Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Abccat1Ascended
Cupid
Level 108
God Stats
5W - 6L
1,480 SR
Queue Stats
67W - 78L
1,377 Elo+
Party 2
Ao Kuang
Ao Kuang
MicHooter
Ao Kuang
Level 62
God Stats
6W - 8L
1,562 SR
Queue Stats
153W - 160L
1,470 Elo+
Party 1
Sobek
Sobek
Rayma555
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Spiderpunk12
Gilgamesh
Level 128
God Stats
2W - 0L
1,635 SR
Queue Stats
17W - 23L
1,402 Elo+
Party 2
Team Averages
Level 108
1,535 SR
1,436 Elo+

VS

Team Averages
Level 58
1,388 SR
1,345 Elo+
Heimdallr
Heimdallr
Fusebomb09
Heimdallr
Level 48
God Stats
1W - 6L
1,160 SR
Queue Stats
154W - 188L
1,329 Elo+
Party 3
Hades
Hades
SuperDuperEli
Hades
Level 47
God Stats
0W - 2L
1,257 SR
Queue Stats
282W - 389L
1,296 Elo+
Party 3
Fafnir
Fafnir
Yutopeia
Fafnir
Level 89
God Stats
128W - 147L
1,571 SR
Queue Stats
488W - 631L
1,366 Elo+
Party 3
Bellona
Bellona
richielmag13
Bellona
Level 45
God Stats
10W - 9L
1,599 SR
Queue Stats
113W - 167L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
x80goldchains
Ao Kuang
Level 59
God Stats
51W - 71L
1,350 SR
Queue Stats
340W - 466L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 2 / 10
11,792
562
14,537
9,114
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 4
10,429
497
6,151
13,746
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
MicHooter
Ao Kuang
19
14 / 1 / 5
12,391
590
16,361
14,294
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Rayma555
Sobek
16
1 / 2 / 10
9,833
468
8,642
13,103
12,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Spiderpunk12
Gilgamesh
15
2 / 7 / 8
9,969
475
12,446
19,234
10,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fusebomb09
Heimdallr
15
2 / 7 / 2
9,241
440
9,469
13,973
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 4
8,833
421
8,618
14,686
7,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Yutopeia
Fafnir
14
2 / 3 / 5
9,910
472
8,243
13,499
12,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
richielmag13
Bellona
15
4 / 4 / 4
9,939
473
11,242
20,686
13,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
x80goldchains
Ao Kuang
16
5 / 5 / 1
9,880
470
7,200
19,406
7,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
26
Kills
15
15
Deaths
26
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
10
4.5
W
5
3
4
2.33
L
Heimdallr
Fusebomb09
Heimdallr
2
7
2
0.43
W
Ao Kuang
MicHooter
Ao Kuang
14
1
5
16.5
W
Sobek
Rayma555
Sobek
1
2
10
3
W
Gilgamesh
Spiderpunk12
Gilgamesh
2
7
8
0.86
L
2
7
4
0.57
L
Fafnir
Yutopeia
Fafnir
2
3
5
1.5
L
Bellona
richielmag13
Bellona
4
4
4
1.5
L
Ao Kuang
x80goldchains
Ao Kuang
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,137
Damage
44,772
69,491
Taken
82,250
37,347
Mitigated
44,716
22,844
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,537
1,347
0
2,718
9,114
3,577
0
2,628
6,486
83,679
0
W
6,151
3,532
1,209
5,545
13,746
5,292
2,655
3,865
9,881
0
53,757
L
Heimdallr
Fusebomb09
Heimdallr
9,469
2,848
0
2,444
13,973
4,969
481
4,391
9,542
0
54,961
W
Ao Kuang
MicHooter
Ao Kuang
16,361
4,294
0
4,671
14,294
5,843
956
7,240
7,054
72,325
0
W
Sobek
Rayma555
Sobek
8,642
673
1,320
4,265
13,103
12,180
834
3,966
9,137
41,039
0
W
Gilgamesh
Spiderpunk12
Gilgamesh
12,446
4,382
255
2,861
19,234
10,455
1,619
6,362
12,872
0
44,542
L
8,618
1,713
478
4,530
14,686
7,048
222
9,035
5,445
40,408
0
L
Fafnir
Yutopeia
Fafnir
8,243
753
0
3,117
13,499
12,038
0
8,573
4,770
19,312
0
L
Bellona
richielmag13
Bellona
11,242
4,468
0
3,527
20,686
13,588
1,349
6,834
13,716
0
51,734
L
Ao Kuang
x80goldchains
Ao Kuang
7,200
2,733
0
4,607
19,406
7,073
0
10,041
9,237
63,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,414
Gold Earned
47,803
472
Minions Killed
372
0
Camps Cleared
0
2,026,616
Distance Traveled
1,890,533
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,792
562
144
7
0
362,668
5
W
Cupid
10,429
497
91
4
0
453,710
3
L
Heimdallr
9,241
440
80
4
0
373,051
2
W
Ao Kuang
12,391
590
103
5
0
419,461
9
W
Sobek
9,833
468
62
3
0
417,379
0
W
Gilgamesh
9,969
475
72
3
0
373,398
1
L
Hades
8,833
421
80
4
0
333,635
8
L
Fafnir
9,910
472
15
1
0
425,816
5
L
Bellona
9,939
473
103
5
0
364,998
3
L
Ao Kuang
9,880
470
94
4
0
393,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role