Player Matchup

Bastet
Bastet
AlvaRøck
Bastet
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
371W - 412L
1,396 Elo+
Solo
Anhur
Anhur
Hospitalization
Anhur
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 151L
1,556 Elo+
Party 3
Tyr
Tyr
OfamosoThorsup
Tyr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Ra
Ra
Piruzaldo
Ra
Level 51
God Stats
29W - 21L
1,579 SR
Queue Stats
124W - 139L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
borelao
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,367 Elo+
Party 3
Team Averages
Level 55
1,516 SR
1,459 Elo+

VS

Team Averages
Level 51
1,409 SR
1,319 Elo+
Aphrodite
Aphrodite
GustavoGmes
Aphrodite
Level 60
God Stats
1W - 10L
1,227 SR
Queue Stats
337W - 457L
1,355 Elo+
Party 1
Merlin
Merlin
LkaL_Novachi
Merlin
Level 90
God Stats
0W - 4L
1,500 SR
Queue Stats
549W - 668L
1,327 Elo+
Party 1
Tyr
Tyr
X_PANDAMONIO_X
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,430 Elo+
Party 1
Arachne
Arachne
X_Panda_Polar_X
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 550L
1,235 Elo+
Party 1
Jing Wei
Jing Wei
poeblo01
Jing Wei
Level 49
God Stats
1W - 12L
1,316 SR
Queue Stats
529W - 705L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlvaRøck
Bastet
20
13 / 2 / 4
14,149
590
14,783
19,574
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 1 / 5
11,462
478
14,606
14,809
5,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 1 / 7
11,722
488
14,759
13,680
9,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 0 / 9
14,244
594
17,407
13,939
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
borelao
Jormungandr
16
0 / 3 / 7
10,520
438
8,282
12,055
11,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GustavoGmes
Aphrodite
15
2 / 3 / 2
10,563
440
5,462
14,056
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
17
0 / 5 / 1
11,036
460
12,611
13,648
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 1
9,393
391
5,334
27,642
18,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 10 / 0
8,460
353
8,642
24,795
9,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
poeblo01
Jing Wei
16
4 / 4 / 1
10,794
450
8,812
18,567
6,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
28
Kills
7
7
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
AlvaRøck
Bastet
13
2
4
7.5
L
Aphrodite
GustavoGmes
Aphrodite
2
3
2
1
W
5
1
5
7.5
L
Merlin
0
5
1
0.1
W
6
1
7
9.5
W
4
0
9
8.5
L
1
6
1
0.25
L
0
10
0
0
W
Jormungandr
borelao
Jormungandr
0
3
7
1.17
L
Jing Wei
poeblo01
Jing Wei
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,837
Damage
40,861
74,057
Taken
98,708
41,606
Mitigated
50,545
28,569
Healing
34,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AlvaRøck
Bastet
14,783
5,738
0
9,157
19,574
8,817
1,147
2,312
17,184
0
90,284
L
Aphrodite
GustavoGmes
Aphrodite
5,462
1,750
6,417
6,994
14,056
10,900
63
5,422
8,488
42,077
0
W
14,606
6,974
0
4,836
14,809
5,325
4,151
4,359
10,327
0
64,057
L
Merlin
12,611
679
0
1,110
13,648
5,419
272
5,786
7,616
96,882
0
W
14,759
1,554
0
6,334
13,680
9,465
0
688
12,992
0
51,876
W
17,407
1,017
2,388
5,586
13,939
6,549
3,254
5,785
7,652
135,472
0
L
5,334
462
0
8,320
27,642
18,214
1,040
8,003
19,473
0
39,742
L
8,642
6,166
0
4,544
24,795
9,180
0
4,261
20,438
555
42,138
W
Jormungandr
borelao
Jormungandr
8,282
2,302
0
268
12,055
11,450
876
4,581
7,378
50,230
0
L
Jing Wei
poeblo01
Jing Wei
8,812
6,997
0
7,314
18,567
6,832
1,391
1,517
17,004
0
66,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,097
Gold Earned
50,246
669
Minions Killed
539
0
Camps Cleared
0
2,165,139
Distance Traveled
2,176,801
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,149
590
155
6
0
481,256
1
L
Aphrodite
10,563
440
75
3
0
481,301
1
W
Anhur
11,462
478
111
5
0
440,366
6
L
Merlin
11,036
460
201
8
0
413,302
10
W
Tyr
11,722
488
89
4
0
310,307
3
W
Ra
14,244
594
237
10
0
492,035
6
L
Tyr
9,393
391
74
3
0
481,310
5
L
Arachne
8,460
353
71
3
0
388,488
0
W
Jormungandr
10,520
438
77
3
0
441,175
2
L
Jing Wei
10,794
450
118
5
0
412,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role