Player Matchup

Guan Yu
Guan Yu
CJSAY
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,332 Elo+
Party 1
Jing Wei
Jing Wei
GoddessMaggie
Jing Wei
Level 95
God Stats
4W - 2L
1,483 SR
Queue Stats
110W - 83L
1,400 Elo+
Party 1
Athena
Athena
Merchosias
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,389 Elo+
Party 1
Thoth
Thoth
SAYHELLO1221
Thoth
Level 20
God Stats
12W - 18L
1,432 SR
Queue Stats
75W - 88L
1,458 Elo+
Party 2
Serqet
Serqet
wolf1221aragon
Serqet
Level 68
God Stats
16W - 11L
1,514 SR
Queue Stats
158W - 165L
1,441 Elo+
Party 2
Team Averages
Level 49
1,486 SR
1,404 Elo+

VS

Team Averages
Level 41
1,461 SR
1,485 Elo+
Gilgamesh
Gilgamesh
Anth895
Gilgamesh
Level 38
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 0L
1,761 Elo+
Solo
Cerberus
Cerberus
Syn Akayda
Cerberus
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 124L
1,430 Elo+
Party 3
Pele
Pele
Syn Mars
Pele
Level 46
God Stats
7W - 11L
1,517 SR
Queue Stats
41W - 47L
1,437 Elo+
Party 3
Merlin
Merlin
lGhzst
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
xPRIMETIMEWINx
Anhur
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CJSAY
Guan Yu
13
1 / 3 / 1
7,550
503
3,188
8,105
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
GoddessMaggie
Jing Wei
14
4 / 4 / 2
8,247
550
7,873
8,701
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Merchosias
Athena
10
1 / 5 / 7
6,883
459
4,682
8,622
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 7 / 2
7,287
486
6,474
9,006
2,944
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 5
7,557
504
4,488
12,879
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anth895
Gilgamesh
12
5 / 1 / 2
7,889
526
5,791
8,237
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Syn Akayda
Cerberus
12
5 / 4 / 7
7,806
520
5,111
10,514
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
17
9 / 2 / 6
9,732
649
7,237
11,156
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
lGhzst
Merlin
14
4 / 4 / 9
8,640
576
8,961
9,719
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 7
6,662
444
2,245
5,937
1,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
23
23
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anth895
Gilgamesh
5
1
2
6
L
Guan Yu
CJSAY
Guan Yu
1
3
1
0.5
L
Jing Wei
GoddessMaggie
Jing Wei
4
4
2
1.25
L
Athena
Merchosias
Athena
1
5
7
0.9
L
3
7
2
0.57
W
Cerberus
Syn Akayda
Cerberus
5
4
7
2.13
W
Pele
9
2
6
6
W
Merlin
lGhzst
Merlin
4
4
9
2.13
L
3
4
5
1.38
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,705
Damage
29,345
47,313
Taken
45,563
20,827
Mitigated
21,733
10,128
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anth895
Gilgamesh
5,791
2,360
0
201
8,237
3,612
1,188
246
7,694
0
27,870
L
Guan Yu
CJSAY
Guan Yu
3,188
714
52
1,974
8,105
6,391
608
0
8,105
0
26,361
L
Jing Wei
GoddessMaggie
Jing Wei
7,873
5,152
0
1,210
8,701
3,556
1,533
3,656
4,899
0
47,868
L
Athena
Merchosias
Athena
4,682
930
282
790
8,622
3,772
0
2,484
6,070
15,999
0
L
6,474
282
0
778
9,006
2,944
0
5,114
3,555
27,456
0
W
Cerberus
Syn Akayda
Cerberus
5,111
380
0
993
10,514
7,384
0
2,973
7,497
25,738
0
W
Pele
7,237
1,772
0
4,015
11,156
5,864
1,853
2,339
8,538
0
62,686
W
Merlin
lGhzst
Merlin
8,961
505
0
1,776
9,719
3,199
305
3,926
5,113
43,083
0
L
4,488
1,369
0
5,042
12,879
4,164
0
2,179
10,612
0
36,218
W
2,245
1,172
0
1,606
5,937
1,674
0
1,164
4,753
0
28,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
40,729
307
Minions Killed
377
0
Camps Cleared
0
1,344,922
Distance Traveled
1,476,906
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,889
526
52
3
0
287,906
3
L
Guan Yu
7,550
503
66
4
0
225,192
0
L
Jing Wei
8,247
550
102
7
0
270,989
1
L
Athena
6,883
459
22
1
0
300,275
0
L
Thoth
7,287
486
52
3
0
247,518
2
W
Cerberus
7,806
520
46
3
0
306,543
1
W
Pele
9,732
649
113
8
0
325,113
2
W
Merlin
8,640
576
103
7
0
281,606
3
L
Serqet
7,557
504
65
4
0
300,948
2
W
Anhur
6,662
444
63
4
0
275,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role