Player Matchup

Fenrir
Fenrir
Battledogz
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,329 Elo+
Party 4
Chaac
Chaac
Dougileye13
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,396 Elo+
Party 4
Ah Puch
Ah Puch
JaystarCapone
Ah Puch
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 96L
1,513 Elo+
Party 3
Rama
Rama
rukna
Rama
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 28L
1,793 Elo+
Solo
Medusa
Medusa
stupidahhbihh
Medusa
Level 14
God Stats
11W - 9L
1,796 SR
Queue Stats
65W - 68L
1,513 Elo+
Party 3
Team Averages
Level 49
1,559 SR
1,509 Elo+

VS

Team Averages
Level 91
1,495 SR
1,465 Elo+
Awilix
Awilix
GREENTELLATUBBY
Awilix
Level 153
God Stats
0W - 2L
1,310 SR
Queue Stats
41W - 50L
1,363 Elo+
Party 2
Discordia
Discordia
HydroB3ar
Discordia
Level 131
God Stats
4W - 14L
1,238 SR
Queue Stats
650W - 671L
1,501 Elo+
Solo
Ymir
Ymir
Jboogaloo
Ymir
Level 16
God Stats
2W - 8L
1,297 SR
Queue Stats
15W - 25L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
UltraaScorpion
Ah Puch
Level 127
God Stats
5W - 3L
1,761 SR
Queue Stats
28W - 37L
1,542 Elo+
Party 1
King Arthur
King Arthur
wolfman5000
King Arthur
Level 27
God Stats
1W - 2L
1,871 SR
Queue Stats
22W - 22L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Battledogz
Fenrir
18
2 / 9 / 16
11,370
948
8,258
19,299
7,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 18
11,662
972
10,759
13,934
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
18
3 / 1 / 19
11,796
983
18,836
7,109
2,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
rukna
Rama
20
16 / 1 / 8
15,313
1,276
25,654
11,120
4,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 0 / 15
10,444
870
9,153
6,979
2,110
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

150

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 10
10,203
850
7,454
13,961
5,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
HydroB3ar
Discordia
18
4 / 1 / 10
12,081
1,007
20,692
12,002
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
4 / 8 / 6
11,094
925
4,651
24,136
26,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 1 / 12
12,078
1,007
16,082
6,724
2,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
wolfman5000
King Arthur
17
6 / 6 / 6
11,798
983
7,274
21,696
19,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
24
Kills
16
16
Deaths
24
76
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Battledogz
Fenrir
2
9
16
1.11
W
3
5
18
2.4
L
0
8
10
0.63
L
Discordia
HydroB3ar
Discordia
4
1
10
9
W
Ah Puch
3
1
19
12.5
L
Ymir
4
8
6
0.88
L
2
1
12
8
W
Rama
rukna
Rama
16
1
8
20
W
0
0
15
7.5
L
King Arthur
wolfman5000
King Arthur
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,660
Damage
56,153
58,441
Taken
78,519
27,628
Mitigated
57,956
8,499
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Battledogz
Fenrir
8,258
3,197
0
1,538
19,299
7,262
0
13,608
5,691
0
21,525
W
10,759
402
0
4,189
13,934
11,951
0
9,250
4,684
0
33,503
L
7,454
2,232
0
83
13,961
5,700
0
2,887
10,974
0
14,374
L
Discordia
HydroB3ar
Discordia
20,692
841
826
2,626
12,002
4,226
0
3,655
8,247
58,962
0
W
Ah Puch
18,836
954
0
1,383
7,109
2,160
0
6,191
918
48,400
0
L
Ymir
4,651
395
243
510
24,136
26,286
0
5,656
18,259
16,569
0
L
16,082
546
0
1,166
6,724
2,301
0
1,349
5,304
61,383
0
W
Rama
rukna
Rama
25,654
14,593
0
742
11,120
4,145
0
7,884
3,236
0
56,598
W
9,153
3,468
0
647
6,979
2,110
0
5,368
1,611
0
18,795
L
King Arthur
wolfman5000
King Arthur
7,274
556
0
2,302
21,696
19,443
0
5,289
16,283
876
12,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,585
Gold Earned
57,254
271
Minions Killed
263
11
Camps Cleared
4
1,137,353
Distance Traveled
1,095,487
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,370
948
30
3
1
221,086
1
W
Chaac
11,662
972
49
4
0
227,364
0
L
Awilix
10,203
850
10
1
1
203,442
0
L
Discordia
12,081
1,007
99
8
1
246,325
3
W
Ah Puch
11,796
983
83
7
2
234,039
0
L
Ymir
11,094
925
31
3
0
199,365
0
L
Ah Puch
12,078
1,007
109
9
1
228,518
3
W
Rama
15,313
1,276
77
6
6
226,002
1
W
Medusa
10,444
870
32
3
2
228,862
1
L
King Arthur
11,798
983
14
1
1
217,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role