Player Matchup

Discordia
Discordia
CosmicSovereign
Discordia
Level 66
God Stats
1W - 2L
1,296 SR
Queue Stats
25W - 40L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
OwlFoxA13
Aphrodite
Level 25
God Stats
2W - 4L
1,465 SR
Queue Stats
16W - 27L
1,399 Elo+
Party 1
Arachne
Arachne
Sgt_Monson
Arachne
Level 27
God Stats
45W - 35L
1,341 SR
Queue Stats
236W - 229L
1,484 Elo+
Party 4
Hachiman
Hachiman
The_Facecrusher
Hachiman
Level 146
God Stats
1W - 2L
1,560 SR
Queue Stats
426W - 371L
1,566 Elo+
Party 4
Cu Chulainn
Cu Chulainn
cyberneticPingu
Cu Chulainn
Level 35
God Stats
5W - 4L
1,738 SR
Queue Stats
122W - 114L
1,535 Elo+
Solo
Team Averages
Level 60
1,480 SR
1,484 Elo+

VS

Team Averages
Level 64
1,504 SR
1,480 Elo+
Fafnir
Fafnir
Dark_Alabaster
Fafnir
Level 81
God Stats
15W - 15L
1,712 SR
Queue Stats
303W - 360L
1,427 Elo+
Party 2
Anubis
Anubis
Drowzyy7
Anubis
Level 46
God Stats
34W - 20L
1,753 SR
Queue Stats
753W - 669L
1,559 Elo+
Party 3
King Arthur
King Arthur
PURDUCHI
King Arthur
Level 98
God Stats
23W - 23L
1,448 SR
Queue Stats
428W - 349L
1,524 Elo+
Party 3
Chernobog
Chernobog
WrathfulSlayer
Chernobog
Level 65
God Stats
6W - 13L
1,109 SR
Queue Stats
227W - 261L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ethan0497
Tsukuyomi
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 243L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CosmicSovereign
Discordia
17
4 / 6 / 7
11,773
453
29,233
15,399
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
OwlFoxA13
Aphrodite
16
2 / 12 / 9
10,843
417
8,756
22,925
17,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Sgt_Monson
Arachne
17
3 / 12 / 2
11,638
448
10,000
30,227
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
20
13 / 8 / 3
14,201
546
26,729
29,816
12,072
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
cyberneticPingu
Cu Chulainn
17
0 / 10 / 3
11,249
433
12,832
29,328
19,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 16
12,740
490
8,504
24,628
37,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Drowzyy7
Anubis
20
16 / 2 / 8
16,499
635
22,842
20,224
11,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

King Arthur
PURDUCHI
King Arthur
20
14 / 0 / 19
16,595
638
31,220
39,059
55,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
WrathfulSlayer
Chernobog
20
16 / 6 / 14
18,231
701
25,335
21,554
10,196
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ethan0497
Tsukuyomi
18
1 / 10 / 16
12,863
495
10,667
22,155
10,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
121
22
Kills
48
48
Deaths
22
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Discordia
CosmicSovereign
Discordia
4
6
7
1.25
W
1
4
16
2.25
W
Anubis
Drowzyy7
Anubis
16
2
8
10
L
Aphrodite
OwlFoxA13
Aphrodite
2
12
9
0.54
W
King Arthur
PURDUCHI
King Arthur
14
0
19
23.5
L
Arachne
Sgt_Monson
Arachne
3
12
2
0.33
L
Hachiman
13
8
3
1.81
W
Chernobog
WrathfulSlayer
Chernobog
16
6
14
3.83
L
Cu Chulainn
cyberneticPingu
Cu Chulainn
0
10
3
0.15
W
Tsukuyomi
ethan0497
Tsukuyomi
1
10
16
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,550
Damage
98,568
127,695
Taken
127,620
66,050
Mitigated
125,305
36,831
Healing
54,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CosmicSovereign
Discordia
29,233
419
0
576
15,399
6,019
827
3,104
12,295
78,496
0
W
8,504
2,269
0
7,657
24,628
37,756
747
7,855
16,293
29,749
0
W
Anubis
Drowzyy7
Anubis
22,842
1,443
0
13,244
20,224
11,887
1,840
9,295
10,411
116,810
0
L
Aphrodite
OwlFoxA13
Aphrodite
8,756
999
5,831
8,628
22,925
17,182
1,737
6,896
16,029
43,968
0
W
King Arthur
PURDUCHI
King Arthur
31,220
3,060
0
17,152
39,059
55,459
462
9,587
29,189
0
119,868
L
Arachne
Sgt_Monson
Arachne
10,000
6,936
0
6,881
30,227
10,812
0
4,392
25,835
0
79,228
L
Hachiman
26,729
17,312
0
10,993
29,816
12,072
1,934
9,632
20,184
0
108,784
W
Chernobog
WrathfulSlayer
Chernobog
25,335
17,207
0
8,668
21,554
10,196
8,523
5,913
15,518
0
136,573
L
Cu Chulainn
cyberneticPingu
Cu Chulainn
12,832
1,615
0
3,922
29,328
19,965
866
7,322
22,006
8,680
65,810
W
Tsukuyomi
ethan0497
Tsukuyomi
10,667
3,068
506
7,043
22,155
10,007
0
6,843
15,035
0
82,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
76,928
571
Minions Killed
698
0
Camps Cleared
0
2,168,774
Distance Traveled
2,442,191
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,773
453
111
4
0
484,175
2
W
Fafnir
12,740
490
26
1
0
461,993
3
W
Anubis
16,499
635
163
6
0
462,009
2
L
Aphrodite
10,843
417
72
3
0
427,834
3
W
King Arthur
16,595
638
206
8
0
557,077
9
L
Arachne
11,638
448
107
4
0
431,843
2
L
Hachiman
14,201
546
145
6
0
406,518
5
W
Chernobog
18,231
701
194
7
0
485,258
0
L
Cu Chulainn
11,249
433
136
5
0
418,404
3
W
Tsukuyomi
12,863
495
109
4
0
475,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role