Player Matchup

Gilgamesh
Gilgamesh
GurgleDerp
Gilgamesh
Level 26
God Stats
1W - 1L
1,677 SR
Queue Stats
12W - 6L
1,632 Elo+
Party 2
Bakasura
Bakasura
OceanSunfish
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,632 Elo+
Party 2
Ymir
Ymir
Suraj637
Ymir
Level 15
God Stats
3W - 0L
2,038 SR
Queue Stats
9W - 6L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
UnMoDiFiEdGaMeR
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 4L
1,500 Elo+
Solo
Artemis
Artemis
nyaaarp
Artemis
Level 23
God Stats
8W - 1L
1,841 SR
Queue Stats
12W - 6L
1,632 Elo+
Party 2
Team Averages
Level 39
1,711 SR
1,598 Elo+

VS

Team Averages
Level 39
1,494 SR
1,552 Elo+
Agni
Agni
CenyGnz
Agni
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FrankieMermaidd
Tsukuyomi
Level 21
God Stats
29W - 17L
1,638 SR
Queue Stats
141W - 142L
1,488 Elo+
Party 1
Neith
Neith
QueenBrock
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
framl
Ares
Level 6
God Stats
0W - 2L
1,333 SR
Queue Stats
12W - 21L
1,525 Elo+
Party 3
Thor
Thor
pevlok
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GurgleDerp
Gilgamesh
18
8 / 1 / 24
12,029
1,203
17,778
10,514
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
OceanSunfish
Bakasura
18
13 / 4 / 20
12,852
1,285
21,178
13,668
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
18
3 / 3 / 31
11,377
1,138
8,800
16,336
18,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
UnMoDiFiEdGaMeR
Baron Samedi
18
5 / 0 / 24
10,601
1,060
20,784
9,617
5,581
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
nyaaarp
Artemis
19
14 / 2 / 23
11,937
1,194
17,732
10,414
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CenyGnz
Agni
15
2 / 3 / 7
9,840
984
18,572
10,276
4,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
FrankieMermaidd
Tsukuyomi
15
5 / 9 / 4
10,534
1,053
12,821
18,152
8,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
1 / 7 / 5
9,055
906
7,583
20,060
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ares
framl
Ares
17
0 / 12 / 10
9,797
980
3,944
23,650
26,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
pevlok
Thor
15
2 / 13 / 3
9,552
955
9,423
21,360
8,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
39
43
Kills
10
10
Deaths
44
122
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
CenyGnz
Agni
2
3
7
1.83
L
Tsukuyomi
FrankieMermaidd
Tsukuyomi
5
9
4
0.78
W
Gilgamesh
GurgleDerp
Gilgamesh
8
1
24
20
W
Bakasura
OceanSunfish
Bakasura
13
4
20
5.75
L
Neith
1
7
5
0.5
W
Ymir
3
3
31
6.17
W
Baron Samedi
UnMoDiFiEdGaMeR
Baron Samedi
5
0
24
17
L
Ares
framl
Ares
0
12
10
0.42
W
Artemis
nyaaarp
Artemis
14
2
23
12.75
L
Thor
pevlok
Thor
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,272
Damage
52,343
60,549
Taken
93,498
43,886
Mitigated
55,055
16,099
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
CenyGnz
Agni
18,572
1,794
0
1,320
10,276
4,300
0
1,820
8,136
34,320
0
L
Tsukuyomi
FrankieMermaidd
Tsukuyomi
12,821
4,205
0
188
18,152
8,051
0
6,084
11,414
0
32,610
W
Gilgamesh
GurgleDerp
Gilgamesh
17,778
5,932
0
1,462
10,514
6,332
0
3,788
6,726
0
28,631
W
Bakasura
OceanSunfish
Bakasura
21,178
14,988
0
2,387
13,668
7,463
0
3,875
9,140
0
26,780
L
Neith
7,583
3,954
0
3,208
20,060
7,775
0
7,389
12,123
0
33,252
W
Ymir
8,800
1,655
0
62
16,336
18,953
0
6,748
9,588
23,465
0
W
Baron Samedi
UnMoDiFiEdGaMeR
Baron Samedi
20,784
938
4,437
4,551
9,617
5,581
0
3,394
6,223
47,249
0
L
Ares
framl
Ares
3,944
318
0
0
23,650
26,042
0
6,789
15,891
12,584
0
W
Artemis
nyaaarp
Artemis
17,732
9,001
0
3,200
10,414
5,557
0
4,711
5,703
0
32,443
L
Thor
pevlok
Thor
9,423
1,564
0
0
21,360
8,887
0
7,502
12,530
0
16,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
48,778
183
Minions Killed
127
9
Camps Cleared
4
907,630
Distance Traveled
846,396
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,840
984
33
3
1
194,492
0
L
Tsukuyomi
10,534
1,053
28
3
1
183,146
0
W
Gilgamesh
12,029
1,203
20
2
4
208,935
0
W
Bakasura
12,852
1,285
36
4
3
197,387
0
L
Neith
9,055
906
41
4
0
153,186
0
W
Ymir
11,377
1,138
35
4
1
149,506
1
W
Baron Samedi
10,601
1,060
52
5
1
186,819
0
L
Ares
9,797
980
12
1
0
158,126
0
W
Artemis
11,937
1,194
40
4
0
164,983
0
L
Thor
9,552
955
13
1
2
157,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role