Player Matchup

Fafnir
Fafnir
Arcaelus
Fafnir
Level 110
God Stats
2W - 1L
1,740 SR
Queue Stats
79W - 56L
1,565 Elo+
Party 1
Hades
Hades
DarthGlasya
Hades
Level 124
God Stats
0W - 3L
1,206 SR
Queue Stats
54W - 48L
1,535 Elo+
Party 1
Bastet
Bastet
Fibot
Bastet
Level 128
God Stats
1W - 1L
1,647 SR
Queue Stats
59W - 54L
1,521 Elo+
Party 1
Chronos
Chronos
Koedragon
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,590 Elo+
Party 1
Tyr
Tyr
StonedEagle
Tyr
Level 85
God Stats
1W - 3L
1,382 SR
Queue Stats
40W - 34L
1,527 Elo+
Party 1
Team Averages
Level 102
1,495 SR
1,547 Elo+

VS

Team Averages
Level 118
1,688 SR
1,478 Elo+
Chaac
Chaac
CetaVip57
Chaac
Level 106
God Stats
3W - 0L
1,684 SR
Queue Stats
69W - 61L
1,482 Elo+
Party 2
Cupid
Cupid
Darkozyy
Cupid
Level 87
God Stats
4W - 0L
1,809 SR
Queue Stats
52W - 49L
1,481 Elo+
Party 2
Bacchus
Bacchus
SacredShadow25
Bacchus
Level 123
God Stats
3W - 0L
1,757 SR
Queue Stats
59W - 59L
1,465 Elo+
Party 2
Medusa
Medusa
Whisped
Medusa
Level 145
God Stats
3W - 1L
1,689 SR
Queue Stats
64W - 62L
1,463 Elo+
Party 2
The Morrigan
The Morrigan
ZVIP57
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arcaelus
Fafnir
15
1 / 5 / 9
9,091
758
5,982
15,860
19,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 6 / 8
8,163
680
8,846
12,237
9,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Fibot
Bastet
15
2 / 4 / 7
8,283
690
6,833
8,945
7,327
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Koedragon
Chronos
15
2 / 4 / 6
8,302
692
4,329
7,990
3,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 3 / 7
9,232
769
6,257
13,688
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CetaVip57
Chaac
16
2 / 3 / 14
9,425
785
7,530
14,815
18,315
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Darkozyy
Cupid
17
6 / 1 / 11
10,002
834
9,910
7,279
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 14
9,656
805
9,251
11,556
14,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
Whisped
Medusa
16
4 / 2 / 15
9,702
809
11,393
8,114
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ZVIP57
The Morrigan
16
6 / 2 / 13
9,907
826
12,695
6,233
2,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
11
Kills
22
22
Deaths
11
37
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Arcaelus
Fafnir
1
5
9
1.1
W
Chaac
CetaVip57
Chaac
2
3
14
3
W
Cupid
Darkozyy
Cupid
6
1
11
11.5
L
2
6
8
1
L
Bastet
Fibot
Bastet
2
4
7
1.38
L
Chronos
Koedragon
Chronos
2
4
6
1.25
W
4
3
14
3.67
L
4
3
7
2.5
W
Medusa
Whisped
Medusa
4
2
15
5.75
W
The Morrigan
ZVIP57
The Morrigan
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
50,779
58,720
Taken
47,997
56,368
Mitigated
42,651
17,723
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Arcaelus
Fafnir
5,982
1,290
2,670
1,728
15,860
19,788
1
5,057
10,803
10,166
0
W
Chaac
CetaVip57
Chaac
7,530
1,168
1,954
5,452
14,815
18,315
80
5,738
9,077
0
15,687
W
Cupid
Darkozyy
Cupid
9,910
4,372
924
2,867
7,279
3,291
1,804
2,303
4,976
0
26,357
L
8,846
314
1,257
2,092
12,237
9,539
319
3,403
8,834
22,634
0
L
Bastet
Fibot
Bastet
6,833
1,219
424
931
8,945
7,327
44
5,182
3,763
0
14,112
L
Chronos
Koedragon
Chronos
4,329
1,208
322
592
7,990
3,836
960
3,471
4,519
15,440
0
W
9,251
694
2,110
2,193
11,556
14,973
104
4,689
6,867
13,745
0
L
6,257
1,454
2,452
5,255
13,688
15,878
201
4,833
8,855
0
16,640
W
Medusa
Whisped
Medusa
11,393
3,866
2,086
2,005
8,114
3,560
2,587
3,055
5,059
0
28,225
W
The Morrigan
ZVIP57
The Morrigan
12,695
1,018
1,361
1,271
6,233
2,512
216
3,304
2,861
27,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
48,692
88
Minions Killed
124
0
Camps Cleared
0
948,783
Distance Traveled
1,104,143
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,091
758
5
0
0
185,914
0
W
Chaac
9,425
785
13
1
0
257,751
0
W
Cupid
10,002
834
40
3
0
207,568
0
L
Hades
8,163
680
25
2
0
158,649
0
L
Bastet
8,283
690
10
1
0
222,873
0
L
Chronos
8,302
692
22
2
0
155,130
0
W
Bacchus
9,656
805
11
1
0
223,341
2
L
Tyr
9,232
769
26
2
0
226,217
2
W
Medusa
9,702
809
29
2
0
207,475
3
W
The Morrigan
9,907
826
31
3
0
208,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role