Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
Level 104
God Stats
51W - 40L
1,625 SR
Queue Stats
326W - 320L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Jwongs
Gilgamesh
Level 26
God Stats
18W - 13L
1,589 SR
Queue Stats
37W - 41L
1,421 Elo+
Party 1
Raijin
Raijin
NintenOdd
Raijin
Level 26
God Stats
6W - 8L
1,618 SR
Queue Stats
141W - 165L
1,418 Elo+
Party 1
Nemesis
Nemesis
SnottierOdin
Nemesis
Level 24
God Stats
0W - 1L
1,132 SR
Queue Stats
38W - 34L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
Zhefirot
Kuzenbo
Level 41
God Stats
0W - 4L
1,402 SR
Queue Stats
6W - 11L
1,390 Elo+
Solo
Team Averages
Level 44
1,473 SR
1,448 Elo+

VS

Team Averages
Level 43
1,498 SR
1,403 Elo+
Freya
Freya
GrandMasterBlaze
Freya
Level 29
God Stats
85W - 78L
1,484 SR
Queue Stats
100W - 100L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
Griszwald
Erlang Shen
Level 54
God Stats
48W - 43L
1,363 SR
Queue Stats
188W - 203L
1,393 Elo+
Party 2
King Arthur
King Arthur
Harv3sted
King Arthur
Level 54
God Stats
1W - 2L
1,372 SR
Queue Stats
93W - 109L
1,382 Elo+
Party 2
Bacchus
Bacchus
Jon2224
Bacchus
Level 47
God Stats
3W - 2L
1,821 SR
Queue Stats
95W - 158L
1,409 Elo+
Solo
Chiron
Chiron
TeeJayRecKs
Chiron
Level 29
God Stats
19W - 27L
1,448 SR
Queue Stats
81W - 96L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
19
5 / 5 / 3
11,859
516
17,616
15,552
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Jwongs
Gilgamesh
17
1 / 5 / 1
9,500
413
10,109
18,267
14,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
NintenOdd
Raijin
14
0 / 10 / 0
8,880
386
8,628
17,598
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SnottierOdin
Nemesis
14
2 / 4 / 4
9,357
407
8,844
15,784
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Zhefirot
Kuzenbo
13
3 / 7 / 4
9,100
396
8,158
12,472
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 1
14,089
613
27,081
24,782
9,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
Griszwald
Erlang Shen
18
2 / 4 / 1
11,423
497
6,149
16,147
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Harv3sted
King Arthur
18
2 / 2 / 3
11,810
513
8,939
21,515
16,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Jon2224
Bacchus
15
3 / 5 / 7
11,123
484
5,585
16,004
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
18
5 / 1 / 7
12,349
537
10,990
12,247
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
11
Kills
31
31
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
19
1
1
19.5
W
Erlang Shen
Griszwald
Erlang Shen
2
4
1
0.63
W
King Arthur
Harv3sted
King Arthur
2
2
3
1.75
L
Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
5
5
3
1.3
W
Bacchus
Jon2224
Bacchus
3
5
7
1.3
L
Gilgamesh
Jwongs
Gilgamesh
1
5
1
0.3
L
Raijin
NintenOdd
Raijin
0
10
0
0
L
Nemesis
SnottierOdin
Nemesis
2
4
4
1
W
Chiron
5
1
7
8.5
L
Kuzenbo
Zhefirot
Kuzenbo
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,355
Damage
58,744
79,673
Taken
90,695
46,387
Mitigated
53,826
15,110
Healing
35,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,081
9,660
0
17,233
24,782
9,721
1,020
8,197
16,133
82,313
0
W
Erlang Shen
Griszwald
Erlang Shen
6,149
3,734
0
3,824
16,147
7,558
189
799
15,340
0
96,406
W
King Arthur
Harv3sted
King Arthur
8,939
149
0
8,944
21,515
16,190
769
846
20,630
0
64,954
L
Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
17,616
9,120
0
7,583
15,552
7,404
0
5,684
9,868
0
101,966
W
Bacchus
Jon2224
Bacchus
5,585
468
0
2,920
16,004
15,661
150
3,746
12,258
27,094
0
L
Gilgamesh
Jwongs
Gilgamesh
10,109
2,693
0
2,593
18,267
14,268
0
4,804
13,463
0
60,480
L
Raijin
NintenOdd
Raijin
8,628
1,502
0
1,158
17,598
6,654
241
11,995
5,603
47,523
0
L
Nemesis
SnottierOdin
Nemesis
8,844
4,714
0
2,187
15,784
6,691
0
5,476
10,308
0
62,375
W
Chiron
10,990
5,901
713
2,068
12,247
4,696
4,784
2,821
9,396
0
91,648
L
Kuzenbo
Zhefirot
Kuzenbo
8,158
2,485
0
1,589
12,472
11,370
0
4,576
7,765
24,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
60,794
503
Minions Killed
603
0
Camps Cleared
0
2,004,665
Distance Traveled
2,156,457
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,089
613
125
5
0
483,831
3
W
Erlang Shen
11,423
497
142
6
0
452,267
4
W
King Arthur
11,810
513
116
5
0
413,737
1
L
Ah Muzen Cab
11,859
516
191
8
0
394,372
11
W
Bacchus
11,123
484
56
2
0
369,031
1
L
Gilgamesh
9,500
413
109
5
0
383,694
1
L
Raijin
8,880
386
90
4
0
332,955
5
L
Nemesis
9,357
407
88
4
0
447,047
7
W
Chiron
12,349
537
164
7
0
437,591
4
L
Kuzenbo
9,100
396
25
1
0
446,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role