426 SR
Queue Stats
27W - 42L
1,229 Elo+
Party 2
Chaac
Chaac
QuesoteJr
Chaac
Level 16
God Stats
5W - 4L
1,504 SR
Queue Stats
137W - 156L
1,272 Elo+
Solo
Tsukuyomi
Tsukuyomi
actuallybentley
Tsukuyomi
Level 25
God Stats
3W - 2L
1,679 SR
Queue Stats
49W - 37L
1,443 Elo+
Solo
Ares
Ares
guerreroelpro10
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goenitzeb
Kukulkan
16
3 / 6 / 2
9,612
481
8,272
9,596
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 6 / 6
8,816
441
7,238
11,818
3,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 6 / 2
11,038
552
15,989
16,313
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Viper08
Hercules
13
1 / 11 / 2
8,259
413
4,373
16,157
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
nobrik
Ganesha
13
0 / 5 / 16
9,130
457
4,996
12,584
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akatosh00
Anubis
17
8 / 4 / 2
11,163
558
14,198
14,744
6,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hellskrayn
Izanami
14
2 / 6 / 1
9,394
470
6,420
12,554
4,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
QuesoteJr
Chaac
18
14 / 0 / 5
13,778
689
14,934
11,380
12,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
actuallybentley
Tsukuyomi
17
7 / 6 / 7
11,548
577
13,668
16,183
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 4
9,684
484
3,763
13,988
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
22
Kills
34
34
Deaths
22
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akatosh00
Anubis
8
4
2
2.25
L
Kukulkan
Goenitzeb
Kukulkan
3
6
2
0.67
W
Izanami
Hellskrayn
Izanami
2
6
1
0.42
W
Chaac
QuesoteJr
Chaac
14
0
5
16.5
L
7
6
6
1.67
L
11
6
2
2
L
Hercules
Viper08
Hercules
1
11
2
0.18
W
Tsukuyomi
actuallybentley
Tsukuyomi
7
6
7
1.75
W
3
6
4
0.83
L
Ganesha
nobrik
Ganesha
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
52,983
66,468
Taken
68,849
31,114
Mitigated
41,882
8,127
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akatosh00
Anubis
14,198
780
621
6,785
14,744
6,841
2,118
2,317
12,294
68,231
0
L
Kukulkan
Goenitzeb
Kukulkan
8,272
1,275
0
0
9,596
3,183
878
3,826
5,770
51,279
0
W
Izanami
Hellskrayn
Izanami
6,420
4,251
0
2,736
12,554
4,368
3,726
3,170
9,316
0
60,598
W
Chaac
QuesoteJr
Chaac
14,934
4,891
0
3,899
11,380
12,935
715
1,293
9,789
0
67,694
L
7,238
3,398
0
1,188
11,818
3,296
63
2,906
8,912
0
25,597
L
15,989
3,316
0
3,902
16,313
5,572
0
3,621
12,692
0
63,786
L
Hercules
Viper08
Hercules
4,373
1,456
0
1,574
16,157
11,380
36
4,887
11,270
0
25,956
W
Tsukuyomi
actuallybentley
Tsukuyomi
13,668
4,917
0
3,789
16,183
6,805
2,633
2,552
13,440
0
78,779
W
3,763
270
0
1,068
13,988
10,933
1,822
3,538
10,334
15,298
0
L
Ganesha
nobrik
Ganesha
4,996
986
0
1,463
12,584
7,683
0
2,721
9,863
20,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
55,567
319
Minions Killed
505
0
Camps Cleared
0
1,869,519
Distance Traveled
1,737,072
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,163
558
114
6
0
303,094
4
L
Kukulkan
9,612
481
107
5
0
387,916
0
W
Izanami
9,394
470
124
6
0
311,225
1
W
Chaac
13,778
689
105
5
0
431,194
0
L
Neith
8,816
441
53
3
0
389,712
0
L
Thor
11,038
552
103
5
0
393,848
0
L
Hercules
8,259
413
51
3
0
368,203
0
W
Tsukuyomi
11,548
577
142
7
0
371,766
0
W
Ares
9,684
484
20
1
0
319,793
5
L
Ganesha
9,130
457
5
0
0
329,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role