Player Matchup

Hercules
Hercules
Bronze III
AlmighrySolrac
Hercules
Bronze III
Level 64
God Stats
1W - 2L
1,295 SR
Queue Stats
7W - 10L
1,461 MMR
Solo
Tiamat
Tiamat
Gold III
DemiGodStoner
Tiamat
Gold III
Level 142
God Stats
6W - 7L
1,755 SR
Queue Stats
669W - 693L
1,491 MMR
Solo
Yemoja
Yemoja
Silver I
JaiirCrazy
Yemoja
Silver I
Level 117
God Stats
2W - 4L
1,638 SR
Queue Stats
34W - 41L
1,423 MMR
Solo
Osiris
Osiris
Gold III
Mannamedtruthz
Osiris
Gold III
Level 157
God Stats
21W - 21L
1,533 SR
Queue Stats
587W - 580L
1,386 MMR
Solo
Thanatos
Thanatos
Silver I
OR10N-SYNDIC4T3
Thanatos
Silver I
Level 118
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 14L
1,466 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,506 SR
1,445 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,493 SR
1,458 MMR
Fenrir
Fenrir
Platinum V
Cdubbs1
Fenrir
Platinum V
Level 129
God Stats
19W - 24L
1,451 SR
Queue Stats
438W - 444L
1,474 MMR
Solo
Tyr
Tyr
Gold IV
LeBron_PandaOp
Tyr
Gold IV
Level 88
God Stats
11W - 12L
1,540 SR
Queue Stats
52W - 56L
1,464 MMR
Solo
Eset
Eset
Gold IV
OverR4ted
Eset
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
Shaboopalab00py
Geb
Gold V
Level 122
God Stats
18W - 26L
1,393 SR
Queue Stats
528W - 540L
1,373 MMR
Solo
Cupid
Cupid
Gold IV
WN_J4keDuhhSnake
Cupid
Gold IV
Level 46
God Stats
11W - 6L
1,583 SR
Queue Stats
31W - 31L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 1 / 2
9,519
397
4,582
20,914
15,962
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 6 / 3
12,180
508
21,130
24,168
19,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
JaiirCrazy
Yemoja
17
3 / 5 / 7
10,762
448
11,380
18,253
21,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 6
11,046
460
14,079
21,374
13,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
15
2 / 11 / 5
10,147
423
7,923
22,456
8,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaGuan YuGilgameshDanzaburouCu Chulainn

VS

Bans
ScyllaApolloKing ArthurSkadiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cdubbs1
Fenrir
20
5 / 5 / 13
13,448
560
16,571
26,047
14,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 2 / 10
13,273
553
10,340
17,329
15,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
20
11 / 5 / 8
14,840
618
20,752
18,197
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 15
12,675
528
15,265
23,480
19,854
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 3 / 3
12,704
529
10,183
20,407
7,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
17
Kills
26
26
Deaths
20
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
2
1
W
Fenrir
Cdubbs1
Fenrir
5
5
13
2.3
L
8
6
3
1.58
L
Yemoja
JaiirCrazy
Yemoja
3
5
7
1.3
W
3
2
10
4
L
4
3
6
2.33
L
Thanatos
2
11
5
0.41
W
Eset
11
5
8
3
W
3
5
15
2.1
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,094
Damage
73,111
107,165
Taken
105,460
78,566
Mitigated
65,363
44,610
Healing
42,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,582
1,734
0
10,026
20,914
15,962
380
4,288
16,626
0
38,048
W
Fenrir
Cdubbs1
Fenrir
16,571
5,143
0
8,383
26,047
14,014
1,754
10,120
15,927
0
98,471
L
21,130
1,946
722
9,608
24,168
19,067
297
8,458
15,710
78,464
0
L
Yemoja
JaiirCrazy
Yemoja
11,380
1,646
3,508
3,171
18,253
21,220
983
8,668
9,585
54,215
0
W
10,340
1,608
0
7,852
17,329
15,945
3,684
5,056
12,273
0
71,500
L
14,079
4,283
0
7,094
21,374
13,487
1,050
8,566
12,808
0
68,600
L
Thanatos
7,923
2,045
0
10,481
22,456
8,830
256
6,037
16,419
0
49,955
W
Eset
20,752
902
968
6,538
18,197
7,826
2,797
10,338
7,859
102,795
0
W
15,265
1,602
0
5,359
23,480
19,854
985
8,195
15,285
38,529
0
W
10,183
6,052
998
12,249
20,407
7,724
2,703
4,868
15,539
0
116,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
66,940
447
Minions Killed
636
0
Camps Cleared
0
2,087,030
Distance Traveled
2,387,102
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,519
397
69
3
0
470,690
0
W
Fenrir
13,448
560
137
6
0
462,099
3
L
Tiamat
12,180
508
109
5
0
387,340
4
L
Yemoja
10,762
448
74
3
0
355,718
8
W
Tyr
13,273
553
122
5
0
522,743
2
L
Osiris
11,046
460
101
4
0
469,808
5
L
Thanatos
10,147
423
94
4
0
403,474
0
W
Eset
14,840
618
177
7
0
461,253
6
W
Geb
12,675
528
31
1
0
530,657
2
W
Cupid
12,704
529
169
7
0
410,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role