Player Matchup

Cernunnos
Cernunnos
Oregoonian_
Cernunnos
Level 136
God Stats
3W - 2L
1,541 SR
Queue Stats
169W - 183L
1,433 Elo+
Party 2
Medusa
Medusa
Ricksterr13
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
brannonrpg7
Hou Yi
Level 120
God Stats
1W - 3L
1,519 SR
Queue Stats
107W - 114L
1,454 Elo+
Party 2
Hel
Hel
cyprisdeath
Hel
Level 117
God Stats
1W - 2L
1,285 SR
Queue Stats
209W - 222L
1,477 Elo+
Solo
Vamana
Vamana
ptuna21
Vamana
Level 106
God Stats
1W - 1L
1,908 SR
Queue Stats
110W - 136L
1,386 Elo+
Party 2
Team Averages
Level 113
1,551 SR
1,444 Elo+

VS

Team Averages
Level 104
1,571 SR
1,417 Elo+
Cerberus
Cerberus
Mabchy
Cerberus
Level 126
God Stats
1W - 1L
1,263 SR
Queue Stats
88W - 109L
1,475 Elo+
Party 1
Cupid
Cupid
Rhymlow
Cupid
Level 132
God Stats
4W - 1L
1,791 SR
Queue Stats
88W - 108L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
edsan92A
Baron Samedi
Level 102
God Stats
1W - 0L
1,311 SR
Queue Stats
2W - 9L
1,124 Elo+
Party 1
Ares
Ares
richarddrs
Ares
Level 126
God Stats
3W - 0L
1,741 SR
Queue Stats
52W - 61L
1,503 Elo+
Party 1
Discordia
Discordia
sombergabo
Discordia
Level 32
God Stats
5W - 3L
1,747 SR
Queue Stats
48W - 50L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Oregoonian_
Cernunnos
20
7 / 9 / 10
13,580
647
31,463
28,877
22,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
20
5 / 6 / 14
13,564
646
37,249
31,461
15,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
20
3 / 8 / 9
12,716
606
16,791
24,144
11,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 11 / 10
13,899
662
16,885
29,690
18,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
ptuna21
Vamana
19
2 / 8 / 15
13,105
624
12,429
44,464
65,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mabchy
Cerberus
20
2 / 7 / 31
13,487
642
17,588
37,120
53,544
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Rhymlow
Cupid
20
12 / 4 / 19
15,122
720
35,673
28,616
30,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
edsan92A
Baron Samedi
20
11 / 4 / 21
15,332
730
35,624
24,180
15,628
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 2 / 18
14,366
684
30,018
26,695
39,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
sombergabo
Discordia
20
4 / 4 / 28
14,111
672
27,362
21,527
11,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
159
21
Kills
42
42
Deaths
21
58
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Mabchy
Cerberus
2
7
31
2.5
L
Cernunnos
Oregoonian_
Cernunnos
7
9
10
1.33
W
Cupid
Rhymlow
Cupid
12
4
19
5.38
L
Medusa
5
6
14
2
L
Hou Yi
3
8
9
0.94
L
4
11
10
0.82
W
Baron Samedi
edsan92A
Baron Samedi
11
4
21
5.38
L
Vamana
ptuna21
Vamana
2
8
15
1.19
W
13
2
18
11
W
Discordia
sombergabo
Discordia
4
4
28
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,817
Damage
146,265
158,636
Taken
138,138
132,318
Mitigated
150,968
69,231
Healing
82,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Mabchy
Cerberus
17,588
387
3,912
12,589
37,120
53,544
340
5,633
31,487
45,030
0
L
Cernunnos
Oregoonian_
Cernunnos
31,463
16,655
0
7,080
28,877
22,149
955
16,285
12,278
0
55,169
W
Cupid
Rhymlow
Cupid
35,673
18,593
11,123
12,409
28,616
30,780
3,000
2,819
25,797
0
63,740
L
Medusa
37,249
15,655
3,607
7,969
31,461
15,295
1,824
23,099
7,871
0
67,862
L
Hou Yi
16,791
8,102
3,361
3,052
24,144
11,235
1,478
17,412
6,502
0
34,361
L
16,885
1,865
16,658
11,042
29,690
18,624
87
23,602
5,734
27,709
0
W
Baron Samedi
edsan92A
Baron Samedi
35,624
2,542
17,692
10,344
24,180
15,628
1,316
2,247
21,933
54,719
0
L
Vamana
ptuna21
Vamana
12,429
4,306
2,844
13,618
44,464
65,015
80
28,159
15,659
0
21,989
W
30,018
391
4,200
3,193
26,695
39,982
404
4,260
22,435
39,925
0
W
Discordia
sombergabo
Discordia
27,362
2,677
2,392
5,137
21,527
11,034
1,214
1,926
19,601
54,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,864
Gold Earned
72,418
181
Minions Killed
237
0
Camps Cleared
0
1,675,522
Distance Traveled
1,863,257
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,487
642
77
4
0
391,072
1
L
Cernunnos
13,580
647
46
2
0
266,902
0
W
Cupid
15,122
720
43
2
0
358,546
0
L
Medusa
13,564
646
59
3
0
356,797
1
L
Hou Yi
12,716
606
37
2
0
332,007
0
L
Hel
13,899
662
26
1
0
332,873
1
W
Baron Samedi
15,332
730
50
2
0
344,534
0
L
Vamana
13,105
624
13
1
0
386,943
1
W
Ares
14,366
684
13
1
0
413,441
0
W
Discordia
14,111
672
54
3
0
355,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role