Player Matchup

Geb
Geb
AtomickPhantom
Geb
Level 148
God Stats
3W - 2L
1,715 SR
Queue Stats
172W - 60L
1,841 Elo+
Party 2
Gilgamesh
Gilgamesh
Elemenette
Gilgamesh
Level 14
God Stats
4W - 1L
1,780 SR
Queue Stats
25W - 3L
1,843 Elo+
Party 2
Cthulhu
Cthulhu
Smokey408
Cthulhu
Level 147
God Stats
2W - 0L
1,519 SR
Queue Stats
130W - 35L
1,890 Elo+
Party 2
Team Averages
Level 103
1,671 SR
1,858 Elo+

VS

Team Averages
Level 72
1,651 SR
1,615 Elo+
Athena
Athena
CARBONIC AClD
Athena
Level 84
God Stats
2W - 1L
1,734 SR
Queue Stats
37W - 31L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LargeBone1
Ah Muzen Cab
Level 125
God Stats
0W - 3L
1,531 SR
Queue Stats
34W - 46L
1,639 Elo+
Party 1
Thor
Thor
MrPapi69
Thor
Level 6
God Stats
2W - 3L
1,689 SR
Queue Stats
2W - 4L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 17
10,851
775
6,342
9,262
10,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Elemenette
Gilgamesh
14
10 / 0 / 10
11,113
794
10,526
7,559
5,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Smokey408
Cthulhu
15
7 / 1 / 12
10,742
767
12,252
11,274
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
8,187
585
3,987
15,697
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
LargeBone1
Ah Muzen Cab
12
3 / 7 / 0
9,224
659
9,723
11,078
3,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
0 / 6 / 2
7,710
551
1,403
8,236
3,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
21
Kills
3
3
Deaths
21
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
0
8
1
0.06
W
Gilgamesh
Elemenette
Gilgamesh
10
0
10
15
L
Ah Muzen Cab
LargeBone1
Ah Muzen Cab
3
7
0
0.43
L
Thor
0
6
2
0.17
W
Cthulhu
Smokey408
Cthulhu
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
15,113
28,095
Taken
35,011
21,851
Mitigated
18,564
5,841
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,342
598
0
480
9,262
10,149
175
1,105
8,157
25,899
0
L
3,987
546
0
850
15,697
11,619
0
8,080
7,245
19,454
0
W
Gilgamesh
Elemenette
Gilgamesh
10,526
1,687
0
1,541
7,559
5,745
1,561
1,364
6,195
0
36,925
L
Ah Muzen Cab
LargeBone1
Ah Muzen Cab
9,723
3,939
0
2,690
11,078
3,919
0
5,583
5,315
0
50,135
L
Thor
1,403
0
0
250
8,236
3,026
0
4,259
3,821
0
8,846
W
Cthulhu
Smokey408
Cthulhu
12,252
298
575
3,245
11,274
5,957
73
1,646
9,628
56,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
25,121
197
Minions Killed
132
0
Camps Cleared
0
815,476
Distance Traveled
697,449
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,851
775
34
2
0
260,655
3
L
Athena
8,187
585
24
2
0
235,926
3
W
Gilgamesh
11,113
794
63
5
0
275,241
3
L
Ah Muzen Cab
9,224
659
83
6
0
226,021
1
L
Thor
7,710
551
25
2
0
235,502
4
W
Cthulhu
10,742
767
100
7
0
279,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role