Player Matchup

Danzaburou
Danzaburou
BirdFlu2988
Danzaburou
Level 43
God Stats
48W - 36L
1,496 SR
Queue Stats
89W - 105L
1,455 Elo+
Party 1
Neith
Neith
InvisoDeath
Neith
Level 44
God Stats
5W - 0L
1,604 SR
Queue Stats
8W - 4L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
Ozzmodeus
Cthulhu
Level 64
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 10L
1,465 Elo+
Party 3
Merlin
Merlin
Spookymist
Merlin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 138L
1,516 Elo+
Party 1
Nox
Nox
Thurberx
Nox
Level 55
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 3
Team Averages
Level 55
1,479 SR
1,476 Elo+

VS

Team Averages
Level 89
1,527 SR
1,440 Elo+
Sun Wukong
Sun Wukong
DEADPOOL0115
Sun Wukong
Level 156
God Stats
0W - 1L
1,865 SR
Queue Stats
21W - 15L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Daimer22
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,314 SR
Queue Stats
24W - 29L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
LORDFENIX17
Cernunnos
Level 54
God Stats
4W - 3L
1,425 SR
Queue Stats
13W - 16L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
USMC B00T
Danzaburou
Level 84
God Stats
0W - 2L
1,511 SR
Queue Stats
4W - 9L
1,266 Elo+
Solo
Discordia
Discordia
mida316
Discordia
Level 120
God Stats
2W - 2L
1,518 SR
Queue Stats
33W - 34L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirdFlu2988
Danzaburou
19
6 / 2 / 17
13,985
823
22,332
19,527
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 1 / 14
12,082
711
13,329
16,225
7,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ozzmodeus
Cthulhu
19
6 / 2 / 14
13,261
780
16,636
21,320
32,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Spookymist
Merlin
19
5 / 5 / 13
12,826
754
18,754
13,568
6,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 3 / 8
14,334
843
16,305
13,644
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEADPOOL0115
Sun Wukong
18
6 / 10 / 4
12,618
742
14,568
29,467
32,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Daimer22
Ah Muzen Cab
15
0 / 7 / 5
9,461
557
9,167
12,978
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
LORDFENIX17
Cernunnos
17
1 / 4 / 4
10,674
628
15,805
21,612
8,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
USMC B00T
Danzaburou
19
4 / 6 / 3
12,473
734
14,465
19,799
8,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
mida316
Discordia
16
2 / 4 / 4
10,356
609
16,582
11,707
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
31
Kills
13
13
Deaths
31
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BirdFlu2988
Danzaburou
6
2
17
7.25
L
Sun Wukong
DEADPOOL0115
Sun Wukong
6
10
4
0.8
L
Ah Muzen Cab
Daimer22
Ah Muzen Cab
0
7
5
0.36
W
2
1
14
9
L
Cernunnos
LORDFENIX17
Cernunnos
1
4
4
0.75
W
Cthulhu
Ozzmodeus
Cthulhu
6
2
14
6.5
W
Merlin
Spookymist
Merlin
5
5
13
2.3
W
12
3
8
5.33
L
Danzaburou
USMC B00T
Danzaburou
4
6
3
0.92
L
Discordia
mida316
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,356
Damage
70,587
84,284
Taken
95,563
63,138
Mitigated
59,627
29,892
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BirdFlu2988
Danzaburou
22,332
12,106
0
5,991
19,527
9,310
4,361
6,096
13,431
0
62,654
L
Sun Wukong
DEADPOOL0115
Sun Wukong
14,568
1,921
0
880
29,467
32,735
0
11,599
16,511
862
33,805
L
Ah Muzen Cab
Daimer22
Ah Muzen Cab
9,167
4,085
0
1,994
12,978
4,956
1
8,512
4,077
0
26,470
W
13,329
6,799
2,198
8,014
16,225
7,631
2,275
2,723
13,502
0
60,731
L
Cernunnos
LORDFENIX17
Cernunnos
15,805
6,537
0
1,504
21,612
8,716
115
12,692
8,232
0
40,379
W
Cthulhu
Ozzmodeus
Cthulhu
16,636
836
2,066
4,747
21,320
32,815
261
3,709
17,611
37,423
0
W
Merlin
Spookymist
Merlin
18,754
1,064
0
2,305
13,568
6,368
718
2,535
11,033
39,642
0
W
16,305
1,097
0
4,571
13,644
7,014
310
2,707
10,937
37,179
0
L
Danzaburou
USMC B00T
Danzaburou
14,465
5,309
0
3,393
19,799
8,967
1,248
9,129
10,070
0
51,312
L
Discordia
mida316
Discordia
16,582
609
0
626
11,707
4,253
0
6,509
4,757
41,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,488
Gold Earned
55,582
393
Minions Killed
303
10
Camps Cleared
4
1,528,170
Distance Traveled
1,409,534
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,985
823
119
7
1
318,701
1
L
Sun Wukong
12,618
742
47
3
0
298,447
4
L
Ah Muzen Cab
9,461
557
39
2
0
291,052
0
W
Neith
12,082
711
88
5
4
297,016
2
L
Cernunnos
10,674
628
69
4
2
299,747
0
W
Cthulhu
13,261
780
62
4
0
321,729
0
W
Merlin
12,826
754
60
4
2
302,139
0
W
Nox
14,334
843
64
4
3
288,585
0
L
Danzaburou
12,473
734
89
5
2
286,845
1
L
Discordia
10,356
609
59
3
0
233,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role