Player Matchup

Guan Yu
Guan Yu
Bowl_Boi
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 4
Khepri
Khepri
H7HL
Khepri
Level 57
God Stats
26W - 29L
1,375 SR
Queue Stats
410W - 387L
1,431 Elo+
Party 4
Tiamat
Tiamat
SilverBullets000
Tiamat
Level 112
God Stats
78W - 77L
1,512 SR
Queue Stats
751W - 851L
1,378 Elo+
Party 3
Heimdallr
Heimdallr
burnt ostrich
Heimdallr
Level 47
God Stats
8W - 12L
1,461 SR
Queue Stats
307W - 324L
1,465 Elo+
Party 4
Serqet
Serqet
pixxydusst
Serqet
Level 27
God Stats
4W - 9L
1,602 SR
Queue Stats
141W - 186L
1,509 Elo+
Party 3
Team Averages
Level 50
1,490 SR
1,412 Elo+

VS

Team Averages
Level 40
1,472 SR
1,428 Elo+
Sun Wukong
Sun Wukong
SheHatesJuxmp1
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,453 Elo+
Party 2
Ymir
Ymir
ecu_yibambe
Ymir
Level 62
God Stats
18W - 13L
1,561 SR
Queue Stats
250W - 298L
1,304 Elo+
Party 2
Nemesis
Nemesis
neochevrolet1
Nemesis
Level 47
God Stats
0W - 2L
1,304 SR
Queue Stats
107W - 153L
1,403 Elo+
Party 2
Tiamat
Tiamat
ninty8meercats
Tiamat
Level 48
God Stats
2W - 5L
1,495 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 1
Skadi
Skadi
owl_of_timber
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bowl_Boi
Guan Yu
18
1 / 0 / 2
11,302
452
7,387
13,416
15,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
H7HL
Khepri
17
5 / 2 / 9
12,170
487
10,869
9,931
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 0 / 9
14,940
598
29,316
18,945
16,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
burnt ostrich
Heimdallr
19
1 / 3 / 10
12,693
508
15,074
17,906
8,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
pixxydusst
Serqet
19
9 / 4 / 2
12,772
511
9,157
18,354
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SheHatesJuxmp1
Sun Wukong
16
0 / 3 / 0
10,490
420
8,104
15,935
13,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 4
10,504
420
9,776
24,637
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
17
1 / 2 / 2
10,666
427
6,491
18,521
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 10 / 1
10,558
422
9,260
23,455
18,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
2 / 6 / 4
10,752
430
6,468
10,343
3,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
27
Kills
7
9
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bowl_Boi
Guan Yu
1
0
2
2
W
Khepri
H7HL
Khepri
5
2
9
4.75
L
Sun Wukong
SheHatesJuxmp1
Sun Wukong
0
3
0
0
W
11
0
9
15.5
W
Heimdallr
burnt ostrich
Heimdallr
1
3
10
2
L
3
6
4
0.83
L
Nemesis
1
2
2
1
L
1
10
1
0.15
L
2
6
4
0.67
W
Serqet
pixxydusst
Serqet
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,803
Damage
40,099
78,552
Taken
92,891
61,196
Mitigated
61,592
31,816
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bowl_Boi
Guan Yu
7,387
2,187
0
4,569
13,416
15,979
816
717
12,699
0
47,776
W
Khepri
H7HL
Khepri
10,869
1,383
0
1,566
9,931
12,518
403
2,754
7,177
45,116
0
L
Sun Wukong
SheHatesJuxmp1
Sun Wukong
8,104
1,220
0
4,586
15,935
13,241
0
1,796
13,078
0
59,729
W
29,316
4,092
375
10,464
18,945
16,207
2,133
8,732
9,548
126,345
0
W
Heimdallr
burnt ostrich
Heimdallr
15,074
9,733
0
8,653
17,906
8,508
1,897
5,368
12,454
0
97,112
L
9,776
1,564
0
4,146
24,637
19,003
37
9,457
14,575
47,679
0
L
Nemesis
6,491
2,863
0
3,419
18,521
7,527
0
6,180
11,881
0
76,708
L
9,260
1,198
86
7,344
23,455
18,019
752
18,036
4,928
49,347
0
L
6,468
3,691
0
750
10,343
3,802
3,160
4,716
5,380
0
43,266
W
Serqet
pixxydusst
Serqet
9,157
1,577
0
6,189
18,354
7,984
259
4,980
13,328
0
84,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,877
Gold Earned
52,970
616
Minions Killed
440
0
Camps Cleared
0
2,344,417
Distance Traveled
2,119,096
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,302
452
90
4
0
520,587
0
W
Khepri
12,170
487
44
2
0
455,343
1
L
Sun Wukong
10,490
420
95
4
0
457,153
2
W
Tiamat
14,940
598
227
9
0
486,498
5
W
Heimdallr
12,693
508
120
5
0
409,522
0
L
Ymir
10,504
420
67
3
0
440,359
0
L
Nemesis
10,666
427
113
5
0
515,462
2
L
Tiamat
10,558
422
93
4
0
379,202
0
L
Skadi
10,752
430
72
3
0
326,920
1
W
Serqet
12,772
511
135
5
0
472,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role