Player Matchup

Janus
Janus
Deek2k
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Karlamardo
Bellona
Level 29
God Stats
1W - 0L
1,468 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 2
Mercury
Mercury
Ms BellaMorte
Mercury
Level 14
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 4L
1,127 Elo+
Party 2
Cerberus
Cerberus
Ramihrdus
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,485 Elo+
Party 3
Anhur
Anhur
Rbs1204
Anhur
Level 25
God Stats
4W - 6L
1,475 SR
Queue Stats
11W - 8L
1,446 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,378 Elo+

VS

Team Averages
Level 17
1,477 SR
1,420 Elo+
Gilgamesh
Gilgamesh
AdvanceGuide509
Gilgamesh
Level 26
God Stats
12W - 7L
1,500 SR
Queue Stats
101W - 83L
1,439 Elo+
Party 1
Cerberus
Cerberus
Fussy224
Cerberus
Level 19
God Stats
7W - 4L
1,574 SR
Queue Stats
76W - 74L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
Wannel
Hou Yi
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
27W - 35L
1,563 Elo+
Party 1
Raijin
Raijin
xBrownHammerx69
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 190L
1,451 Elo+
Solo
Bakasura
Bakasura
yinszy
Bakasura
Level 6
God Stats
1W - 6L
1,309 SR
Queue Stats
6W - 13L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deek2k
Janus
19
11 / 5 / 8
13,605
567
18,832
16,372
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Karlamardo
Bellona
17
0 / 5 / 3
10,825
451
2,601
9,957
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
20
7 / 3 / 4
13,789
575
7,951
16,393
7,389
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ramihrdus
Cerberus
18
10 / 3 / 9
13,173
549
12,044
16,271
19,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
Rbs1204
Anhur
19
8 / 4 / 8
12,954
540
19,511
14,401
5,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdvanceGuide509
Gilgamesh
19
6 / 6 / 3
11,871
495
15,987
23,203
17,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Fussy224
Cerberus
17
4 / 9 / 6
12,244
510
9,702
25,119
30,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Wannel
Hou Yi
14
0 / 8 / 5
9,231
385
3,316
11,554
3,005
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 9 / 2
13,312
555
12,928
18,665
8,357
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
yinszy
Bakasura
7
0 / 5 / 2
7,539
314
1,061
6,121
1,430
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
36
Kills
20
20
Deaths
37
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdvanceGuide509
Gilgamesh
6
6
3
1.25
W
Janus
Deek2k
Janus
11
5
8
3
L
Cerberus
Fussy224
Cerberus
4
9
6
0.78
W
Bellona
Karlamardo
Bellona
0
5
3
0.3
W
Mercury
7
3
4
3
W
Cerberus
Ramihrdus
Cerberus
10
3
9
4.83
W
Anhur
Rbs1204
Anhur
8
4
8
3
L
Hou Yi
Wannel
Hou Yi
0
8
5
0.31
L
10
9
2
1.22
L
Bakasura
yinszy
Bakasura
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,939
Damage
42,994
73,394
Taken
84,662
46,144
Mitigated
61,594
10,369
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdvanceGuide509
Gilgamesh
15,987
4,570
0
4,519
23,203
17,927
488
10,352
12,851
0
88,553
W
Janus
Deek2k
Janus
18,832
1,354
364
4,229
16,372
6,348
645
5,470
10,446
83,473
0
L
Cerberus
Fussy224
Cerberus
9,702
1,325
0
3,812
25,119
30,875
0
6,553
18,566
48,749
0
W
Bellona
Karlamardo
Bellona
2,601
791
0
964
9,957
7,502
1,589
2,435
7,418
0
38,518
W
Mercury
7,951
4,949
0
2,586
16,393
7,389
455
3,426
12,775
0
91,708
W
Cerberus
Ramihrdus
Cerberus
12,044
1,441
0
2,226
16,271
19,648
921
4,311
11,830
44,773
0
W
Anhur
Rbs1204
Anhur
19,511
11,927
0
0
14,401
5,257
9,200
6,135
8,149
0
96,680
L
Hou Yi
Wannel
Hou Yi
3,316
1,397
0
1,141
11,554
3,005
237
5,251
6,303
0
33,538
L
12,928
844
117
3,248
18,665
8,357
1,035
7,075
11,590
88,483
0
L
Bakasura
yinszy
Bakasura
1,061
707
0
422
6,121
1,430
502
1,645
4,476
27
12,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,346
Gold Earned
54,197
546
Minions Killed
481
0
Camps Cleared
0
2,207,352
Distance Traveled
1,707,916
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,871
495
123
5
0
418,278
1
W
Janus
13,605
567
119
5
0
471,031
1
L
Cerberus
12,244
510
103
4
0
398,638
1
W
Bellona
10,825
451
78
3
0
383,462
0
W
Mercury
13,789
575
135
6
0
499,425
0
W
Cerberus
13,173
549
64
3
0
449,313
0
W
Anhur
12,954
540
150
6
0
404,121
3
L
Hou Yi
9,231
385
51
2
0
322,206
7
L
Raijin
13,312
555
166
7
0
388,794
2
L
Bakasura
7,539
314
38
2
0
180,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role