Player Matchup

Janus
Janus
A_Wajou
Janus
Level 105
God Stats
19W - 14L
1,496 SR
Queue Stats
498W - 453L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Argos Ram
Danzaburou
Level 159
God Stats
16W - 13L
1,571 SR
Queue Stats
134W - 146L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
BransonsWorst
Gilgamesh
Level 129
God Stats
27W - 23L
1,552 SR
Queue Stats
581W - 527L
1,541 Elo+
Party 2
Athena
Athena
KingBradley7702
Athena
Level 157
God Stats
9W - 5L
1,435 SR
Queue Stats
146W - 160L
1,447 Elo+
Party 3
Bakasura
Bakasura
Morphun1746
Bakasura
Level 120
God Stats
5W - 1L
1,281 SR
Queue Stats
183W - 172L
1,446 Elo+
Solo
Team Averages
Level 134
1,467 SR
1,468 Elo+

VS

Team Averages
Level 101
1,443 SR
1,480 Elo+
Geb
Geb
Foresttreen
Geb
Level 121
God Stats
0W - 2L
1,246 SR
Queue Stats
148W - 151L
1,486 Elo+
Solo
Jing Wei
Jing Wei
IAmFrosty14
Jing Wei
Level 105
God Stats
2W - 6L
1,253 SR
Queue Stats
300W - 288L
1,470 Elo+
Solo
Chaac
Chaac
WaifuGuru
Chaac
Level 145
God Stats
5W - 8L
1,559 SR
Queue Stats
275W - 269L
1,500 Elo+
Party 1
Nemesis
Nemesis
WakaWaka23_
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
xx3Killabotxx
Merlin
Level 64
God Stats
21W - 19L
1,659 SR
Queue Stats
608W - 654L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A_Wajou
Janus
15
4 / 1 / 8
9,452
556
7,385
5,340
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Argos Ram
Danzaburou
15
0 / 0 / 8
8,643
508
9,257
8,835
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BransonsWorst
Gilgamesh
16
7 / 3 / 4
9,656
568
13,631
15,643
12,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 11
8,999
529
8,628
16,131
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Morphun1746
Bakasura
15
7 / 2 / 7
9,565
563
10,408
12,199
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,804
400
4,057
12,219
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
IAmFrosty14
Jing Wei
14
1 / 2 / 0
8,926
525
5,297
9,357
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
WaifuGuru
Chaac
13
2 / 5 / 0
8,378
493
10,672
19,769
19,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
WakaWaka23_
Nemesis
11
1 / 9 / 3
7,222
425
6,085
14,277
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 3
7,972
469
8,204
8,969
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
6
7
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
A_Wajou
Janus
4
1
8
8
W
Danzaburou
Argos Ram
Danzaburou
0
0
8
4
W
Gilgamesh
BransonsWorst
Gilgamesh
7
3
4
3
L
1
2
0
0.5
L
Jing Wei
IAmFrosty14
Jing Wei
1
2
0
0.5
W
5
1
11
10.5
W
Bakasura
Morphun1746
Bakasura
7
2
7
5.25
L
Chaac
WaifuGuru
Chaac
2
5
0
0.4
L
Nemesis
WakaWaka23_
Nemesis
1
9
3
0.28
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,309
Damage
34,315
58,148
Taken
64,591
35,350
Mitigated
36,796
15,886
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
A_Wajou
Janus
7,385
35
0
1,082
5,340
1,892
1,108
1,029
4,311
52,575
0
W
Danzaburou
Argos Ram
Danzaburou
9,257
4,726
0
5,560
8,835
3,258
1,116
2,640
6,195
0
65,623
W
Gilgamesh
BransonsWorst
Gilgamesh
13,631
3,866
0
1,096
15,643
12,058
0
2,172
13,471
0
54,179
L
4,057
992
830
4,176
12,219
5,635
0
3,772
8,322
17,319
0
L
Jing Wei
IAmFrosty14
Jing Wei
5,297
4,327
0
4,413
9,357
3,404
252
3,853
5,363
0
60,579
W
8,628
2,839
0
3,954
16,131
11,705
0
3,939
12,192
29,170
0
W
Bakasura
Morphun1746
Bakasura
10,408
6,232
0
4,194
12,199
6,437
739
2,518
9,681
0
51,056
L
Chaac
WaifuGuru
Chaac
10,672
2,219
0
6,615
19,769
19,511
0
2,153
17,034
37
57,313
L
Nemesis
WakaWaka23_
Nemesis
6,085
2,669
0
3,049
14,277
4,928
0
2,208
10,931
0
36,517
L
8,204
762
0
739
8,969
3,318
0
4,027
4,802
53,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
39,302
476
Minions Killed
446
0
Camps Cleared
0
1,751,186
Distance Traveled
1,513,046
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,452
556
113
7
0
382,912
2
W
Danzaburou
8,643
508
108
6
0
298,006
5
W
Gilgamesh
9,656
568
98
6
0
317,860
0
L
Geb
6,804
400
27
2
0
274,239
0
L
Jing Wei
8,926
525
131
8
0
302,306
6
W
Athena
8,999
529
46
3
0
369,261
4
W
Bakasura
9,565
563
111
7
0
383,147
5
L
Chaac
8,378
493
113
7
0
292,244
0
L
Nemesis
7,222
425
67
4
0
329,274
2
L
Merlin
7,972
469
108
6
0
314,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role