Player Matchup

Medusa
Medusa
GaNjaSPaRtOn42o
Medusa
Level 12
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 11L
1,305 Elo+
Party 2
Nemesis
Nemesis
Jok3r25
Nemesis
Level 5
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TonzOfFun34
Amaterasu
Level 29
God Stats
0W - 3L
1,262 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Athena
Athena
markusXVI
Athena
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
309W - 390L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
tllox
Kukulkan
Level 14
God Stats
14W - 14L
1,629 SR
Queue Stats
148W - 179L
1,426 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,422 Elo+

VS

Team Averages
Level 9
1,541 SR
1,500 Elo+
Bastet
Bastet
CatGirluwu69
Bastet
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Tiamat
Tiamat
MyCawkHuwts21
Tiamat
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,500 Elo+
Party 3
Freya
Freya
ThatDamnWeeaboo
Freya
Level 18
God Stats
19W - 12L
1,444 SR
Queue Stats
92W - 80L
1,566 Elo+
Party 3
Hercules
Hercules
Tke2001
Hercules
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 94L
1,500 Elo+
Party 3
Ymir
Ymir
hard001
Ymir
Level 14
God Stats
28W - 18L
1,760 SR
Queue Stats
47W - 55L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,265
382
3,141
9,307
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Jok3r25
Nemesis
9
2 / 6 / 1
6,834
360
2,674
8,153
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
TonzOfFun34
Amaterasu
13
3 / 8 / 1
8,378
441
5,629
14,588
6,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
markusXVI
Athena
9
1 / 1 / 0
7,583
399
1,625
6,720
2,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
tllox
Kukulkan
15
4 / 8 / 1
9,205
484
10,149
10,482
3,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
13 / 3 / 2
11,670
614
13,939
13,502
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 1 / 3
11,693
615
10,295
10,465
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 5
8,925
470
3,159
9,754
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Tke2001
Hercules
14
2 / 5 / 7
8,621
454
4,815
10,114
4,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
hard001
Ymir
16
6 / 2 / 5
9,609
506
4,436
9,148
4,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
10
Kills
30
30
Deaths
12
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
13
3
2
4.67
L
0
7
2
0.14
L
Nemesis
Jok3r25
Nemesis
2
6
1
0.42
W
7
1
3
8.5
W
2
1
5
4.5
W
Hercules
Tke2001
Hercules
2
5
7
1.1
L
Amaterasu
TonzOfFun34
Amaterasu
3
8
1
0.44
W
Ymir
hard001
Ymir
6
2
5
4.25
L
Athena
markusXVI
Athena
1
1
0
1
L
Kukulkan
tllox
Kukulkan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
36,644
49,250
Taken
52,983
18,577
Mitigated
24,913
2,410
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,939
6,172
0
460
13,502
4,898
1,232
1,839
11,663
0
97,719
L
3,141
1,909
0
0
9,307
2,346
306
5,215
4,092
0
25,062
L
Nemesis
Jok3r25
Nemesis
2,674
1,168
0
247
8,153
3,554
53
1,750
6,403
0
14,208
W
10,295
714
0
4,243
10,465
7,966
422
3,205
7,260
92,856
0
W
3,159
973
0
6,726
9,754
3,379
348
1,481
8,273
48,709
0
W
Hercules
Tke2001
Hercules
4,815
921
0
904
10,114
4,625
923
2,079
8,035
0
29,480
L
Amaterasu
TonzOfFun34
Amaterasu
5,629
3,148
0
1,313
14,588
6,349
67
2,930
11,658
0
25,373
W
Ymir
hard001
Ymir
4,436
552
0
1,526
9,148
4,045
889
3,170
5,978
38,943
0
L
Athena
markusXVI
Athena
1,625
703
0
850
6,720
2,614
0
2,675
4,045
21,129
0
L
Kukulkan
tllox
Kukulkan
10,149
860
0
0
10,482
3,714
54
5,320
5,162
45,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
50,518
261
Minions Killed
536
0
Camps Cleared
0
1,380,155
Distance Traveled
1,753,900
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,670
614
152
8
0
403,160
2
L
Medusa
7,265
382
57
3
0
277,160
0
L
Nemesis
6,834
360
27
1
0
226,996
0
W
Tiamat
11,693
615
169
9
0
371,348
5
W
Freya
8,925
470
82
4
0
339,995
3
W
Hercules
8,621
454
59
3
0
301,385
0
L
Amaterasu
8,378
441
47
2
0
373,938
0
W
Ymir
9,609
506
74
4
0
338,012
2
L
Athena
7,583
399
36
2
0
194,314
1
L
Kukulkan
9,205
484
94
5
0
307,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role