Player Matchup

Da Ji
Da Ji
ExhaustedChara
Da Ji
Level 29
God Stats
75W - 60L
1,592 SR
Queue Stats
459W - 411L
1,526 Elo+
Solo
Yemoja
Yemoja
HolyDruid
Yemoja
Level 26
God Stats
1W - 6L
1,305 SR
Queue Stats
101W - 92L
1,601 Elo+
Solo
Scylla
Scylla
MosesWho
Scylla
Level 28
God Stats
3W - 5L
1,684 SR
Queue Stats
103W - 97L
1,583 Elo+
Solo
Ne Zha
Ne Zha
OneshotNeZha
Ne Zha
Level 12
God Stats
7W - 2L
1,797 SR
Queue Stats
17W - 6L
1,780 Elo+
Solo
Danzaburou
Danzaburou
hawjazz
Danzaburou
Level 28
God Stats
20W - 17L
1,620 SR
Queue Stats
109W - 88L
1,580 Elo+
Solo
Team Averages
Level 25
1,600 SR
1,614 Elo+

VS

Team Averages
Level 19
1,499 SR
1,617 Elo+
Athena
Athena
IIBlackjack24II
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Linktastic
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nerf BStone
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,810 Elo+
Party 1
Awilix
Awilix
NiceServersBTW
Awilix
Level 15
God Stats
3W - 4L
1,135 SR
Queue Stats
67W - 77L
1,433 Elo+
Solo
Persephone
Persephone
Tanjuiko
Persephone
Level 36
God Stats
10W - 2L
1,858 SR
Queue Stats
437W - 131L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,558
364
1,233
6,069
1,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
HolyDruid
Yemoja
14
4 / 5 / 9
9,639
536
5,136
15,928
10,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
MosesWho
Scylla
13
1 / 6 / 5
7,625
424
4,533
11,986
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
15
6 / 4 / 3
9,530
529
11,913
16,175
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
hawjazz
Danzaburou
18
13 / 2 / 3
11,204
622
14,360
13,618
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 7
9,066
504
2,418
11,408
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Linktastic
Danzaburou
15
3 / 5 / 4
10,181
566
5,602
10,649
3,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Nerf BStone
Ah Muzen Cab
18
3 / 0 / 4
11,393
633
8,354
10,417
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 10 / 4
9,812
545
9,803
15,569
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Tanjuiko
Persephone
18
6 / 3 / 5
11,835
658
18,485
10,231
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
24
Kills
18
18
Deaths
24
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Yemoja
HolyDruid
Yemoja
4
5
9
1.7
W
3
6
7
1.08
W
Danzaburou
Linktastic
Danzaburou
3
5
4
1
L
Scylla
MosesWho
Scylla
1
6
5
0.58
W
Ah Muzen Cab
Nerf BStone
Ah Muzen Cab
3
0
4
5
W
3
10
4
0.5
L
Ne Zha
6
4
3
1.88
W
Persephone
Tanjuiko
Persephone
6
3
5
2.83
L
Danzaburou
hawjazz
Danzaburou
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
44,662
63,776
Taken
58,274
28,808
Mitigated
28,699
20,466
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,233
251
0
1,740
6,069
1,944
0
0
6,069
0
24,568
L
Yemoja
HolyDruid
Yemoja
5,136
1,082
990
3,370
15,928
10,414
102
5,563
10,185
27,519
0
W
2,418
610
0
461
11,408
8,904
355
2,069
9,309
9,646
0
W
Danzaburou
Linktastic
Danzaburou
5,602
2,663
0
3,238
10,649
3,205
3,561
1,567
9,042
0
55,727
L
Scylla
MosesWho
Scylla
4,533
277
0
2,651
11,986
4,020
0
3,509
8,315
35,008
0
W
Ah Muzen Cab
Nerf BStone
Ah Muzen Cab
8,354
3,178
0
5,545
10,417
5,527
0
604
9,603
0
84,859
W
9,803
4,607
0
2,784
15,569
5,694
22
2,591
12,808
0
57,977
L
Ne Zha
11,913
3,530
0
6,404
16,175
7,263
0
4,971
11,035
0
67,419
W
Persephone
Tanjuiko
Persephone
18,485
782
216
2,821
10,231
5,369
562
2,387
7,647
75,148
0
L
Danzaburou
hawjazz
Danzaburou
14,360
8,401
0
5,311
13,618
5,167
894
6,199
7,269
0
81,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
52,287
451
Minions Killed
523
0
Camps Cleared
0
1,459,975
Distance Traveled
1,722,504
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,558
364
59
3
0
162,012
1
L
Yemoja
9,639
536
39
2
0
323,011
6
W
Athena
9,066
504
24
1
0
368,573
4
W
Danzaburou
10,181
566
99
6
0
334,787
5
L
Scylla
7,625
424
70
4
0
295,599
1
W
Ah Muzen Cab
11,393
633
152
8
0
348,785
1
W
Awilix
9,812
545
102
6
0
339,066
0
L
Ne Zha
9,530
529
132
7
0
324,820
2
W
Persephone
11,835
658
146
8
0
331,293
1
L
Danzaburou
11,204
622
151
8
0
354,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role