Player Matchup

Cthulhu
Cthulhu
BirdDa3rd
Cthulhu
Level 21
God Stats
11W - 5L
1,606 SR
Queue Stats
76W - 52L
1,480 Elo+
Party 1
Artemis
Artemis
Got-Em_050
Artemis
Level 127
God Stats
10W - 4L
1,592 SR
Queue Stats
107W - 110L
1,487 Elo+
Party 1
Vulcan
Vulcan
Just_nasty177
Vulcan
Level 107
God Stats
5W - 3L
1,305 SR
Queue Stats
226W - 207L
1,518 Elo+
Party 1
Chaac
Chaac
lSLE3PY2NiCEl
Chaac
Level 148
God Stats
14W - 9L
1,503 SR
Queue Stats
83W - 118L
1,371 Elo+
Party 1
Cabrakan
Cabrakan
robert4542
Cabrakan
Level 58
God Stats
137W - 92L
1,598 SR
Queue Stats
266W - 250L
1,521 Elo+
Party 1
Team Averages
Level 92
1,521 SR
1,475 Elo+

VS

Team Averages
Level 66
1,552 SR
1,431 Elo+
Merlin
Merlin
DrTacoCat17
Merlin
Level 106
God Stats
0W - 1L
1,938 SR
Queue Stats
65W - 69L
1,476 Elo+
Party 2
Bakasura
Bakasura
Just crust02
Bakasura
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,499 Elo+
Party 2
Khepri
Khepri
Money Marrv
Khepri
Level 68
God Stats
39W - 32L
1,558 SR
Queue Stats
58W - 67L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
angelsdeath726
Guan Yu
Level 46
God Stats
2W - 4L
1,366 SR
Queue Stats
108W - 141L
1,436 Elo+
Solo
Apollo
Apollo
oODeadZoneOo
Apollo
Level 16
God Stats
1W - 3L
1,400 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BirdDa3rd
Cthulhu
17
9 / 4 / 12
11,689
531
17,624
20,961
20,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Got-Em_050
Artemis
17
6 / 5 / 8
10,908
496
15,524
14,821
5,856
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 6 / 6
11,061
503
13,709
15,796
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 2 / 7
12,019
546
12,166
17,214
10,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
robert4542
Cabrakan
20
14 / 3 / 2
14,695
668
20,307
19,536
17,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 5 / 6
11,858
539
22,504
16,554
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Just crust02
Bakasura
16
3 / 7 / 7
10,305
468
10,150
18,623
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
14
2 / 5 / 8
9,781
445
6,487
16,342
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 13 / 4
9,082
413
6,632
23,815
14,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
15
4 / 8 / 2
9,840
447
10,980
21,689
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
37
Kills
20
20
Deaths
38
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BirdDa3rd
Cthulhu
9
4
12
3.75
L
Merlin
7
5
6
2
W
Artemis
Got-Em_050
Artemis
6
5
8
2
L
Bakasura
Just crust02
Bakasura
3
7
7
0.93
W
5
6
6
1.33
L
Khepri
2
5
8
1.2
L
4
13
4
0.46
W
3
2
7
3.25
L
Apollo
4
8
2
0.63
W
Cabrakan
robert4542
Cabrakan
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,330
Damage
56,753
88,328
Taken
97,023
59,212
Mitigated
54,415
29,414
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BirdDa3rd
Cthulhu
17,624
1,884
669
3,812
20,961
20,336
60
5,823
14,700
52,243
0
L
Merlin
22,504
700
0
5,180
16,554
7,188
20
9,329
7,149
83,363
0
W
Artemis
Got-Em_050
Artemis
15,524
6,514
480
1,074
14,821
5,856
606
4,449
9,850
0
62,461
L
Bakasura
Just crust02
Bakasura
10,150
6,670
0
3,005
18,623
7,745
19
8,642
9,637
0
50,060
W
13,709
3,046
828
3,564
15,796
5,583
1,479
8,037
7,068
72,208
0
L
Khepri
6,487
1,112
374
1,016
16,342
16,948
210
7,340
9,002
27,752
0
L
6,632
719
140
3,903
23,815
14,736
0
15,349
8,386
0
30,939
W
12,166
3,467
0
8,850
17,214
10,172
1,062
4,301
12,128
0
87,251
L
Apollo
10,980
8,297
0
5,506
21,689
7,798
674
10,480
11,209
0
53,551
W
Cabrakan
robert4542
Cabrakan
20,307
3,315
0
10,137
19,536
17,265
1,356
5,243
13,860
109,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,372
Gold Earned
50,866
630
Minions Killed
421
0
Camps Cleared
0
2,012,456
Distance Traveled
1,840,796
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,689
531
61
3
0
421,601
3
L
Merlin
11,858
539
142
6
0
380,122
2
W
Artemis
10,908
496
90
4
0
366,366
0
L
Bakasura
10,305
468
104
5
0
391,118
1
W
Vulcan
11,061
503
128
6
0
406,429
0
L
Khepri
9,781
445
28
1
0
370,772
5
L
Guan Yu
9,082
413
36
2
0
356,828
1
W
Chaac
12,019
546
162
7
0
411,606
1
L
Apollo
9,840
447
111
5
0
341,956
3
W
Cabrakan
14,695
668
189
9
0
406,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role