Player Matchup

Agni
Agni
FangBladex3
Agni
Level 149
God Stats
8W - 3L
1,826 SR
Queue Stats
507W - 380L
1,530 Elo+
Party 1
Hachiman
Hachiman
Piyeongblu
Hachiman
Level 145
God Stats
1W - 0L
1,839 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 3
Osiris
Osiris
TBizarr
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,501 Elo+
Party 3
Fenrir
Fenrir
TheviiDs
Fenrir
Level 140
God Stats
1W - 3L
1,132 SR
Queue Stats
270W - 255L
1,513 Elo+
Party 1
Bacchus
Bacchus
Zailenz
Bacchus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 24L
1,396 Elo+
Party 1
Team Averages
Level 96
1,559 SR
1,515 Elo+

VS

Team Averages
Level 74
1,420 SR
1,509 Elo+
Cabrakan
Cabrakan
IssaBodyBag
Cabrakan
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 233L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
ShyShot221
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,519 Elo+
Party 2
Jing Wei
Jing Wei
Sj2101
Jing Wei
Level 32
God Stats
0W - 1L
1,299 SR
Queue Stats
59W - 46L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
ThegreatJosepi
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 36L
1,617 Elo+
Party 2
Zhong Kui
Zhong Kui
limit1ess Ski11
Zhong Kui
Level 107
God Stats
0W - 3L
1,299 SR
Queue Stats
117W - 88L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 15
10,686
971
23,601
7,274
3,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Piyeongblu
Hachiman
18
11 / 4 / 16
10,728
975
27,253
14,186
7,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
TBizarr
Osiris
15
1 / 4 / 21
8,831
803
6,794
10,627
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TheviiDs
Fenrir
13
2 / 3 / 13
8,130
739
6,931
17,332
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Zailenz
Bacchus
17
5 / 3 / 23
10,234
930
10,602
12,141
18,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IssaBodyBag
Cabrakan
12
0 / 7 / 7
7,399
673
5,727
17,724
12,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ShyShot221
Sun Wukong
18
8 / 5 / 7
10,614
965
15,971
14,550
9,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Sj2101
Jing Wei
14
1 / 7 / 9
8,375
761
10,985
13,109
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 5 / 11
8,607
782
7,330
21,081
23,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
limit1ess Ski11
Zhong Kui
17
6 / 6 / 2
9,703
882
13,161
15,085
10,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
30
Kills
17
17
Deaths
30
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
L
Cabrakan
IssaBodyBag
Cabrakan
0
7
7
0.5
W
Hachiman
Piyeongblu
Hachiman
11
4
16
4.75
L
Sun Wukong
ShyShot221
Sun Wukong
8
5
7
2.3
L
Jing Wei
Sj2101
Jing Wei
1
7
9
0.79
W
Osiris
TBizarr
Osiris
1
4
21
2.88
L
2
5
11
1.5
W
Fenrir
TheviiDs
Fenrir
2
3
13
2.83
W
Bacchus
Zailenz
Bacchus
5
3
23
5.5
L
Zhong Kui
limit1ess Ski11
Zhong Kui
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,181
Damage
53,174
61,560
Taken
81,549
46,630
Mitigated
62,106
24,714
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,601
2,309
1,227
1,803
7,274
3,414
950
3,283
3,991
45,837
0
L
Cabrakan
IssaBodyBag
Cabrakan
5,727
419
664
2,952
17,724
12,018
0
8,866
8,786
8,714
0
W
Hachiman
Piyeongblu
Hachiman
27,253
16,128
983
5,495
14,186
7,419
1,927
6,145
8,041
0
46,889
L
Sun Wukong
ShyShot221
Sun Wukong
15,971
4,263
1,403
3,682
14,550
9,588
516
4,894
9,581
0
27,440
L
Jing Wei
Sj2101
Jing Wei
10,985
6,065
1,104
1,738
13,109
6,101
2,124
6,679
6,306
0
24,041
W
Osiris
TBizarr
Osiris
6,794
2,655
1,707
2,647
10,627
6,560
378
4,603
6,024
0
12,251
L
7,330
2,750
1,329
4,524
21,081
23,463
534
6,707
14,202
11,294
0
W
Fenrir
TheviiDs
Fenrir
6,931
1,994
49
7,005
17,332
10,959
374
6,838
10,494
0
11,717
W
Bacchus
Zailenz
Bacchus
10,602
1,774
1,704
2,094
12,141
18,278
0
5,349
6,792
13,759
0
L
Zhong Kui
limit1ess Ski11
Zhong Kui
13,161
931
744
4,446
15,085
10,936
227
7,057
7,978
26,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,609
Gold Earned
44,698
124
Minions Killed
98
0
Camps Cleared
0
952,747
Distance Traveled
885,157
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,686
971
49
4
0
201,428
2
L
Cabrakan
7,399
673
8
1
0
151,131
0
W
Hachiman
10,728
975
43
4
0
168,891
0
L
Sun Wukong
10,614
965
18
2
0
197,325
0
L
Jing Wei
8,375
761
28
3
0
167,151
0
W
Osiris
8,831
803
11
1
0
203,758
0
L
Kuzenbo
8,607
782
3
0
0
186,035
0
W
Fenrir
8,130
739
14
1
0
201,112
4
W
Bacchus
10,234
930
7
1
0
177,558
0
L
Zhong Kui
9,703
882
41
4
0
183,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role