Player Matchup

Ravana
Ravana
Kaosusoak
Ravana
Level 86
God Stats
8W - 7L
1,299 SR
Queue Stats
77W - 64L
1,479 Elo+
Solo
Hercules
Hercules
Padwannawaffle0
Hercules
Level 98
God Stats
17W - 10L
1,450 SR
Queue Stats
112W - 113L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
RazeisaNoob
Kukulkan
Level 129
God Stats
1W - 1L
1,495 SR
Queue Stats
64W - 46L
1,629 Elo+
Solo
Khepri
Khepri
TheLlamaMafia13
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 80L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
joty1000
Cthulhu
Level 129
God Stats
7W - 3L
1,502 SR
Queue Stats
72W - 46L
1,627 Elo+
Solo
Team Averages
Level 102
1,449 SR
1,553 Elo+

VS

Team Averages
Level 90
1,590 SR
1,470 Elo+
Heimdallr
Heimdallr
BustemBalls
Heimdallr
Level 66
God Stats
1W - 2L
1,913 SR
Queue Stats
44W - 26L
1,451 Elo+
Solo
Awilix
Awilix
SkinzXavier36
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Space Dandy 115
Baron Samedi
Level 118
God Stats
7W - 3L
1,478 SR
Queue Stats
166W - 179L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
TheMutedDj
Ah Puch
Level 99
God Stats
1W - 2L
1,766 SR
Queue Stats
128W - 129L
1,496 Elo+
Party 1
Sobek
Sobek
xPeachEaglex
Sobek
Level 101
God Stats
1W - 1L
1,293 SR
Queue Stats
57W - 53L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kaosusoak
Ravana
20
12 / 0 / 11
14,287
1,099
18,925
9,685
6,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
20
10 / 0 / 18
13,647
1,050
16,996
18,152
17,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RazeisaNoob
Kukulkan
20
5 / 0 / 20
13,524
1,040
29,335
5,462
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 0 / 24
13,479
1,037
8,663
16,055
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
joty1000
Cthulhu
19
4 / 5 / 20
12,435
957
18,712
21,870
24,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

190

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BustemBalls
Heimdallr
18
3 / 2 / 1
12,565
967
24,097
20,656
8,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 10 / 2
11,380
875
6,092
25,795
12,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Space Dandy 115
Baron Samedi
18
0 / 8 / 2
11,267
867
18,126
23,063
9,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
TheMutedDj
Ah Puch
17
0 / 4 / 4
11,364
874
13,202
11,669
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 8 / 2
11,680
898
4,304
19,546
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
16
32
Kills
5
5
Deaths
32
93
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BustemBalls
Heimdallr
3
2
1
1.75
W
Ravana
Kaosusoak
Ravana
12
0
11
17.5
W
Hercules
10
0
18
19
W
Kukulkan
RazeisaNoob
Kukulkan
5
0
20
15
L
1
10
2
0.2
L
Baron Samedi
Space Dandy 115
Baron Samedi
0
8
2
0.13
W
1
0
24
13
L
Ah Puch
TheMutedDj
Ah Puch
0
4
4
0.5
W
Cthulhu
joty1000
Cthulhu
4
5
20
2.8
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,631
Damage
65,821
71,224
Taken
100,729
73,127
Mitigated
53,861
15,848
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BustemBalls
Heimdallr
24,097
15,314
0
2,895
20,656
8,647
0
14,824
5,488
0
68,335
W
Ravana
Kaosusoak
Ravana
18,925
3,631
0
1,446
9,685
6,717
0
4,562
4,995
0
45,884
W
Hercules
16,996
3,897
0
5,775
18,152
17,736
0
9,732
8,118
0
26,774
W
Kukulkan
RazeisaNoob
Kukulkan
29,335
1,064
0
1,513
5,462
3,008
0
3,418
1,990
80,105
0
L
6,092
2,527
0
62
25,795
12,608
0
10,266
15,275
0
16,750
L
Baron Samedi
Space Dandy 115
Baron Samedi
18,126
1,090
3,491
4,646
23,063
9,897
0
13,392
9,354
45,788
0
W
8,663
989
0
4,551
16,055
21,600
0
8,142
7,642
14,187
0
L
Ah Puch
TheMutedDj
Ah Puch
13,202
936
0
448
11,669
4,136
0
6,805
4,816
43,510
0
W
Cthulhu
joty1000
Cthulhu
18,712
1,072
1,528
1,035
21,870
24,066
0
8,717
12,847
27,599
0
L
4,304
913
0
1,686
19,546
18,573
0
10,190
9,086
7,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,372
Gold Earned
58,256
270
Minions Killed
259
10
Camps Cleared
5
1,436,943
Distance Traveled
1,058,973
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,565
967
117
9
1
232,821
0
W
Ravana
14,287
1,099
49
4
6
310,159
0
W
Hercules
13,647
1,050
25
2
1
305,352
0
W
Kukulkan
13,524
1,040
147
11
3
256,636
1
L
Awilix
11,380
875
23
2
3
227,424
0
L
Baron Samedi
11,267
867
47
4
0
232,657
0
W
Khepri
13,479
1,037
11
1
0
249,925
0
L
Ah Puch
11,364
874
69
5
0
201,957
0
W
Cthulhu
12,435
957
38
3
0
314,871
0
L
Sobek
11,680
898
3
0
1
164,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role