Player Matchup

Ymir
Ymir
GuacBoyDez
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zeus
Zeus
Mike7911M
Zeus
Level 16
God Stats
9W - 4L
1,816 SR
Queue Stats
43W - 46L
1,257 Elo+
Solo
Nemesis
Nemesis
Squirroon
Nemesis
Level 28
God Stats
9W - 7L
1,927 SR
Queue Stats
118W - 132L
1,426 Elo+
Solo
Ares
Ares
WUTRECDDDDSSXX
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
kinitzel
Osiris
Level 21
God Stats
5W - 7L
1,451 SR
Queue Stats
117W - 126L
1,429 Elo+
Solo
Team Averages
Level 14
1,639 SR
1,423 Elo+

VS

Team Averages
Level 23
1,459 SR
1,475 Elo+
Raijin
Raijin
Lord_Of_Cringe69
Raijin
Level 27
God Stats
4W - 4L
1,175 SR
Queue Stats
45W - 51L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
Monooon69
Baron Samedi
Level 29
God Stats
2W - 1L
1,251 SR
Queue Stats
91W - 146L
1,253 Elo+
Solo
Sol
Sol
U Kno Eto
Sol
Level 15
God Stats
3W - 0L
1,868 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 1
Apollo
Apollo
White Rails
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 1
Khepri
Khepri
dingo911420
Khepri
Level 28
God Stats
14W - 15L
1,500 SR
Queue Stats
37W - 39L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,992
399
1,195
9,834
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Zeus
12
1 / 1 / 2
6,651
443
5,215
5,122
1,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Squirroon
Nemesis
12
3 / 3 / 2
7,290
486
5,369
9,114
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 7 / 2
4,758
317
639
5,414
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
kinitzel
Osiris
12
1 / 2 / 4
6,850
457
4,074
10,667
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,077
472
5,066
5,172
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Monooon69
Baron Samedi
14
3 / 3 / 6
8,590
573
5,738
7,446
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 1
8,451
563
2,388
5,780
1,647
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
15
10 / 0 / 0
9,664
644
10,118
9,313
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
11
1 / 2 / 4
7,717
514
1,108
5,377
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
17
17
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
2
1
2
3
L
Zeus
1
1
2
2
W
Baron Samedi
Monooon69
Baron Samedi
3
3
6
2
L
Nemesis
Squirroon
Nemesis
3
3
2
1.33
W
1
0
1
1.5
L
0
7
2
0.14
W
Apollo
10
0
0
10
W
Khepri
1
2
4
1.5
L
Osiris
kinitzel
Osiris
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,492
Damage
24,418
40,151
Taken
33,088
19,872
Mitigated
11,579
9,612
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,195
136
0
529
9,834
7,203
0
5,185
4,338
7,387
0
W
5,066
935
98
2,166
5,172
1,661
1,169
1,084
4,088
32,946
0
L
Zeus
5,215
938
0
2,844
5,122
1,454
0
2,350
2,548
36,953
0
W
Baron Samedi
Monooon69
Baron Samedi
5,738
999
0
647
7,446
2,720
445
1,679
5,767
48,253
0
L
Nemesis
Squirroon
Nemesis
5,369
2,936
0
3,057
9,114
3,390
0
1,962
7,029
0
37,609
W
2,388
788
0
2,700
5,780
1,647
3,802
673
5,107
46,495
0
L
639
338
0
192
5,414
1,939
0
1,195
4,047
2,122
0
W
Apollo
10,118
6,380
0
2,234
9,313
3,113
1,703
1,688
7,625
0
71,363
W
Khepri
1,108
242
0
140
5,377
2,438
779
1,925
3,452
8,255
0
L
Osiris
kinitzel
Osiris
4,074
2,119
318
2,672
10,667
5,886
0
2,625
7,889
0
41,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
41,499
234
Minions Killed
368
0
Camps Cleared
0
1,348,797
Distance Traveled
1,338,891
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,992
399
10
1
0
304,516
0
W
Raijin
7,077
472
55
4
0
237,858
0
L
Zeus
6,651
443
77
5
0
260,243
3
W
Baron Samedi
8,590
573
85
6
0
266,498
0
L
Nemesis
7,290
486
63
4
0
330,689
0
W
Sol
8,451
563
98
7
0
248,120
3
L
Ares
4,758
317
3
0
0
163,906
2
W
Apollo
9,664
644
118
8
0
318,539
2
W
Khepri
7,717
514
12
1
0
267,876
0
L
Osiris
6,850
457
81
5
0
289,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role